forked from enlightenment/efl
edje: Move message structs to legacy header
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@ -2054,78 +2054,6 @@ EAPI double edje_transition_duration_factor_get (void);
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* @{
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*/
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typedef struct _Edje_Message_String Edje_Message_String;
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typedef struct _Edje_Message_Int Edje_Message_Int;
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typedef struct _Edje_Message_Float Edje_Message_Float;
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typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
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typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
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typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
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typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
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typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
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typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
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typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
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struct _Edje_Message_String
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{
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char *str; /**< The message's string pointer */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
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struct _Edje_Message_Int
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{
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int val; /**< The message's value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
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struct _Edje_Message_Float
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{
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double val; /**< The message's value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
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struct _Edje_Message_String_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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char *str[1]; /**< The message's @b array of string pointers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_Int_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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int val[1]; /**< The message's @b array of integers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_Float_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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double val[1]; /**< The message's @b array of floats */
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}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Int
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{
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char *str; /**< The message's string value */
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int val; /**< The message's integer value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Float
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{
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char *str; /**< The message's string value */
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double val; /**< The message's float value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Int_Set
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{
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char *str; /**< The message's string value */
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int count; /**< The size of the message's array (may be greater than 1) */
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int val[1]; /**< The message's @b array of integers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Float_Set
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{
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char *str; /**< The message's string value */
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int count; /**< The size of the message's array (may be greater than 1) */
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double val[1]; /**< The message's @b array of floats */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
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typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
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/**
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* @brief Processes all queued up edje messages.
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*
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@ -98,6 +98,82 @@ EAPI void *edje_object_signal_callback_del (Evas_Object *obj, const char
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EAPI void *edje_object_signal_callback_del_full(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data);
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/**
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* @ingroup Edje_Object_Communication_Interface_Message
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*
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* @{
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*/
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typedef struct _Edje_Message_String Edje_Message_String;
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typedef struct _Edje_Message_Int Edje_Message_Int;
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typedef struct _Edje_Message_Float Edje_Message_Float;
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typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
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typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
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typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
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typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
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typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
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typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
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typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
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struct _Edje_Message_String
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{
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char *str; /**< The message's string pointer */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
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struct _Edje_Message_Int
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{
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int val; /**< The message's value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
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struct _Edje_Message_Float
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{
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double val; /**< The message's value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
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struct _Edje_Message_String_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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char *str[1]; /**< The message's @b array of string pointers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_Int_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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int val[1]; /**< The message's @b array of integers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_Float_Set
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{
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int count; /**< The size of the message's array (may be greater than 1) */
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double val[1]; /**< The message's @b array of floats */
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}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Int
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{
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char *str; /**< The message's string value */
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int val; /**< The message's integer value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Float
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{
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char *str; /**< The message's string value */
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double val; /**< The message's float value */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Int_Set
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{
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char *str; /**< The message's string value */
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int count; /**< The size of the message's array (may be greater than 1) */
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int val[1]; /**< The message's @b array of integers */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
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struct _Edje_Message_String_Float_Set
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{
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char *str; /**< The message's string value */
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int count; /**< The size of the message's array (may be greater than 1) */
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double val[1]; /**< The message's @b array of floats */
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}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
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/** Identifiers of Edje message types, which can be sent back and forth code
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* and a given Edje object's theme file/group.
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*
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@ -146,6 +222,8 @@ typedef enum
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* as message body, for this type. */
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} Edje_Message_Type;
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typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
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/**
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* @brief Sets an Edje message handler function for a given Edje object.
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*
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@ -185,6 +263,10 @@ EAPI void edje_object_message_handler_set(Edje_Object *obj, Edje_Message_Handler
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*/
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EAPI void edje_object_message_send(Edje_Object *obj, Edje_Message_Type type, int id, void *msg);
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/**
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* @}
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*/
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/**
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* @deprecated use evas_object_size_hint_min_set() instead.
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* @brief Sets the object minimum size.
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