fix typos in API doc

This commit is contained in:
Amitesh Singh 2015-09-19 09:24:58 +05:30
parent ba77b75c06
commit 86993e172a
8 changed files with 13 additions and 13 deletions

View File

@ -1259,7 +1259,7 @@ class Edje.Object (Evas.Smart_Clipped, Efl.File)
part_text_unescaped_set {
[[Sets the raw (non escaped) text for an object part.
This funciton will not do escape for you if it is a TEXTBLOCK part, that is,
This function will not do escape for you if it is a TEXTBLOCK part, that is,
if text contain tags, these tags will not be interpreted/parsed by TEXTBLOCK.
See also @.part_text_unescaped_get().]]

View File

@ -127,11 +127,11 @@ interface Efl.File {
[[Block and wait until all asynchronous operations are completed. Unless
the async flag was set on this object, this method has no effect.]]
return: bool;[[$false if an error occured, else $true]]
return: bool;[[$false if an error occurred, else $true]]
}
}
events {
async,opened; [[The file was successfully opened asynchronously]]
async,error; [[Error occured in asynchronous file operation]]
async,error; [[Error occurred in asynchronous file operation]]
}
}

View File

@ -107,7 +107,7 @@ mixin Efl.Gfx.Shape
set {
[[Sets the join style to be used for stroking the path.
The join style will be used for joining the two line segment
while stroking teh path.
while stroking the path.
See also \@ref Efl_Gfx_Join.

View File

@ -258,7 +258,7 @@ abstract Eo.Base ()
params {
@in comp_obj: Eo.Base *; [[the object that will be used to composite the parent.]]
}
return: bool; [[$true if successfull. $false otherwise.]]
return: bool; [[$true if successful. $false otherwise.]]
}
composite_detach @beta {
[[Detach a composite object from another object.
@ -270,7 +270,7 @@ abstract Eo.Base ()
params {
@in comp_obj: Eo.Base *; [[the object that will be removed from the parent.]]
}
return: bool; [[$true if successfull. $false otherwise.]]
return: bool; [[$true if successful. $false otherwise.]]
}
composite_part_is @beta {
[[Check if an object is part of a composite object.

View File

@ -7,7 +7,7 @@ class Evas.Canvas3D.Material (Evas.Canvas3D.Object, Evas.Common_Interface)
[[Set the material attribute color of the given material.
Material color is used also when texture map is enabled. The colors
will be modulated (multiplied). To controll the color contribution
will be modulated (multiplied). To control the color contribution
of a material attribute, use gray color. Setting color value for
normal attribute has no effect.

View File

@ -105,7 +105,7 @@ class Evas.Canvas3D.Mesh (Evas.Canvas3D.Object, Evas.Common_Interface, Efl.File)
buffer.
This function allocates internal index buffer any copy data from
the given buffer. Futher modifications can be made within
the given buffer. Further modifications can be made within
map/unmap pair.
See also @.index_data_set.

View File

@ -13,7 +13,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
Form defines which function will be chosen to set data to mesh
on call of evas_canvas3d_mesh_primitive_set.
Now avaliable next forms of primitives are tabulated primitives (SQUARE and CUBE),
Now available next forms of primitives are tabulated primitives (SQUARE and CUBE),
solids of revolution (CYLINDER, CONE, SPHERE and TORUS) and surfaces (SURFACE and TERRAIN).
Default form is EVAS_CANVAS3D_MESH_PRIMITIVE_NONE.]]
@ -36,7 +36,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
alternative algorithm for primitive with given form
(like cone without base or sphere textured in alternative way).
Now avaliable next mods of primitives are
Now available next mods of primitives are
witout base (bases) (supported for cylinder and cone) and
with alternative UV (supported by sphere).
@ -57,7 +57,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
Now ratio uses only in torus as the ratio of the
major radius and minor radius. For this usage
Avaliable values is from 1.0 to infinity.
Available values is from 1.0 to infinity.
If ratio for torus has a bad value,
will be used 3.0 as ratio. Like ratio of usual doughnut.
@ -78,7 +78,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
Precision uses in all non tabulated primitives and defines
precision of created primitives.
Avaliable values is from 3 to infinity.
Available values is from 3 to infinity.
But if value will be more than 100, should be a warning
about possibility of incorrect or slow work.

View File

@ -17,7 +17,7 @@ enum Evas.Textgrid.Font_Style {
italic = (1 << 2) [[Oblique style]]
}
/* XXX: Acutal definition is in C. */
/* XXX: Actual definition is in C. */
struct Evas.Textgrid.Cell;
class Evas.Textgrid (Evas.Object, Efl.Text_Properties)