declare first round of classes stable

this stabelizes the "stableized" column of the efl: api workboard.

fixes T8208,
fixes T8158,
fixes T8156,
fixes T8025,
fixes T8024,
fixes T7976,
fixes T7946,
fixes T7928,
fixes T7923,
fixes T7905,
fixes T7902,
fixes T7901,
fixes T7900,
fixes T7898,
fixes T7897,
fixes T7895,
fixes T7894,
fixes T7893,
fixes T7891,
fixes T7880,
fixes T7873,
fixes T7869,
fixes T7867,
fixes T7865,
fixes T7862,
fixes T7854,
fixes T7847,
fixes T7881,
fixes T7870,
fixes T9086

Differential Revision: https://phab.enlightenment.org/D10008
This commit is contained in:
Marcel Hollerbach 2019-09-09 11:23:04 +02:00
parent 047aa170fa
commit da594413be
29 changed files with 40 additions and 40 deletions

View File

@ -1,4 +1,4 @@
interface @beta Efl.Pack_Layout
interface Efl.Pack_Layout
{
[[Low-level APIs for objects that can lay their children out.

View File

@ -1,7 +1,7 @@
interface @beta Efl.Pack_Table extends Efl.Pack
interface Efl.Pack_Table extends Efl.Pack
{
[[Interface for 2D containers which arrange their elements on a table with rows and columns.
Elements can be positioned on a specific row and column, or they can be simply added to
the table using @Efl.Pack.pack and the container will chose where to put them.
]]

View File

@ -1,4 +1,4 @@
interface @beta Efl.Ui.Range_Display
interface Efl.Ui.Range_Display
{
[[Interface that contains properties regarding the displaying of a value within a range.

View File

@ -1,4 +1,4 @@
interface @beta Efl.Ui.Range_Interactive extends Efl.Ui.Range_Display
interface Efl.Ui.Range_Interactive extends Efl.Ui.Range_Display
{
[[Interface that extends the normal displaying properties with usage properties.

View File

@ -1,6 +1,6 @@
import efl_ui_layout_orientable;
enum @beta Efl.Ui.Scrollbar_Mode
enum Efl.Ui.Scrollbar_Mode
{
[[When should the scrollbar be shown.]]
auto = 0, [[Visible if necessary.]]
@ -9,7 +9,7 @@ enum @beta Efl.Ui.Scrollbar_Mode
last [[For internal use only.]]
}
interface @beta Efl.Ui.Scrollbar
interface Efl.Ui.Scrollbar
{
[[Interface used by widgets which can display scrollbars, enabling them to contain more content
than actually fits inside them.]]

View File

@ -1,16 +1,16 @@
enum @beta Efl.Ui.Alert_Popup_Button {
enum Efl.Ui.Alert_Popup_Button {
[[Defines the type of the alert button.]]
positive = 0, [[Button having positive meaning. E.g. "Yes".]]
negative, [[Button having negative meaning. E.g. "No".]]
user [[Button having user-defined meaning. E.g. "More information".]]
}
struct @beta Efl.Ui.Alert_Popup_Button_Clicked_Event {
struct Efl.Ui.Alert_Popup_Button_Clicked_Event {
[[Information for @[Efl.Ui.Alert_Popup.button,clicked] event.]]
button_type: Efl.Ui.Alert_Popup_Button; [[Clicked button type.]]
}
class @beta Efl.Ui.Alert_Popup extends Efl.Ui.Popup
class Efl.Ui.Alert_Popup extends Efl.Ui.Popup
{
[[A variant of @Efl.Ui.Popup which uses a layout containing a content object and
a variable number of buttons (up to 3 total).

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Bg extends Efl.Ui.Layout_Base
class Efl.Ui.Bg extends Efl.Ui.Layout_Base
implements Efl.File, Efl.Gfx.Color
composites Efl.Gfx.Image, Efl.Gfx.Image_Load_Controller
{

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Box_Flow extends Efl.Ui.Box
class Efl.Ui.Box_Flow extends Efl.Ui.Box
{
[[A Flow Box is a customized type of @Efl.Ui.Box. It will fill along the axis selected with
@Efl.Ui.Layout_Orientable.orientation (which defaults to Horizontal), until items will no

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Check extends Efl.Ui.Layout_Base
class Efl.Ui.Check extends Efl.Ui.Layout_Base
implements Efl.Access.Widget.Action, Efl.Text, Efl.Content, Efl.Input.Clickable,
Efl.Ui.Selectable
{

