forked from enlightenment/efl
elm test_entry.c: Added entry emoticon sample.
SVN revision: 80062
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@ -55,6 +55,7 @@ void test_entry_notepad(void *data, Evas_Object *obj, void *event_info);
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void test_multibuttonentry(void *data, Evas_Object *obj, void *event_info);
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void test_entry_anchor2(void *data, Evas_Object *obj, void *event_info);
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void test_entry_anchor(void *data, Evas_Object *obj, void *event_info);
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void test_entry_emoticon(void *data, Evas_Object *obj, void *event_info);
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void test_toolbar(void *data, Evas_Object *obj, void *event_info);
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void test_toolbar2(void *data, Evas_Object *obj, void *event_info);
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void test_toolbar3(void *data, Evas_Object *obj, void *event_info);
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@ -522,6 +523,7 @@ add_tests:
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ADD_TEST(NULL, "Entries", "Multibuttonentry", test_multibuttonentry);
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ADD_TEST(NULL, "Entries", "Entry Anchor", test_entry_anchor);
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ADD_TEST(NULL, "Entries", "Entry Anchor2", test_entry_anchor2);
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ADD_TEST(NULL, "Entries", "Entry Emoticon", test_entry_emoticon);
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//------------------------------//
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ADD_TEST(NULL, "Buttons", "Buttons", test_button);
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@ -2253,4 +2253,63 @@ test_entry_notepad(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *eve
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elm_object_focus_set(win, EINA_TRUE);
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evas_object_show(win);
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}
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void
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test_entry_emoticon(void *data __UNUSED__, Evas_Object *obj __UNUSED__,
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void *event_info __UNUSED__)
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{
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Evas_Object *win, *en;
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win = elm_win_util_standard_add("entry-emoticon", "Entry Emoticon");
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elm_win_autodel_set(win, EINA_TRUE);
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evas_object_resize(win, 400, 500);
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evas_object_show(win);
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en = elm_entry_add(win);
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evas_object_size_hint_weight_set(en, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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elm_win_resize_object_add(win, en);
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elm_entry_scrollable_set(en, EINA_TRUE);
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elm_object_text_set(en,
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"angry <item absize=64x64 vsize=ascent href=emoticon/angry></item> <br>"
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"angry-shout <item absize=64x64 vsize=ascent href=emoticon/angry-shout></item> <br>"
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"crazy-laugh <item absize=64x64 vsize=ascent href=emoticon/crazy-laugh></item> <br>"
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"evil-laugh <item absize=64x64 vsize=ascent href=emoticon/evil-laugh></item> <br>"
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"evil <item absize=64x64 vsize=ascent href=emoticon/evil></item> <br>"
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"goggle-smile <item absize=64x64 vsize=ascent href=emoticon/goggle-smile></item> <br>"
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"grumpy <item absize=64x64 vsize=ascent href=emoticon/grumpy></item> <br>"
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"guilty <item absize=64x64 vsize=ascent href=emoticon/guilty></item> <br>"
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"haha <item absize=64x64 vsize=ascent href=emoticon/haha></item> <br>"
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"happy-panting <item absize=64x64 vsize=ascent href=emoticon/happy-panting></item> <br>"
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"happy <item absize=64x64 vsize=ascent href=emoticon/happy></item> <br>"
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"indifferent <item absize=64x64 vsize=ascent href=emoticon/indifferent></item> <br>"
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"kiss <item absize=64x64 vsize=ascent href=emoticon/kiss></item> <br>"
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"knowing-grin <item absize=64x64 vsize=ascent href=emoticon/knowing-grin></item> <br>"
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"laugh <item absize=64x64 vsize=ascent href=emoticon/laugh></item> <br>"
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"little-bit-sorry <item absize=64x64 vsize=ascent href=emoticon/little-bit-sorry></item> <br>"
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"love-lots <item absize=64x64 vsize=ascent href=emoticon/love-lots></item> <br>"
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"love <item absize=64x64 vsize=ascent href=emoticon/love></item> <br>"
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"minimal-smile <item absize=64x64 vsize=ascent href=emoticon/minimal-smile></item> <br>"
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"not-happy <item absize=64x64 vsize=ascent href=emoticon/not-happy></item> <br>"
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"not-impressed <item absize=64x64 vsize=ascent href=emoticon/not-impressed></item> <br>"
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"omg <item absize=64x64 vsize=ascent href=emoticon/omg></item> <br>"
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"opensmile <item absize=64x64 vsize=ascent href=emoticon/opensmile></item> <br>"
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"smile <item absize=64x64 vsize=ascent href=emoticon/smile></item> <br>"
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"sorry <item absize=64x64 vsize=ascent href=emoticon/sorry></item> <br>"
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"squint-laugh <item absize=64x64 vsize=ascent href=emoticon/squint-laugh></item> <br>"
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"surprised <item absize=64x64 vsize=ascent href=emoticon/surprised></item> <br>"
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"suspicious <item absize=64x64 vsize=ascent href=emoticon/suspicious></item> <br>"
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"tongue-dangling <item absize=64x64 vsize=ascent href=emoticon/tongue-dangling></item> <br>"
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"tongue-poke <item absize=64x64 vsize=ascent href=emoticon/tongue-poke></item> <br>"
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"uh <item absize=64x64 vsize=ascent href=emoticon/uh></item> <br>"
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"unhappy <item absize=64x64 vsize=ascent href=emoticon/unhappy></item> <br>"
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"very-sorry <item absize=64x64 vsize=ascent href=emoticon/very-sorry></item> <br>"
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"what <item absize=64x64 vsize=ascent href=emoticon/what></item> <br>"
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"wink <item absize=64x64 vsize=ascent href=emoticon/wink></item> <br>"
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"worried <item absize=64x64 vsize=ascent href=emoticon/worried></item> <br>"
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"wtf <item absize=64x64 vsize=ascent href=emoticon/wtf></item> <br>"
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);
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evas_object_show(en);
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elm_object_focus_set(en, EINA_TRUE);
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}
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#endif
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