evas/wayland_egl: Fix build error caused by wrong assignment.

This commit is contained in:
Rafael Antognolli 2013-02-26 11:18:53 -03:00
parent ca8fc827a3
commit 792413ebb6
1 changed files with 1 additions and 1 deletions

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@ -3417,7 +3417,7 @@ eng_gl_api_get(void *data EINA_UNUSED)
// ORD(glScissor);/***/
// ORD(glShaderBinary);
// Deal with double glShaderSource signature
funcs->glShaderSource = (void (*)(GLuint, GLsizei, const char * const *, const GLint *))glShaderSource;
gl_funcs.glShaderSource = (void (*)(GLuint, GLsizei, const char * const *, const GLint *))glShaderSource;
ORD(glStencilFunc);
ORD(glStencilFuncSeparate);
ORD(glStencilMask);