elementary/transit - fixed indentation

SVN revision: 59725
This commit is contained in:
ChunEon Park 2011-05-27 04:36:33 +00:00
parent 07154c1060
commit 206a156dca
1 changed files with 9 additions and 9 deletions

View File

@ -181,7 +181,7 @@ _obj_damage_area_set(Evas_Object *obj)
map = evas_object_map_get(obj);
if (!map) return;
evas_map_point_coord_get(map, 0, &coords.x, &coords.y, NULL);
evas_map_point_coord_get(map, 0, &coords.x, &coords.y, NULL);
max = min = coords;
@ -233,8 +233,8 @@ _elm_transit_object_remove(Elm_Transit *transit, Evas_Object *obj)
obj_data = eina_hash_find(transit->objs_data_hash, list);
if (!obj_data)
{
_remove_obj_from_list(transit, obj);
return;
_remove_obj_from_list(transit, obj);
return;
}
eina_hash_del_by_key(transit->objs_data_hash, list);
_remove_obj_from_list(transit, obj);
@ -251,11 +251,11 @@ _elm_transit_object_remove(Elm_Transit *transit, Evas_Object *obj)
if (state->visible) evas_object_show(obj);
else evas_object_hide(obj);
if (state->map_enabled)
evas_object_map_enable_set(obj, EINA_TRUE);
evas_object_map_enable_set(obj, EINA_TRUE);
else
evas_object_map_enable_set(obj, EINA_FALSE);
evas_object_map_enable_set(obj, EINA_FALSE);
if (state->map)
evas_object_map_set(obj, state->map);
evas_object_map_set(obj, state->map);
//TODO: Remove!
//Since evas map have a afterimage bug for this time.
@ -406,7 +406,7 @@ _animator_animate_cb(void *data)
{
/* run chain transit */
if (transit->next_chain_transits)
_chain_transits_go(transit);
_chain_transits_go(transit);
elm_transit_del(transit);
return ECORE_CALLBACK_CANCEL;
@ -1796,7 +1796,7 @@ _transit_effect_resizable_flip_op(Elm_Transit_Effect *effect, Elm_Transit *trans
if (!resizable_flip->nodes)
resizable_flip->nodes = _resizable_flip_nodes_build(transit,
resizable_flip);
resizable_flip);
EINA_LIST_FOREACH(resizable_flip->nodes, elist, resizable_flip_node)
{
@ -2082,7 +2082,7 @@ _transit_effect_wipe_op(Elm_Transit_Effect *effect, Elm_Transit *transit, double
if (wipe->type == ELM_TRANSIT_EFFECT_WIPE_TYPE_SHOW)
_elm_fx_wipe_show(map, wipe->dir, _x, _y, _w, _h, (float)progress);
else
_elm_fx_wipe_hide(map, wipe->dir, _x, _y, _w, _h, (float)progress);
_elm_fx_wipe_hide(map, wipe->dir, _x, _y, _w, _h, (float)progress);
evas_object_map_enable_set(obj, EINA_TRUE);
evas_object_map_set(obj, map);