Eina Vector2: Move EAPI to static inline

This removes lots of unnecessary symbols
This commit is contained in:
Jean-Philippe Andre 2016-01-07 17:57:44 +09:00
parent 52dfd61833
commit dd05e72ab0
3 changed files with 119 additions and 184 deletions

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@ -165,7 +165,6 @@ lib/eina/eina_private.h \
lib/eina/eina_share_common.h \
lib/eina/eina_strbuf_common.h \
lib/eina/eina_quaternion.c \
lib/eina/eina_vector.c \
lib/eina/eina_bezier.c
if HAVE_WIN32

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@ -1,158 +0,0 @@
/* EINA - EFL data type library
* Copyright (C) 2008 Cedric Bail
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "eina_private.h"
#include <math.h>
#include <float.h>
#include "eina_fp.h"
#include "eina_matrix.h"
#include "eina_vector.h"
EAPI void
eina_vector2_set(Eina_Vector2 *dst, double x, double y)
{
dst->x = x;
dst->y = y;
}
EAPI void
eina_vector2_array_set(Eina_Vector2 *dst, const double *v)
{
dst->x = v[0];
dst->y = v[1];
}
EAPI void
eina_vector2_copy(Eina_Vector2 *dst, const Eina_Vector2 *src)
{
dst->x = src->x;
dst->y = src->y;
}
EAPI void
eina_vector2_negate(Eina_Vector2 *out, const Eina_Vector2 *v)
{
out->x = -v->x;
out->y = -v->y;
}
EAPI void
eina_vector2_add(Eina_Vector2 *out, const Eina_Vector2 *a, const Eina_Vector2 *b)
{
out->x = a->x + b->x;
out->y = a->y + b->y;
}
EAPI void
eina_vector2_subtract(Eina_Vector2 *out, const Eina_Vector2 *a, const Eina_Vector2 *b)
{
out->x = a->x - b->x;
out->y = a->y - b->y;
}
EAPI void
eina_vector2_scale(Eina_Vector2 *out, const Eina_Vector2 *v, double scale)
{
out->x = scale * v->x;
out->y = scale * v->y;
}
EAPI double
eina_vector2_dot_product(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
return (a->x * b->x) + (a->y * b->y);
}
EAPI double
eina_vector2_length_get(const Eina_Vector2 *v)
{
return (double)sqrt((double)((v->x * v->x) + (v->y * v->y)));
}
EAPI double
eina_vector2_length_square_get(const Eina_Vector2 *v)
{
return (v->x * v->x) + (v->y * v->y);
}
EAPI double
eina_vector2_distance_get(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
Eina_Vector2 v;
eina_vector2_subtract(&v, a, b);
return eina_vector2_length_get(&v);
}
EAPI double
eina_vector2_distance_square_get(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
Eina_Vector2 v;
eina_vector2_subtract(&v, a, b);
return eina_vector2_length_square_get(&v);
}
EAPI void
eina_vector2_normalize(Eina_Vector2 *out, const Eina_Vector2 *v)
{
/* Assume "v" is not a zero vector */
eina_vector2_scale(out, v, 1.0 / eina_vector2_length_get(v));
}
EAPI void
eina_vector2_transform(Eina_Vector2 *out, const Eina_Matrix2 *m, const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y);
tmp.y = (m->xy * v->x) + (m->yy * v->y);
eina_vector2_copy(out, &tmp);
}
EAPI void
eina_vector2_homogeneous_position_transform(Eina_Vector2 *out, const Eina_Matrix3 *m,
const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y) + m->zx;
tmp.y = (m->xy * v->x) + (m->yy * v->y) + m->zy;
eina_vector2_scale(out, &tmp, 1.0 / ((m->xz * v->x) + (m->yz * v->y) + m->zz));
}
EAPI void
eina_vector2_homogeneous_direction_transform(Eina_Vector2 *out, const Eina_Matrix3 *m,
const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y);
tmp.y = (m->xy * v->x) + (m->yy * v->y);
eina_vector2_copy(out, &tmp);
}

