Example for the win

SVN revision: 62015
This commit is contained in:
Iván Briano 2011-08-02 16:44:48 +00:00
parent 2264f3e2e9
commit 8ad60e5ce5
4 changed files with 431 additions and 2 deletions

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@ -5621,6 +5621,106 @@
* @example menu_example_01.c
*/
/**
* @page win_example_01 Win - General API overview
*
* For most users of the Elementary API, the @ref Win widget has a lot more
* functions than what they need.
*
* In general, a developer will create a window, set some content on it and
* forget about it for the rest of its program's life, letting whatever
* Window Manager is there to handle the window. Here, however, we are going
* to show how to generally manage a window.
*
* We'll have a bit more than the usual includes here, since part of the
* example requires some low level fiddling.
* @dontinclude win_example.c
* @skip Elementary.h
* @until Ecore_X.h
*
* The program then, consists of one window with two lists of buttons, each
* of which operates on another two windows. One of them is a normal window,
* the other has the @c override flag set so the Window Manager ignores it.
*
* Pressing each button will call the corresponding function to act on the
* corresponding window. These are pretty self explanatory, so we'll show
* them in one batch.
* @skip static void
* @until elm_win_sticky_set
* @until }
*
* Next, we handle the main window closing. We have a @c "delete,request"
* callback set to ask if really want to quit. If so, we end the main loop,
* otherwise just delete the popup message and continue running normally.
* @until _no_quit_cb
* @until _no_quit_cb
* @until }
*
* The non-managed window, being completely ignored by the Window Manager,
* is likely to never receive keyboard focus, even if we click on its entry
* to write something. So we have a button on it that will forcefully focus
* it by using some lower level functions to act directly on the X window.
* Then, each time one of the window is focused, we print some message on a
* console to show this more clearly.
* @until _win_focused_cb
* @until }
*
* And to finalize, the main function creates a window to hold all the action
* buttons and another two to show how (and what) works on each of them.
*
* First, the main window will be a normal window, we'll enable the focus
* highlight regardless of how it is configured so it's easier to navigate
* the window with the keyboard. Then we hook our focus and delete callbacks
* and set up the rest of the window's content.
* @until evas_object_show(box)
*
* The first of our sub-windows is the managed one. We'll create it as a
* dialog, which should make the Window Manager treat it as a non-resizable
* window. We are also setting the window to be auto-deleted when the close
* button in the titlebar is pressed.
* @until evas_object_show(o)
*
* Now, we added an icon to the window as a resize object. We also set this
* icon to not scale, and no weight size hints have been set for it. This way,
* even if we hadn't created the window as a dialog, it would still not be
* resizable. The window size is defined by its content, so it would never be
* smaller than the smallest of its resize objects, and for it to be resizable,
* all of those objects have to allow it.
*
* Next, we add the buttons with the actions to perform on this window. Using
* a macro saves us typing and makes the world a happier place.
* @until WIN_ACTION(sticky)
*
* The maximize one is likely to not work, because the Window Manager will
* probably not enforce it upon a window that states its maximum size, much
* less a dialog. But that can be changed by editting the example to use
* #ELM_WIN_BASIC when creating the window and adding the following line to
* the icon set as content
* @code
* evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
* @endcode
*
* Lastly, the second sub-window will have it's override flag set. In it we
* have a label with some text, and entry and a button. The entry can be
* clicked normally to set focus on it, but whether it actually gets keyboard
* input will also depend on the window getting focus, and since the window
* is an override one, it will probably not gain it by normal means. The
* button is there to force the focus at the X level to go to our window.
* And to finish, another list of buttons with actions to perform on this
* last window. Remember that most of them are requests or hints for the
* Window Manager, so they are likely to do nothing on this window.
* Similarly, there won't be any way to move it or resize it, because we
* haven't implemented that kind of control on this example and that's
* something controlled by Window Managers on windows they are tracking, which
* is not the case with this one.
* @until ELM_MAIN
*
* The full code listing of this example can be found at
* @ref win_example.c "win_example.c".
*
* @example win_example.c
*/
/**
* @page bg_example_01_c bg_example_01.c
* @include bg_example_01.c

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@ -109,7 +109,8 @@ SRCS = \
table_example_01.c \
table_example_02.c \
menu_example_01.c \
thumb_example_01.c
thumb_example_01.c \
win_example.c
pkglib_PROGRAMS =
@ -208,7 +209,8 @@ pkglib_PROGRAMS += \
table_example_01 \
table_example_02 \
menu_example_01 \
thumb_example_01
thumb_example_01 \
win_example
# This variable will hold the list of screenshots that will be made
# by "make screenshots". Each item in the list is of the form:

