forked from enlightenment/efl
edje: Edje_Edit - add edje_edit_sound_tone_del() function that provides the ability to delete tone from collection.
Summary: Added new function that allows user to delete tonefrom collection. After successfull deletion this function will check if this sound was in use in any PLAY_TONE action in any program of current collections groups. If such actions are found, they will be deleted. This commit moves action deletion into the static _delete_play_actions() function and replaces corresponding part of edje_edit_sound_sample_del() with the call of this function. Reviewers: cedric, Hermet, seoz, raster CC: reutskiy.v.v, cedric Differential Revision: https://phab.enlightenment.org/D1002 Signed-off-by: Cedric BAIL <c.bail@partner.samsung.com>
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@ -3534,12 +3534,25 @@ EAPI Eina_List * edje_edit_sounds_tones_get(Evas_Object *obj);
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* that use deleted sound will be deleted.
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*
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* @param obj Object being edited.
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* @param name The name of the sound file to be deleted from the edje.
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* @param name The name of the sound to be deleted from the edje.
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*
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* @return EINA_TRUE if successful, EINA_FALSE otherwise.
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*/
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EAPI Eina_Bool edje_edit_sound_sample_del(Evas_Object *obj, const char *name);
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/** Delete tone from the collection
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*
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* Deletes tone from collection by its name. After successfull deletion
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* all PLAY_TONE actions in all programs of all groups of current collection
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* that use deleted sound will be deleted.
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*
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* @param obj Object being edited.
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* @param name The name of the tone to be deleted from the edje.
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*
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* @return EINA_TRUE if successful, EINA_FALSE otherwise.
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*/
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EAPI Eina_Bool edje_edit_sound_tone_del(Evas_Object *obj, const char* name);
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//@}
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/******************************************************************************/
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/************************* SPECTRUM API ***********************************/
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@ -912,6 +912,65 @@ edje_edit_compiler_get(Evas_Object *obj)
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static Eina_Bool _edje_edit_collection_save(Eet_File *eetf, Edje_Part_Collection *epc);
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static Eina_Bool
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_delete_play_actions(Evas_Object *obj, const char* name, int action_type, Eet_File *eetf)
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{
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GET_ED_OR_RETURN(EINA_FALSE);
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Eina_Iterator *it = eina_hash_iterator_data_new(ed->file->collection);
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Edje_Part_Collection_Directory_Entry *pce;
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EINA_ITERATOR_FOREACH(it, pce)
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{
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Eina_Bool is_collection_changed = EINA_FALSE;
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int i;
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if (pce->group_alias)
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continue;
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Evas_Object *obj = edje_edit_object_add(ed->base->evas);
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if (!edje_object_file_set(obj, ed->file->path, pce->entry))
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continue;
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Eina_List *programs_list = edje_edit_programs_list_get(obj);
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if (!programs_list)
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continue;
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GET_ED_OR_RETURN(EINA_FALSE);
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for (i = 0; i < ed->collection->patterns.table_programs_size; i++)
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{
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Edje_Program *program;
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program = ed->collection->patterns.table_programs[i];
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if (program->action != action_type)
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continue;
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if ((action_type == EDJE_ACTION_TYPE_SOUND_SAMPLE) &&
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!strcmp(program->sample_name, name))
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{
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program->speed = 0;
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program->channel = EDJE_CHANNEL_EFFECT;
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_edje_if_string_free(ed, program->sample_name);
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program->sample_name = NULL;
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program->action = EDJE_ACTION_TYPE_NONE;
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is_collection_changed = EINA_TRUE;
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}
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else if ((action_type == EDJE_ACTION_TYPE_SOUND_TONE) &&
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!strcmp(program->tone_name, name))
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{
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program->duration = 0;
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_edje_if_string_free(ed, program->tone_name);
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program->tone_name = NULL;
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program->action = EDJE_ACTION_TYPE_NONE;
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is_collection_changed = EINA_TRUE;
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}
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}
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if (is_collection_changed)
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_edje_edit_collection_save(eetf, ed->collection);
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}
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return EINA_TRUE;
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}
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EAPI Eina_Bool
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edje_edit_sound_sample_del(Evas_Object *obj, const char* name)
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{
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@ -945,7 +1004,6 @@ edje_edit_sound_sample_del(Evas_Object *obj, const char* name)
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{
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char sample[PATH_MAX];
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Eet_File *eetf;
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Edje_Sound_Sample *sound_sample_last;
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eetf = eet_open(ed->path, EET_FILE_MODE_READ_WRITE);
