let's save some function calls.

Actually those should not be multiple calls on GCC that supports
functions attributes, but it does not hurt and code is a bit smaller
and easier to read.



SVN revision: 43680
This commit is contained in:
Gustavo Sverzut Barbieri 2009-11-13 22:18:01 +00:00
parent dfcccd356d
commit 7424d452f8
1 changed files with 7 additions and 6 deletions

View File

@ -81,6 +81,7 @@ static void
_elm_win_obj_callback_del(void *data, Evas *e, Evas_Object *obj, void *event_info)
{
Elm_Win *win = data;
Evas_Object *child;
if (win->autodel_clear) *(win->autodel_clear) = -1;
_elm_win_list = eina_list_remove(_elm_win_list, win->win_obj);
@ -89,15 +90,15 @@ _elm_win_obj_callback_del(void *data, Evas *e, Evas_Object *obj, void *event_inf
ecore_evas_callback_resize_set(win->ee, NULL);
if (win->deferred_resize_job) ecore_job_del(win->deferred_resize_job);
if (win->deferred_child_eval_job) ecore_job_del(win->deferred_child_eval_job);
while (evas_object_bottom_get(win->evas) &&
(evas_object_bottom_get(win->evas) != obj))
while (((child = evas_object_bottom_get(win->evas)) != NULL) &&
(child != obj))
{
evas_object_del(evas_object_bottom_get(win->evas));
evas_object_del(child);
}
while (evas_object_top_get(win->evas) &&
(evas_object_top_get(win->evas) != obj))
while (((child = evas_object_top_get(win->evas)) != NULL) &&
(child != obj))
{
evas_object_del(evas_object_top_get(win->evas));
evas_object_del(child);
}
evas_image_cache_flush(win->evas);
evas_font_cache_flush(win->evas);