efl_ui/scroller: remove unused "looping" signals

Summary:
this feature is not implemented

revert this patch to restore signal handling when the corresponding
features are implemented by widgets

ref T8231

Depends on D10097

Reviewers: cedric

Reviewed By: cedric

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8231

Differential Revision: https://phab.enlightenment.org/D10098
This commit is contained in:
Mike Blumenkrantz 2019-09-24 17:02:46 -04:00
parent 9f7417ddde
commit 25fddaa748
1 changed files with 0 additions and 92 deletions

View File

@ -378,20 +378,6 @@ group { name: "efl/scroller";
action_on_pos_vbar(10);
}
}
program { name: "loop_set_vbar";
signal: "efl,loop_y,set"; source: "efl";
script {
set_int(loop_y, 1);
action_on_pos_vbar(10);
}
}
program { name: "loop_unset_vbar";
signal: "efl,loop_y,unset"; source: "efl";
script {
set_int(loop_y, 0);
action_on_pos_vbar(10);
}
}
// horiz bar /////////////////////////////////////////////////////////////
part { name: "sb_hbar_show"; type: RECT;
@ -659,20 +645,6 @@ group { name: "efl/scroller";
action_on_pos_hbar(10);
}
}
program { name: "loop_set_hbar";
signal: "efl,loop_x,set"; source: "efl";
script {
set_int(loop_x, 1);
action_on_pos_hbar(10);
}
}
program { name: "loop_unset_hbar";
signal: "efl,loop_x,unset"; source: "efl";
script {
set_int(loop_x, 0);
action_on_pos_hbar(10);
}
}
part { name: "bg"; type: RECT;
description { state: "default" 0.0;
rel1.to: "efl.background";
@ -1167,70 +1139,6 @@ group { name: "efl/scroller";
signal: "mouse,up,*"; source: "efl.dragable.hbar";
action: SIGNAL_EMIT "efl,hbar,unpress" "efl";
}
program {
signal: "efl,action,looping,left"; source: "efl";
action: STATE_SET "effect" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
after: "looping,left,done";
}
program { name: "looping,left,done";
action: SIGNAL_EMIT "efl,looping,left,done" "efl";
}
program {
signal: "efl,action,looping,left,end"; source: "efl";
action: STATE_SET "default" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
}
program {
signal: "efl,action,looping,right"; source: "efl";
action: STATE_SET "effect" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
after: "looping,right,done";
}
program { name: "looping,right,done";
action: SIGNAL_EMIT "efl,looping,right,done" "efl";
}
program {
signal: "efl,action,looping,right,end"; source: "efl";
action: STATE_SET "default" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
}
program {
signal: "efl,action,looping,up"; source: "efl";
action: STATE_SET "effect" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
after: "looping,up,done";
}
program { name: "looping,up,done";
action: SIGNAL_EMIT "efl,looping,up,done" "efl";
}
program {
signal: "efl,action,looping,up,end"; source: "efl";
action: STATE_SET "default" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
}
program {
signal: "efl,action,looping,down"; source: "efl";
action: STATE_SET "effect" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
after: "looping,down,done";
}
program { name: "looping,down,done";
action: SIGNAL_EMIT "efl,looping,down,done" "efl";
}
program {
signal: "efl,action,looping,down,end"; source: "efl";
action: STATE_SET "default" 0.0;
transition: LINEAR 0.3;
target: "dim_effect";
}
}
}