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Collection extends Efl.Ui.Layout_Base implements
class Efl.Ui.Collection extends Efl.Ui.Layout_Base implements
Efl.Pack_Linear,
Efl.Ui.Layout_Orientable,
Efl.Ui.Multi_Selectable,
@ -49,7 +49,7 @@ class @beta Efl.Ui.Collection extends Efl.Ui.Layout_Base implements
@in animation: bool; [[If you want to have an animated transition.]]
}
}
@property position_manager {
@property position_manager @beta {
[[Position manager object that handles placement of items.]]
values {
position_manager : Efl.Ui.Position_Manager.Entity @move; [[Ownership is passed to the item container.]]

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Datepicker extends Efl.Ui.Layout_Base
class Efl.Ui.Datepicker extends Efl.Ui.Layout_Base
{
[[Datepicker widget

View File

@ -1,4 +1,4 @@
abstract @beta Efl.Ui.Default_Item extends Efl.Ui.Item implements
abstract Efl.Ui.Default_Item extends Efl.Ui.Item implements
Efl.Text,
Efl.Text_Markup,
Efl.Ui.L10n,

View File

@ -1,6 +1,6 @@
import eina_types;
function @beta Efl.Ui.Format_Func
function Efl.Ui.Format_Func
{
[[A function taking an @Eina.Value and producing its textual representation.
See @Efl.Ui.Format.format_func.
@ -12,7 +12,7 @@ function @beta Efl.Ui.Format_Func
return: bool; [[Whether the conversion succeeded or not.]]
};
struct @beta Efl.Ui.Format_Value
struct Efl.Ui.Format_Value
{
[[A value which should always be displayed as a specific text string.
See @Efl.Ui.Format.format_values.
@ -21,7 +21,7 @@ struct @beta Efl.Ui.Format_Value
text: string; [[Text string to replace it.]]
}
enum @beta Efl.Ui.Format_String_Type
enum Efl.Ui.Format_String_Type
{
[[Type of formatting string.]]
simple, [[This is the simplest formatting mechanism, working pretty much like $printf.
@ -35,10 +35,10 @@ enum @beta Efl.Ui.Format_String_Type
]]
}
mixin @beta Efl.Ui.Format requires Efl.Object
mixin Efl.Ui.Format requires Efl.Object
{
[[Helper mixin that simplifies converting numerical values to text.
A number of widgets represent a numerical value but display a text representation.
For example, an @Efl.Ui.Progressbar can hold the number 0.75 but display the string "75%",
or an @Efl.Ui.Spin can hold numbers 1 to 7, but display the strings "Monday" thru "Sunday".

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Grid extends Efl.Ui.Collection
class Efl.Ui.Grid extends Efl.Ui.Collection
{
[[A scrollable grid of @Efl.Ui.Item objects, typically @Efl.Ui.Grid_Default_Item objects.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Grid_Default_Item extends Efl.Ui.Default_Item
class Efl.Ui.Grid_Default_Item extends Efl.Ui.Default_Item
{
[[Default Item class to be used inside @Efl.Ui.Grid containers.
The $icon part is in the middle, the $extra part overlaps it on its upper-right corner.

View File

@ -16,7 +16,7 @@ struct @beta Efl.Ui.Image_Error
open_error: bool; [[$true if the error happened when opening the file, $false otherwise]]
}
class @beta Efl.Ui.Image extends Efl.Ui.Widget implements Efl.Input.Clickable, Efl.Ui.Draggable,
class Efl.Ui.Image extends Efl.Ui.Widget implements Efl.Input.Clickable, Efl.Ui.Draggable,
Efl.File, Efl.Gfx.Image, Efl.Gfx.Image_Load_Controller, Efl.Player, Efl.Gfx.View,
Efl.Access.Component, Efl.Access.Widget.Action, Efl.Gfx.Color,
Efl.Gfx.Image_Orientable,

View File

@ -1,4 +1,4 @@
abstract @beta Efl.Ui.Item extends Efl.Ui.Layout_Base implements Efl.Ui.Selectable, Efl.Input.Clickable
abstract Efl.Ui.Item extends Efl.Ui.Layout_Base implements Efl.Ui.Selectable, Efl.Input.Clickable
{
[[Selectable Item abstraction.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.List extends Efl.Ui.Collection
class Efl.Ui.List extends Efl.Ui.Collection
{
[[A scrollable list of @Efl.Ui.Item objects, typically @Efl.Ui.List_Default_Item objects.

