From 35f0cd2680653b2a2bf1f7e430a91f78b7b792bb Mon Sep 17 00:00:00 2001 From: Cedric BAIL Date: Thu, 19 Jun 2014 22:39:15 +0200 Subject: [PATCH] evas: fix crash when preloading Evas_Object_Image. This was a left over from the Eina_Rectangle patch improvement from Rajeev, thanks Chris for spotting it. --- src/modules/evas/engines/gl_common/evas_gl_preload.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/evas/engines/gl_common/evas_gl_preload.c b/src/modules/evas/engines/gl_common/evas_gl_preload.c index e1aaf00100..21eb492c39 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_preload.c +++ b/src/modules/evas/engines/gl_common/evas_gl_preload.c @@ -117,7 +117,7 @@ _evas_gl_preload_main_loop_wakeup(void) async->tex->aptt); pt_unref(async->tex->ptt); async->tex->ptt = NULL; - free(async->tex->aptt); + eina_rectangle_pool_release(async->tex->aptt); async->tex->aptt = NULL; evas_gl_common_texture_free(async->tex, EINA_FALSE);