From 51a3977ad749ac7fee5d69b847cd30d65282aa10 Mon Sep 17 00:00:00 2001 From: Marcel Hollerbach Date: Thu, 2 Jan 2020 09:27:16 -0500 Subject: [PATCH] efl_ui_spotlight_manager_stack: do not keep final state Summary: keeping the final state here results in the fact that the map is not getting reseted. Which is a problem, as the element would not be displayed correctly after that. Final state here means, that the last configuration of Efl.Gfx.Mapping will be kept, and it will *not* be resetted. Reviewers: zmike, cedric, segfaultxavi Reviewed By: zmike Subscribers: #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D10999 --- src/lib/elementary/efl_ui_spotlight_manager_stack.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/lib/elementary/efl_ui_spotlight_manager_stack.c b/src/lib/elementary/efl_ui_spotlight_manager_stack.c index d7d6d94c62..f1fcf8e619 100644 --- a/src/lib/elementary/efl_ui_spotlight_manager_stack.c +++ b/src/lib/elementary/efl_ui_spotlight_manager_stack.c @@ -65,7 +65,6 @@ _efl_ui_spotlight_manager_stack_efl_ui_spotlight_manager_bind(Eo *obj, Efl_Ui_Sp pd->alpha_anim = efl_add(EFL_CANVAS_ANIMATION_ALPHA_CLASS, obj); efl_animation_alpha_set(pd->alpha_anim, 0.0, 1.0); efl_animation_duration_set(pd->alpha_anim, 0.5); - efl_animation_final_state_keep_set(pd->alpha_anim, EINA_TRUE); for (int i = 0; i < efl_content_count(spotlight) ; ++i) { Efl_Gfx_Entity *elem = efl_pack_content_get(spotlight, i);