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@ -977,47 +1035,84 @@ edje_edit_sound_sample_del(Evas_Object *obj, const char* name)
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sizeof(Edje_Sound_Sample) *
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ed->file->sound_dir->samples_count);
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Eina_Iterator *it = eina_hash_iterator_data_new(ed->file->collection);
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Edje_Part_Collection_Directory_Entry *pce;
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EINA_ITERATOR_FOREACH(it, pce)
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if (!_delete_play_actions(obj, name, EDJE_ACTION_TYPE_SOUND_SAMPLE, eetf))
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{
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Eina_Bool is_collection_changed = EINA_FALSE;
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int i;
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eet_close(eetf);
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return EINA_FALSE;
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}
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if (pce->group_alias)
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continue;
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if (!_edje_edit_edje_file_save(eetf, ed->file))
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{
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eet_close(eetf);
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return EINA_FALSE;
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}
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eet_close(eetf);
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}
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Evas_Object *obj = edje_edit_object_add(ed->base->evas);
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if (!edje_object_file_set(obj, ed->file->path, pce->entry))
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continue;
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GET_EED_OR_RETURN(EINA_FALSE);
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_edje_edit_flag_script_dirty(eed, EINA_TRUE);
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Eina_List *programs_list = edje_edit_programs_list_get(obj);
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if (!programs_list)
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continue;
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return EINA_TRUE;
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}
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GET_ED_OR_RETURN(EINA_FALSE);
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EAPI Eina_Bool
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edje_edit_sound_tone_del(Evas_Object *obj, const char* name)
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{
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Edje_Sound_Tone *sound_tone = NULL;
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unsigned int i = 0;
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for (i = 0; i < ed->collection->patterns.table_programs_size; i++)
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{
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Edje_Program *program;
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GET_ED_OR_RETURN(EINA_FALSE);
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program = ed->collection->patterns.table_programs[i];
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if ((program->action == EDJE_ACTION_TYPE_SOUND_SAMPLE) &&
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(!strcmp(program->sample_name, name)))
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{
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program->action = EDJE_ACTION_TYPE_NONE;
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program->duration = 0;
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program->channel = EDJE_CHANNEL_EFFECT;
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_edje_if_string_free(ed, program->sample_name);
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program->sample_name = NULL;
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is_collection_changed = EINA_TRUE;
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}
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}
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if (is_collection_changed)
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{
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_edje_edit_collection_save(eetf, ed->collection);
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}
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if (!name) return EINA_FALSE;
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if (!ed->file) return EINA_FALSE;
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if (!ed->path) return EINA_FALSE;
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if ((!ed->file->sound_dir) || (!ed->file->sound_dir->tones))
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{
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WRN("Unable to delete tone \"%s\". The tones list is empty.", name);
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return EINA_FALSE;
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}
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for (i = 0; i < ed->file->sound_dir->tones_count; ++i)
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{
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sound_tone = ed->file->sound_dir->tones + i;
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if (!strcmp(name, sound_tone->name))
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break;
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}
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if (i == ed->file->sound_dir->tones_count)
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{
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WRN("Unable to delete tone \"%s\". It does not exist.", name);
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return EINA_FALSE;
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}
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{
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Eet_File *eetf;
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eetf = eet_open(ed->path, EET_FILE_MODE_READ_WRITE);
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if (!eetf)
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{
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WRN("Unable to open file \"%s\" for writing output", ed->path);
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return EINA_FALSE;
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}
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Edje_Sound_Tone *sound_tone_last;
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sound_tone_last = ed->file->sound_dir->tones +
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ed->file->sound_dir->tones_count - 1;
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if (sound_tone_last->id != sound_tone->id)
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*sound_tone = *sound_tone_last;
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_edje_if_string_free(ed, sound_tone->name);
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--ed->file->sound_dir->tones_count;
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ed->file->sound_dir->tones = realloc(ed->file->sound_dir->tones,
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sizeof(Edje_Sound_Tone) *
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ed->file->sound_dir->tones_count);
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if (!_delete_play_actions(obj, name, EDJE_ACTION_TYPE_SOUND_TONE, eetf))
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{
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eet_close(eetf);
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return EINA_FALSE;
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}
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if (!_edje_edit_edje_file_save(eetf, ed->file))
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