forked from enlightenment/efl
eocre animator - the anim thread is polled on shutdown use volatile
we sit in a loop wating for animator thread to die on shutdown (sleeping for 1000us), so make it a volatile so every check actually checks and doesnt cache. @fix
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@ -67,7 +67,7 @@ static Eina_Bool animator_ran = EINA_FALSE;
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static int timer_fd_read = -1;
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static int timer_fd_read = -1;
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static int timer_fd_write = -1;
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static int timer_fd_write = -1;
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static Ecore_Thread *timer_thread = NULL;
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static volatile Ecore_Thread *timer_thread = NULL;
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static volatile int timer_event_is_busy = 0;
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static volatile int timer_event_is_busy = 0;
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static void
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static void
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