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@ -0,0 +1,324 @@
/*
* gcc -o win_example win_example.c `pkg-config --cflags --libs elementary ecore-x`
*/
#include <Elementary.h>
#include <Ecore_X.h>
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#else
# define __UNUSED__ __attribute__((unused))
# define PACKAGE_DATA_DIR "../../data"
#endif
static void
_btn_activate_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
elm_win_activate(data);
}
static void
_btn_lower_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
elm_win_lower(data);
}
static void
_btn_raise_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
elm_win_raise(data);
}
static void
_btn_borderless_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_borderless_get(data);
elm_win_borderless_set(data, !flag);
}
static void
_btn_shaped_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_shaped_get(data);
elm_win_shaped_set(data, !flag);
}
static void
_btn_alpha_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_alpha_get(data);
elm_win_alpha_set(data, !flag);
}
static void
_btn_fullscreen_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_fullscreen_get(data);
elm_win_fullscreen_set(data, !flag);
}
static void
_btn_maximized_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_maximized_get(data);
elm_win_maximized_set(data, !flag);
}
static void
_btn_iconified_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_iconified_get(data);
elm_win_iconified_set(data, !flag);
}
static void
_btn_rotation_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
int angle = elm_win_rotation_get(data);
angle = (angle + 90) % 360;
elm_win_rotation_set(data, angle);
}
static void
_btn_rotation_resize_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
int angle = elm_win_rotation_get(data);
angle = (angle + 90) % 360;
elm_win_rotation_with_resize_set(data, angle);
}
static void
_btn_sticky_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Eina_Bool flag = elm_win_sticky_get(data);
elm_win_sticky_set(data, !flag);
}
static void
_yes_quit_cb(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
elm_exit();
}
static void
_no_quit_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
evas_object_del(data);
}
static void
_main_win_del_cb(void *data __UNUSED__, Evas_Object *obj, void *event __UNUSED__)
{
Evas_Object *msg, *box, *box2, *btn, *lbl, *sep;
msg = elm_notify_add(obj);
elm_notify_orient_set(msg, ELM_NOTIFY_ORIENT_CENTER);
elm_notify_repeat_events_set(msg, EINA_FALSE);
evas_object_show(msg);
box = elm_box_add(obj);
evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_notify_content_set(msg, box);
evas_object_show(box);
lbl = elm_label_add(obj);
elm_object_text_set(lbl, "Really want quit?");
evas_object_size_hint_weight_set(lbl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(lbl, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(box, lbl);
evas_object_show(lbl);
sep = elm_separator_add(obj);
elm_separator_horizontal_set(sep, EINA_TRUE);
elm_box_pack_end(box, sep);
evas_object_show(sep);
box2 = elm_box_add(obj);
elm_box_horizontal_set(box2, EINA_TRUE);
evas_object_size_hint_weight_set(box2, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_align_set(box2, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(box, box2);
evas_object_show(box2);
btn = elm_button_add(obj);
elm_object_text_set(btn, "Yes");
elm_box_pack_end(box2, btn);
evas_object_show(btn);
evas_object_smart_callback_add(btn, "clicked", _yes_quit_cb, NULL);
btn = elm_button_add(obj);
elm_object_text_set(btn, "No");
elm_box_pack_end(box2, btn);
evas_object_show(btn);
evas_object_smart_callback_add(btn, "clicked", _no_quit_cb, msg);
}
static void
_force_focus_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
Ecore_X_Window xwin = elm_win_xwindow_get(data);
ecore_x_window_focus(xwin);
}
static void
_win_focused_cb(void *data, Evas_Object *obj __UNUSED__, void *event __UNUSED__)
{
const char *name = data;
printf("Window focused: %s\n", name);
}
int
elm_main(int argc __UNUSED__, char *argv[] __UNUSED__)
{
Evas_Object *win, *win2, *bg, *bigbox, *box, *btn, *o;
win = elm_win_add(NULL, "win-example", ELM_WIN_BASIC);
