genlist: send an additional signal

send flip disabled signal when it's state is switched.
This commit is contained in:
ChunEon Park 2014-12-29 22:27:28 +09:00
parent cce9511130
commit 1f73409844
1 changed files with 11 additions and 0 deletions

View File

@ -118,6 +118,7 @@ static const char SIGNAL_UNSELECTED[] = "elm,state,unselected";
static const char SIGNAL_EXPANDED[] = "elm,state,expanded";
static const char SIGNAL_CONTRACTED[] = "elm,state,contracted";
static const char SIGNAL_FLIP_ENABLED[] = "elm,state,flip,enabled";
static const char SIGNAL_FLIP_DISABLED[] = "elm,state,flip,disabled";
static const char SIGNAL_DECORATE_ENABLED[] = "elm,state,decorate,enabled";
static const char SIGNAL_DECORATE_DISABLED[] = "elm,state,decorate,disabled";
static const char SIGNAL_DECORATE_ENABLED_EFFECT[] = "elm,state,decorate,enabled,effect";
@ -7687,6 +7688,8 @@ _elm_genlist_item_flip_set(Eo *eo_it, Elm_Gen_Item *it, Eina_Bool flip)
{
ELM_GENLIST_ITEM_CHECK_OR_RETURN(it);
Eina_Bool prev_flip = it->flipped;
flip = !!flip;
if (it->flipped == flip) return;
@ -7696,6 +7699,14 @@ _elm_genlist_item_flip_set(Eo *eo_it, Elm_Gen_Item *it, Eina_Bool flip)
}
else
{
if (prev_flip != flip)
{
edje_object_signal_emit(VIEW(it), SIGNAL_FLIP_DISABLED, "elm");
if (GL_IT(it)->wsd->decorate_all_mode)
edje_object_signal_emit(it->deco_all_view, SIGNAL_FLIP_DISABLED,
"elm");
}
it->flipped = flip;
_item_cache_zero(GL_IT(it)->wsd);
elm_genlist_item_update(eo_it);