examples: Replace preferred engine "opengl_x11" with accel preference "3d".

Replace preferred engine "opengl_x11" with accel preference "3d".
This commit is contained in:
Jaehyun Cho 2015-06-02 16:43:20 +09:00
parent 9ab2ab73fe
commit 64e799d1a7
4 changed files with 4 additions and 4 deletions

View File

@ -1185,7 +1185,7 @@ elm_main(int argc, char **argv)
elm_app_info_set(elm_main, "elementary", "examples/evas3d_map_example.edj");
elm_config_preferred_engine_set("opengl_x11");
elm_config_accel_preference_set("3d");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);

View File

@ -296,7 +296,7 @@ elm_main(int argc, char **argv)
{
Scene_Data data;
elm_config_preferred_engine_set("opengl_x11");
elm_config_accel_preference_set("3d");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
win = elm_win_util_standard_add("evas3d-object-button", "A button on the 3d object");

View File

@ -273,7 +273,7 @@ elm_main(int argc, char **argv)
{
Scene_Data data;
elm_config_preferred_engine_set("opengl_x11");
elm_config_accel_preference_set("3d");
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
win = elm_win_util_standard_add("evas3d-scene-button", "3d object on the button");

View File

@ -854,7 +854,7 @@ elm_main(int argc, char **argv)
Scene_Data data;
Eina_Bool r = EINA_TRUE;
setenv("ELM_ENGINE", "opengl_x11", 1);
setenv("ELM_ACCEL", "3d", 1);
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
win = elm_win_util_standard_add("__WIN__", "Sphere Hunter");