elm_win_title_set(win, "Elm_Win Example");
elm_win_focus_highlight_enabled_set(win, EINA_TRUE);
evas_object_resize(win, 400, 400);
evas_object_show(win);
evas_object_smart_callback_add(win, "focus,in", _win_focused_cb, "mainwin");
evas_object_smart_callback_add(win, "delete,request", _main_win_del_cb,
NULL);
bg = elm_bg_add(win);
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
bigbox = elm_box_add(win);
elm_box_horizontal_set(bigbox, EINA_TRUE);
evas_object_size_hint_weight_set(bigbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bigbox);
evas_object_show(bigbox);
box = elm_box_add(win);
evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bigbox, box);
evas_object_show(box);
win2 = elm_win_add(NULL, "sub-win-example", ELM_WIN_DIALOG_BASIC);
elm_win_autodel_set(win2, EINA_TRUE);
elm_win_title_set(win2, "Managed window");
evas_object_show(win2);
evas_object_smart_callback_add(win2, "focus,in", _win_focused_cb, "managed");
o = elm_icon_add(win2);
elm_icon_file_set(o, PACKAGE_DATA_DIR "/images/logo.png", NULL);
elm_icon_scale_set(o, 0, 0);
elm_icon_no_scale_set(o, EINA_TRUE);
elm_win_resize_object_add(win2, o);
evas_object_show(o);
o = elm_label_add(win);
elm_object_text_set(o, "<b>Managed Window</b>");
elm_box_pack_end(box, o);
evas_object_show(o);
#define WIN_ACTION(name) \
do { \
btn = elm_button_add(win); \
elm_object_text_set(btn, #name); \
elm_box_pack_end(box, btn); \
evas_object_show(btn); \
evas_object_smart_callback_add(btn, "clicked", _btn_##name##_cb, win2); \
} while (0)
WIN_ACTION(activate);
WIN_ACTION(lower);
WIN_ACTION(raise);
WIN_ACTION(borderless);
WIN_ACTION(shaped);
WIN_ACTION(alpha);
WIN_ACTION(fullscreen);
WIN_ACTION(maximized);
WIN_ACTION(iconified);
WIN_ACTION(rotation);
WIN_ACTION(rotation_resize);
WIN_ACTION(sticky);
box = elm_box_add(win);
evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bigbox, box);
evas_object_show(box);
win2 = elm_win_add(NULL, "sub-win-example2", ELM_WIN_BASIC);
elm_win_autodel_set(win2, EINA_TRUE);
elm_win_title_set(win2, "Non-managed window");
elm_win_override_set(win2, EINA_TRUE);
evas_object_show(win2);
evas_object_smart_callback_add(win2, "focus,in", _win_focused_cb,
"override");
o = elm_bg_add(win2);
evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win2, o);
evas_object_show(o);
bigbox = elm_box_add(win2);
evas_object_size_hint_weight_set(bigbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win2, bigbox);
evas_object_show(bigbox);
o = elm_label_add(win2);
elm_object_text_set(o, "This window should have no borders or titlebar.<ps>"
"It was set in override mode, so the Window Manager<ps>"
"should ignore everything about it.<ps>"
"It's up to the program to handle it properly, and some"
"of the actions performed on it may not have any effect."
);
elm_box_pack_end(bigbox, o);
evas_object_show(o);
o = elm_entry_add(win2);
elm_object_text_set(o, "See if you can focus me");
elm_entry_single_line_set(o, EINA_TRUE);
elm_entry_scrollable_set(o, EINA_TRUE);
evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, 0.0);
evas_object_size_hint_align_set(o, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bigbox, o);
evas_object_show(o);
o = elm_separator_add(win2);
elm_separator_horizontal_set(o, EINA_TRUE);
elm_box_pack_end(bigbox, o);
evas_object_show(o);
o = elm_button_add(win2);
elm_object_text_set(o, "Focus me");
elm_box_pack_end(bigbox, o);
evas_object_show(o);
evas_object_smart_callback_add(o, "clicked", _force_focus_cb, win2);
o = elm_label_add(win);
elm_object_text_set(o, "<b>Override Window</b>");
elm_box_pack_end(box, o);
evas_object_show(o);
WIN_ACTION(activate);
WIN_ACTION(lower);
WIN_ACTION(raise);
WIN_ACTION(borderless);
WIN_ACTION(shaped);
WIN_ACTION(alpha);
WIN_ACTION(fullscreen);
WIN_ACTION(maximized);
WIN_ACTION(iconified);
WIN_ACTION(rotation);
WIN_ACTION(rotation_resize);
WIN_ACTION(sticky);
elm_run();
return 0;
}
ELM_MAIN();

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@ -1665,6 +1665,9 @@ extern "C" {
* @li "focus,out": window lost focus
* @li "moved": window that holds the canvas was moved
*
* Examples:
* @li @ref win_example_01
*
* @{
*/
/**