build: use correct animation_view headers in Efl_Ui.h and Elementary.h

efl_ui_animation_view.h is the legacy header (but why?)
efl_ui_animation_view.eo.h is the unified header

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D9979
This commit is contained in:
Mike Blumenkrantz 2019-09-16 15:17:15 -04:00 committed by Marcel Hollerbach
parent ca86b98e40
commit 67b7cac72d
2 changed files with 2 additions and 1 deletions

View File

@ -247,7 +247,7 @@ EAPI Eina_Bool efl_ui_win_autodel_get(const Efl_Ui_Win *obj);
# include <efl_ui_text_async.eo.h>
# endif
# include <efl_ui_animation_view.h>
# include <efl_ui_animation_view.eo.h>
# include <efl_ui_clock.h>
# include <efl_ui_image_factory.eo.h>
# include <efl_ui_video.h>

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@ -212,6 +212,7 @@ typedef Eo Efl_Ui_Focus_Manager;
#include <elm_button.h>
#include <elm_cache.h>
#include <elm_calendar.h>
/* this is elm_animation_view */
#include <efl_ui_animation_view.h>
#include <efl_ui_calendar.h>
#include <elm_check.h>