forked from enlightenment/efl
fix typos in API doc
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@ -1259,7 +1259,7 @@ class Edje.Object (Evas.Smart_Clipped, Efl.File)
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part_text_unescaped_set {
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[[Sets the raw (non escaped) text for an object part.
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This funciton will not do escape for you if it is a TEXTBLOCK part, that is,
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This function will not do escape for you if it is a TEXTBLOCK part, that is,
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if text contain tags, these tags will not be interpreted/parsed by TEXTBLOCK.
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See also @.part_text_unescaped_get().]]
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@ -127,11 +127,11 @@ interface Efl.File {
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[[Block and wait until all asynchronous operations are completed. Unless
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the async flag was set on this object, this method has no effect.]]
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return: bool;[[$false if an error occured, else $true]]
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return: bool;[[$false if an error occurred, else $true]]
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}
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}
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events {
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async,opened; [[The file was successfully opened asynchronously]]
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async,error; [[Error occured in asynchronous file operation]]
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async,error; [[Error occurred in asynchronous file operation]]
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}
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}
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@ -107,7 +107,7 @@ mixin Efl.Gfx.Shape
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set {
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[[Sets the join style to be used for stroking the path.
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The join style will be used for joining the two line segment
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while stroking teh path.
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while stroking the path.
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See also \@ref Efl_Gfx_Join.
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@ -258,7 +258,7 @@ abstract Eo.Base ()
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params {
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@in comp_obj: Eo.Base *; [[the object that will be used to composite the parent.]]
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}
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return: bool; [[$true if successfull. $false otherwise.]]
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return: bool; [[$true if successful. $false otherwise.]]
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}
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composite_detach @beta {
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[[Detach a composite object from another object.
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@ -270,7 +270,7 @@ abstract Eo.Base ()
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params {
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@in comp_obj: Eo.Base *; [[the object that will be removed from the parent.]]
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}
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return: bool; [[$true if successfull. $false otherwise.]]
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return: bool; [[$true if successful. $false otherwise.]]
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}
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composite_part_is @beta {
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[[Check if an object is part of a composite object.
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@ -7,7 +7,7 @@ class Evas.Canvas3D.Material (Evas.Canvas3D.Object, Evas.Common_Interface)
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[[Set the material attribute color of the given material.
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Material color is used also when texture map is enabled. The colors
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will be modulated (multiplied). To controll the color contribution
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will be modulated (multiplied). To control the color contribution
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of a material attribute, use gray color. Setting color value for
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normal attribute has no effect.
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@ -105,7 +105,7 @@ class Evas.Canvas3D.Mesh (Evas.Canvas3D.Object, Evas.Common_Interface, Efl.File)
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buffer.
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This function allocates internal index buffer any copy data from
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the given buffer. Futher modifications can be made within
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the given buffer. Further modifications can be made within
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map/unmap pair.
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See also @.index_data_set.
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@ -13,7 +13,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
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Form defines which function will be chosen to set data to mesh
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on call of evas_canvas3d_mesh_primitive_set.
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Now avaliable next forms of primitives are tabulated primitives (SQUARE and CUBE),
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Now available next forms of primitives are tabulated primitives (SQUARE and CUBE),
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solids of revolution (CYLINDER, CONE, SPHERE and TORUS) and surfaces (SURFACE and TERRAIN).
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Default form is EVAS_CANVAS3D_MESH_PRIMITIVE_NONE.]]
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@ -36,7 +36,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
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alternative algorithm for primitive with given form
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(like cone without base or sphere textured in alternative way).
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Now avaliable next mods of primitives are
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Now available next mods of primitives are
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witout base (bases) (supported for cylinder and cone) and
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with alternative UV (supported by sphere).
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@ -57,7 +57,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
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Now ratio uses only in torus as the ratio of the
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major radius and minor radius. For this usage
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Avaliable values is from 1.0 to infinity.
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Available values is from 1.0 to infinity.
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If ratio for torus has a bad value,
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will be used 3.0 as ratio. Like ratio of usual doughnut.
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@ -78,7 +78,7 @@ class Evas.Canvas3D.Primitive (Evas.Canvas3D.Object, Evas.Common_Interface)
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Precision uses in all non tabulated primitives and defines
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precision of created primitives.
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Avaliable values is from 3 to infinity.
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Available values is from 3 to infinity.
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But if value will be more than 100, should be a warning
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about possibility of incorrect or slow work.
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@ -17,7 +17,7 @@ enum Evas.Textgrid.Font_Style {
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italic = (1 << 2) [[Oblique style]]
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}
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/* XXX: Acutal definition is in C. */
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/* XXX: Actual definition is in C. */
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struct Evas.Textgrid.Cell;
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class Evas.Textgrid (Evas.Object, Efl.Text_Properties)
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