From 36e55d64df8e40cd030b3c4ebd526843332c3fab Mon Sep 17 00:00:00 2001 From: Stefan Schmidt Date: Mon, 31 Oct 2016 14:21:06 +0100 Subject: [PATCH] docs: efl_canvas: fill in missing docs for efl_canvas interface --- src/lib/efl/interfaces/efl_canvas.eo | 46 ++++++++++++++++++---------- 1 file changed, 29 insertions(+), 17 deletions(-) diff --git a/src/lib/efl/interfaces/efl_canvas.eo b/src/lib/efl/interfaces/efl_canvas.eo index e0eba6a2c0..030fa6fe08 100644 --- a/src/lib/efl/interfaces/efl_canvas.eo +++ b/src/lib/efl/interfaces/efl_canvas.eo @@ -14,7 +14,7 @@ interface Efl.Canvas () much higher one. ]] - return: bool; + return: bool; [[$true on success, $false otherwise]] } values { maxw: int; [[Pointer to hold the return value in pixels of the maximum width.]] @@ -97,14 +97,26 @@ interface Efl.Canvas () objects, acting only on the ones at the "top level", with regard to object parenting. ]] - return: free(own(iterator), eina_iterator_free) @warn_unused; + return: free(own(iterator), eina_iterator_free) @warn_unused; [[List of objects]] params { - @in x: int; - @in y: int; - @in w: int; - @in h: int; - @in include_pass_events_objects: bool; - @in include_hidden_objects: bool; + @in x: int; [[ + The top left corner's horizontal coordinate for the + rectangular region. + ]] + @in y: int; [[ + The top left corner's vertical coordinate for the + rectangular region. + ]] + @in w: int; [[The width of the rectangular region.]] + @in h: int; [[The height of the rectangular region.]] + @in include_pass_events_objects: bool; [[ + Boolean flag to include or not objects which pass events + in this calculation. + ]] + @in include_hidden_objects: bool; [[ + Boolean flag to include or not hidden objects in this + calculation. + ]] } } object_top_in_rectangle_get @const { @@ -148,14 +160,14 @@ interface Efl.Canvas () } } events { - focus,in; - focus,out; - object,focus,in: Efl.Canvas.Object; - object,focus,out: Efl.Canvas.Object; - render,pre; - render,post; - device,changed: Efl.Input.Device; - device,added: Efl.Input.Device; - device,removed: Efl.Input.Device; + focus,in; [[Called when canvas got focus]] + focus,out; [[Called when canvas lost focus]] + object,focus,in: Efl.Canvas.Object; [[Called when object got focus]] + object,focus,out: Efl.Canvas.Object; [[Called when object lost focus]] + render,pre; [[Called when pre render happens]] + render,post; [[Called when post render happens]] + device,changed: Efl.Input.Device; [[Called when input device changed]] + device,added: Efl.Input.Device; [[Called when input device was added]] + device,removed: Efl.Input.Device; [[Called when input device was removed]] } }