Efl image: Fix namespacing to use . and not _.

This commit is contained in:
Tom Hacohen 2016-05-12 11:35:21 +01:00
parent 278b16b058
commit 5defd35cef
5 changed files with 41 additions and 41 deletions

View File

@ -1,7 +1,7 @@
/* FIXME: invalid type from evas/emile! */
/* type @extern Evas.Animated_Loop_Hint: int; */
enum Efl.Image_Animated.Loop_Hint {
enum Efl.Image.Animated.Loop_Hint {
none = 0, [[No looping order specified.]]
loop = 1, [[Standard loop: 1->2->3->1->2->3->1]]
pingpong = 2 [[Ping-pong bouncing loop: 1->2->3->2->1->2->3->1]]
@ -9,7 +9,7 @@ enum Efl.Image_Animated.Loop_Hint {
/* FIXME: rename to Efl.Image.Animated when eo/eolian are fixed */
interface Efl.Image_Animated ()
interface Efl.Image.Animated ()
{
legacy_prefix: null;
eo_prefix: efl_image;
@ -64,18 +64,18 @@ interface Efl.Image_Animated ()
This returns the kind of looping the image object wants to do.
If it returns @Efl.Image_Animated.Loop_Hint.loop, you should
If it returns @Efl.Image.Animated.Loop_Hint.loop, you should
display frames in a sequence like: 1->2->3->1->2->3->1...
If it returns @Efl.Image_Animated.Loop_Hint.pingpong, it is
If it returns @Efl.Image.Animated.Loop_Hint.pingpong, it is
better to display frames in a sequence like:
1->2->3->2->1->2->3->1...
The default type is @Efl.Image_Animated.Loop_Hint.loop.
The default type is @Efl.Image.Animated.Loop_Hint.loop.
@since 1.1
]]
return: Efl.Image_Animated.Loop_Hint; [[Loop type of the image object.]]
return: Efl.Image.Animated.Loop_Hint; [[Loop type of the image object.]]
}
}
@property animated_loop_count {

View File

@ -1,5 +1,5 @@
/* FIXME: maybe add error code for "currently running" or "pending" ? */
enum Efl.Image_Load.Error
enum Efl.Image.Load.Error
{
none = 0, [[No error on load]]
generic = 1, [[A non-specific error occurred]]
@ -11,18 +11,18 @@ enum Efl.Image_Load.Error
}
/* FIXME: state or status??? */
enum Efl.Image_Load.State
enum Efl.Image.Load.State
{
none = 0, [[Not loading any image.]]
loaded = 1, [[Image data is loaded, nothing is pending.]]
pending = 2, [[The image has been queued for load, but actual loading may not have started yet.]]
loading = 3, [[The image is currently loading.]]
error = 4, [[Image load has failed. Call @Efl.Image_Load.load_error.get to know why.]]
error = 4, [[Image load has failed. Call @Efl.Image.Load.load_error.get to know why.]]
cancelled = 5 [[Image load has been cancelled.]]
}
/* FIXME: Efl.Image.Load */
interface Efl.Image_Load ()
interface Efl.Image.Load ()
{
[[Common APIs for all loadable 2D images.]]
legacy_prefix: null;
@ -53,7 +53,7 @@ interface Efl.Image_Load ()
]]
}
values {
state: Efl.Image_Load.State;
state: Efl.Image.Load.State;
}
}
@property load_size {
@ -187,9 +187,9 @@ interface Efl.Image_Load ()
[[Retrieves a number representing any error that occurred during
the last loading of the given image object's source image.
]]
return: Efl.Image_Load.Error @warn_unused; [[
return: Efl.Image.Load.Error @warn_unused; [[
A value giving the last error that occurred, one of
@Efl.Image_Load.Error values. @Efl.Image_Load.Error.none is
@Efl.Image.Load.Error values. @Efl.Image.Load.Error.none is
returned if there was no error.
]]
}
@ -197,7 +197,7 @@ interface Efl.Image_Load ()
}
events {
load,done;
load,error: Efl.Image_Load.Error;
load,error: Efl.Image.Load.Error;
load,cancelled;
}
}