View File

@ -1,5 +1,5 @@
class @beta Efl.Ui.List_Default_Item extends Efl.Ui.Default_Item
class Efl.Ui.List_Default_Item extends Efl.Ui.Default_Item
{
[[Default Item class to be used inside @Efl.Ui.List containers.
It displays the three parts in horizontal order: $icon, $text and $extra.

View File

@ -1,5 +1,5 @@
parse efl_gfx_hint;
enum @beta Efl.Ui.Popup_Align {
enum Efl.Ui.Popup_Align {
[[This is the alignment method for positioning Popup widgets.]]
none = 0, [[Popup not aligned.]]
center, [[Popup is aligned to the center of its anchor object.]]
@ -9,7 +9,7 @@ enum @beta Efl.Ui.Popup_Align {
bottom [[Popup's bottom is aligned to the bottom of its anchor object.]]
}
class @beta Efl.Ui.Popup extends Efl.Ui.Layout_Base implements Efl.Content, Efl.Ui.Focus.Layer,
class Efl.Ui.Popup extends Efl.Ui.Layout_Base implements Efl.Content, Efl.Ui.Focus.Layer,
Efl.Ui.Widget_Scrollable_Content
{
[[A styled container widget which overlays a window's contents.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Popup_Part_Backwall extends Efl.Ui.Layout_Part implements Efl.File
class Efl.Ui.Popup_Part_Backwall extends Efl.Ui.Layout_Part implements Efl.File
{
[[A Popup backwall is the background object for an @Efl.Ui.Popup widget. It can be returned
from a given Popup widget by using the @Efl.Part API to fetch the "backwall" part.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Radio extends Efl.Ui.Check implements Efl.Access.Widget.Action
class Efl.Ui.Radio extends Efl.Ui.Check implements Efl.Access.Widget.Action
{
[[Elementary radio button class.

View File

@ -1,4 +1,4 @@
interface @beta Efl.Ui.Radio_Group extends Efl.Ui.Single_Selectable
interface Efl.Ui.Radio_Group extends Efl.Ui.Single_Selectable
{
[[Interface for manually handling a group of @Efl.Ui.Radio buttons.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Radio_Group_Impl extends Efl.Object implements Efl.Ui.Radio_Group
class Efl.Ui.Radio_Group_Impl extends Efl.Object implements Efl.Ui.Radio_Group
{
[[Object with the default implementation for @Efl.Ui.Radio_Group.
]]

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Scroller extends Efl.Ui.Layout_Base implements
class Efl.Ui.Scroller extends Efl.Ui.Layout_Base implements
Efl.Ui.Focus.Manager_Sub,
Efl.Ui.Widget_Focus_Manager,
Efl.Content

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Slider extends Efl.Ui.Layout_Base implements Efl.Ui.Range_Interactive, Efl.Ui.Layout_Orientable,
class Efl.Ui.Slider extends Efl.Ui.Layout_Base implements Efl.Ui.Range_Interactive, Efl.Ui.Layout_Orientable,
Efl.Access.Value,
Efl.Access.Widget.Action
{

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Spin extends Efl.Ui.Layout_Base implements Efl.Ui.Range_Display,
class Efl.Ui.Spin extends Efl.Ui.Layout_Base implements Efl.Ui.Range_Display,
Efl.Ui.Format, Efl.Access.Value, Efl.Access.Widget.Action
{
[[A Spin.

View File

@ -1,4 +1,4 @@
class @beta Efl.Ui.Timepicker extends Efl.Ui.Layout_Base
class Efl.Ui.Timepicker extends Efl.Ui.Layout_Base
{
[[Timepicker widget

View File

@ -1,10 +1,10 @@
struct @beta Efl.Input.Clickable_Clicked {
struct Efl.Input.Clickable_Clicked {
[[A struct that expresses a click in elementary.]]
repeated : uint; [[The amount of how often the clicked event was repeated in a certain amount of time]]
button : uint; [[The Button that is pressed]]
}
mixin @beta Efl.Input.Clickable
mixin Efl.Input.Clickable
{
[[Efl input clickable interface]]
event_prefix: efl_input;