forked from enlightenment/efl
Evas filters doc: Add link to "fillmode"
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@ -125,6 +125,7 @@
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<li>olive: @c #808000</li>
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<li>invisible, transparent: @c #0000 (alpha is zero)</li>
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</ul>
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@anchor evasfilter_fillmode
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<li>Fillmode</li>
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<ul>
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<li>none</li>
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@ -973,9 +974,8 @@ _blend_padding_update(Evas_Filter_Program *pgm, Evas_Filter_Instruction *instr,
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@param color A color to use as multiplier. See @ref evasfilters_color "colors". <br>
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If the input is an alpha buffer and the output is RGBA, this will
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draw the buffer in this color.
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@param fillmode @c NONE, @c STRETCH, @c REPEAT <br>
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Map the input onto the whole surface of the output by stretching or
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repeating it.
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@param fillmode Map the input onto the whole surface of the output by stretching or
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repeating it. See @ref evasfilter_fillmode "fillmodes".
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If @a src is an alpha buffer and @a dst is an RGBA buffer, then the @a color option should be set.
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@ -1143,7 +1143,7 @@ _blur_instruction_prepare(Evas_Filter_Instruction *instr)
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@param dst Destination buffer. This should be an RGBA buffer (although alpha is supported). Must be of the same size as @a src.
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@param black The shadows' color. Usually this will be black (@c #000).
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@param white The specular light's color. Usually this will be white (@c #FFF).
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@param fillmode This specifies how to handle @a map when its dimensions don't match those of @a src and @a dst. Default is to @c repeat.
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@param fillmode This specifies how to handle @a map when its dimensions don't match those of @a src and @a dst. Default is to @c repeat. See @ref evasfilter_fillmode "fillmodes".
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@note As of 2014/02/11, the ALPHA to RGBA support is of much better quality than ALPHA only, but @b very slow. RGBA sources are not supported yet.
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@ -1303,7 +1303,7 @@ _displace_padding_update(Evas_Filter_Program *pgm,
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@c default is equivalent to @c smooth_stretch.
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@param src Source buffer
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@param dst Destination buffer. Must be of same color format and size as @a src.
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@param fillmode Defines how to handle cases where the map has a different size from @a src and @a dst. It should most likely be @c stretch or @c repeat.
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@param fillmode Defines how to handle cases where the map has a different size from @a src and @a dst. It should most likely be @c stretch or @c repeat. See @ref evasfilter_fillmode "fillmodes".
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<h3>Displacement map</h3>
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@ -1495,7 +1495,7 @@ _grow_instruction_prepare(Evas_Filter_Instruction *instr)
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@param src Source buffer. This can also be thought of a mask if @a src is alpha and @a mask is RGBA.
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@param dst Destination buffer for blending. This must be of same size and colorspace as @a src.
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@param color A color to use as multiplier for the blend operation. White means no change. See @ref evasfilters_color "colors".
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@param fillmode Defines whether to stretch or repeat the @a mask if its size that of @src. Should be set when masking with external textures. Default is none.
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@param fillmode Defines whether to stretch or repeat the @a mask if its size that of @src. Should be set when masking with external textures. Default is none. See @ref evasfilter_fillmode "fillmodes".
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Note that @a src and @a mask are interchangeable, if they have the same dimensions.
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