View File

@ -42,7 +42,7 @@ struct Elm.Image.Error
}
class Elm.Image (Elm.Widget, Evas.Clickable_Interface, Evas.Draggable_Interface,
Efl.File, Efl.Image, Efl.Image_Load, Efl.Player, Efl.Gfx.View, Efl.Player,
Efl.File, Efl.Image, Efl.Image.Load, Efl.Player, Efl.Gfx.View, Efl.Player,
Elm.Interface_Atspi_Image, Elm.Interface_Atspi_Widget_Action,
Edje.Object, Efl.Orientation, Efl.Flipable)
{
@ -123,8 +123,8 @@ class Elm.Image (Elm.Widget, Evas.Clickable_Interface, Evas.Draggable_Interface,
Efl.File.async.get;
Efl.File.async_wait;
Efl.Gfx.View.view_size.get;
Efl.Image_Load.load_size.set;
Efl.Image_Load.load_size.get;
Efl.Image.Load.load_size.set;
Efl.Image.Load.load_size.get;
Efl.Image.smooth_scale.set;
Efl.Image.smooth_scale.get;
Efl.Orientation.orientation.set;

View File

@ -1,4 +1,4 @@
class Emotion.Object (Evas.Object.Smart, Efl.File, Efl.Player, Efl.Image, Efl.Image_Load) {
class Emotion.Object (Evas.Object.Smart, Efl.File, Efl.Player, Efl.Image, Efl.Image.Load) {
eo_prefix: emotion_obj;
methods {
@property option {
@ -74,7 +74,7 @@ class Emotion.Object (Evas.Object.Smart, Efl.File, Efl.Player, Efl.Image, Efl.Im
Efl.Player.audio_mute.get;
Efl.Player.length.get;
Efl.Player.seekable.get;
Efl.Image_Load.load_size.get;
Efl.Image.Load.load_size.get;
Efl.Image.ratio.get;
Efl.Image.smooth_scale.set;
Efl.Image.smooth_scale.get;

View File

@ -1,4 +1,4 @@
class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, Efl.Image_Load, Efl.Image_Animated)
class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, Efl.Image.Load, Efl.Image.Animated)
{
[[Low-level Image object.
@ -18,26 +18,26 @@ class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, Efl.Image_Load, Efl.Image_An
Efl.File.file.get;
Efl.File.mmap.set;
Efl.File.mmap.get;
Efl.Image_Animated.animated.get;
Efl.Image_Animated.animated_frame.get;
Efl.Image_Animated.animated_frame.set;
Efl.Image_Animated.animated_frame_count.get;
Efl.Image_Animated.animated_loop_type.get;
Efl.Image_Animated.animated_loop_count.get;
Efl.Image_Animated.animated_frame_duration.get;
Efl.Image_Load.load_error.get;
Efl.Image_Load.load_async_start;
Efl.Image_Load.load_async_cancel;
Efl.Image_Load.load_dpi.get;
Efl.Image_Load.load_dpi.set;
Efl.Image_Load.load_size.set;
Efl.Image_Load.load_size.get;
Efl.Image_Load.load_orientation.get;
Efl.Image_Load.load_orientation.set;
Efl.Image_Load.load_scale_down.get;
Efl.Image_Load.load_scale_down.set;
Efl.Image_Load.load_region.get;
Efl.Image_Load.load_region.set;
Efl.Image_Load.load_region_support.get;
Efl.Image.Animated.animated.get;
Efl.Image.Animated.animated_frame.get;
Efl.Image.Animated.animated_frame.set;
Efl.Image.Animated.animated_frame_count.get;
Efl.Image.Animated.animated_loop_type.get;
Efl.Image.Animated.animated_loop_count.get;
Efl.Image.Animated.animated_frame_duration.get;
Efl.Image.Load.load_error.get;
Efl.Image.Load.load_async_start;
Efl.Image.Load.load_async_cancel;
Efl.Image.Load.load_dpi.get;
Efl.Image.Load.load_dpi.set;
Efl.Image.Load.load_size.set;
Efl.Image.Load.load_size.get;
Efl.Image.Load.load_orientation.get;
Efl.Image.Load.load_orientation.set;
Efl.Image.Load.load_scale_down.get;
Efl.Image.Load.load_scale_down.set;
Efl.Image.Load.load_region.get;
Efl.Image.Load.load_region.set;
Efl.Image.Load.load_region_support.get;
}
}