evas-gl-drm: Implement eglSetDamageRegionKHR

Summary: In efforts to reduce tearing in the gl_drm engine, implement
support for eglSetDamageRegionKHR to mark parts of a surface as being
damaged.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2015-11-04 11:20:39 -05:00
parent b2785f01c5
commit 962059dd0a
1 changed files with 85 additions and 47 deletions

View File

@ -1,4 +1,5 @@
#include "evas_engine.h"
#include "../gl_common/evas_gl_define.h"
/* local variables */
static Outbuf *_evas_gl_drm_window = NULL;
@ -379,7 +380,7 @@ evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_
ob->depth = info->info.depth;
ob->rotation = info->info.rotation;
ob->destination_alpha = info->info.destination_alpha;
ob->vsync = info->info.vsync;
/* ob->vsync = info->info.vsync; */
ob->swap_mode = swap_mode;
ob->priv.num = 2;
@ -390,8 +391,8 @@ evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_
else if (ob->priv.num > 4) ob->priv.num = 4;
}
if ((num = getenv("EVAS_GL_DRM_VSYNC")))
ob->vsync = atoi(num);
/* if ((num = getenv("EVAS_GL_DRM_VSYNC"))) */
/* ob->vsync = atoi(num); */
if ((ob->rotation == 0) || (ob->rotation == 180))
_evas_outbuf_gbm_surface_create(ob, w, h);
@ -648,6 +649,58 @@ evas_outbuf_update_region_first_rect(Outbuf *ob)
return EINA_FALSE;
}
static void
_glcoords_convert(int *result, Outbuf *ob, int x, int y, int w, int h)
{
switch (ob->rotation)
{
case 0:
result[0] = x;
result[1] = ob->gl_context->h - (y + h);
result[2] = w;
result[3] = h;
break;
case 90:
result[0] = y;
result[1] = x;
result[2] = h;
result[3] = w;
break;
case 180:
result[0] = ob->gl_context->w - (x + w);
result[1] = y;
result[2] = w;
result[3] = h;
break;
case 270:
result[0] = ob->gl_context->h - (y + h);
result[1] = ob->gl_context->w - (x + w);
result[2] = h;
result[3] = w;
break;
default:
result[0] = x;
result[1] = ob->gl_context->h - (y + h);
result[2] = w;
result[3] = h;
break;
}
}
static void
_damage_rect_set(Outbuf *ob, int x, int y, int w, int h)
{
int rects[4];
if ((x == 0) && (y == 0) &&
(((w == ob->gl_context->w) && (h == ob->gl_context->h)) ||
((h == ob->gl_context->w) && (w == ob->gl_context->h))))
return;
_glcoords_convert(rects, ob, x, y, w, h);
glsym_eglSetDamageRegionKHR(ob->egl.disp, ob->egl.surface[0], rects, 1);
}
void *
evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
@ -660,6 +713,9 @@ evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EI
ob->gl_context->master_clip.y = y;
ob->gl_context->master_clip.w = w;
ob->gl_context->master_clip.h = h;
if (glsym_eglSetDamageRegionKHR)
_damage_rect_set(ob, x, y, w, h);
}
return ob->gl_context->def_surface;
@ -682,7 +738,7 @@ evas_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_U
}
void
evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode render_mode)
evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
@ -703,9 +759,8 @@ evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode
if (ob->info->callback.pre_swap)
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
// TODO: Check eglSwapBuffersWithDamage for gl_drm and apply
#if 0
if ((glsym_eglSwapBuffersWithDamage) && (ob->swap_mode != MODE_FULL))
if ((glsym_eglSwapBuffersWithDamage) && (rects) &&
(ob->swap_mode != MODE_FULL))
{
EGLint num = 0, *result = NULL, i = 0;
Tilebuf_Rect *r;
@ -717,43 +772,7 @@ evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode
result = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
int gw, gh;
gw = ob->gl_context->w;
gh = ob->gl_context->h;
switch (ob->rotation)
{
case 0:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 90:
result[i + 0] = r->y;
result[i + 1] = r->x;
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
case 180:
result[i + 0] = gw - (r->x + r->w);
result[i + 1] = r->y;
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 270:
result[i + 0] = gh - (r->y + r->h);
result[i + 1] = gw - (r->x + r->w);
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
default:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
}
_glcoords_convert(&result[i], ob, r->x, r->y, r->w, r->h);
i += 4;
}
glsym_eglSwapBuffersWithDamage(ob->egl.disp, ob->egl.surface[0],
@ -761,14 +780,33 @@ evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects EINA_UNUSED, Evas_Render_Mode
}
}
else
#endif
eglSwapBuffers(ob->egl.disp, ob->egl.surface[0]);
if (ob->info->callback.post_swap)
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
//Flush GL Surface data to Framebuffer
_evas_outbuf_buffer_swap(ob, NULL, 0);
if (rects)
{
Tilebuf_Rect *r;
Eina_Rectangle *res;
int num, i = 0;
num = eina_inlist_count(EINA_INLIST_GET(rects));
res = alloca(sizeof(Eina_Rectangle) * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
res[i].x = r->x;
res[i].y = r->y;
res[i].w = r->w;
res[i].h = r->h;
i++;
}
_evas_outbuf_buffer_swap(ob, res, num);
}
else
//Flush GL Surface data to Framebuffer
_evas_outbuf_buffer_swap(ob, NULL, 0);
ob->priv.frame_cnt++;