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@ -1,5 +1,5 @@
/* EINA - EFL data type library
* Copyright (C) 2008 Cedric Bail
* Copyright (C) 2015 Cedric Bail
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@ -19,6 +19,8 @@
#ifndef EINA_VECTOR_H_
#define EINA_VECTOR_H_
#include "eina_matrix.h"
/**
* @file
* @ender_group{Eina_Vector_Type}
@ -50,7 +52,12 @@ struct _Eina_Vector2
*
* @since 1.17
*/
EAPI void eina_vector2_set(Eina_Vector2 *dst, double x, double y);
static inline void
eina_vector2_set(Eina_Vector2 *dst, double x, double y)
{
dst->x = x;
dst->y = y;
}
/**
* @brief Set array to vector.
@ -62,7 +69,12 @@ EAPI void eina_vector2_set(Eina_Vector2 *dst, double x, double y);
*
* @since 1.17
*/
EAPI void eina_vector2_array_set(Eina_Vector2 *dst, const double *v);
static inline void
eina_vector2_array_set(Eina_Vector2 *dst, const double *v)
{
dst->x = v[0];
dst->y = v[1];
}
/**
* @brief Copy vector.
@ -72,7 +84,12 @@ EAPI void eina_vector2_array_set(Eina_Vector2 *dst, const double *v);
*
* @since 1.17
*/
EAPI void eina_vector2_copy(Eina_Vector2 *dst, const Eina_Vector2 *src);
static inline void
eina_vector2_copy(Eina_Vector2 *dst, const Eina_Vector2 *src)
{
dst->x = src->x;
dst->y = src->y;
}
/**
* @brief Make negative vector.
@ -82,7 +99,12 @@ EAPI void eina_vector2_copy(Eina_Vector2 *dst, const Eina_Vector2 *src);
*
* @since 1.17
*/
EAPI void eina_vector2_negate(Eina_Vector2 *out, const Eina_Vector2 *v);
static inline void
eina_vector2_negate(Eina_Vector2 *out, const Eina_Vector2 *v)
{
out->x = -v->x;
out->y = -v->y;
}
/**
* @brief Add two vectors.
@ -93,8 +115,13 @@ EAPI void eina_vector2_negate(Eina_Vector2 *out, const Eina_Vector2 *v);
*
* @since 1.17
*/
EAPI void eina_vector2_add(Eina_Vector2 *out, const Eina_Vector2 *a,
const Eina_Vector2 *b);
static inline void
eina_vector2_add(Eina_Vector2 *out, const Eina_Vector2 *a,
const Eina_Vector2 *b)
{
out->x = a->x + b->x;
out->y = a->y + b->y;
}
/**
* @brief Subtract two vectors
@ -105,8 +132,13 @@ EAPI void eina_vector2_add(Eina_Vector2 *out, const Eina_Vector2 *a,
*
* @since 1.17
*/
EAPI void eina_vector2_subtract(Eina_Vector2 *out, const Eina_Vector2 *a,
const Eina_Vector2 *b);
static inline void
eina_vector2_subtract(Eina_Vector2 *out, const Eina_Vector2 *a,
const Eina_Vector2 *b)
{
out->x = a->x - b->x;
out->y = a->y - b->y;
}
/**
* @brief Scale vector.
@ -117,7 +149,12 @@ EAPI void eina_vector2_subtract(Eina_Vector2 *out, const Eina_Vector2 *a,
*
* @since 1.17
*/
EAPI void eina_vector2_scale(Eina_Vector2 *out, const Eina_Vector2 *v, double scale);
static inline void
eina_vector2_scale(Eina_Vector2 *out, const Eina_Vector2 *v, double scale)
{
out->x = scale * v->x;
out->y = scale * v->y;
}
/**
* @brief Return the dot product of the two vectors.
@ -128,7 +165,11 @@ EAPI void eina_vector2_scale(Eina_Vector2 *out, const Eina_Vector2 *v, double sc
*
* @since 1.17
*/
EAPI double eina_vector2_dot_product(const Eina_Vector2 *a, const Eina_Vector2 *b);
static inline double
eina_vector2_dot_product(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
return (a->x * b->x) + (a->y * b->y);
}
/**
* @brief Return the length of the given vector.
@ -138,7 +179,11 @@ EAPI double eina_vector2_dot_product(const Eina_Vector2 *a, const Eina_Vector2 *
*
* @since 1.17
*/
EAPI double eina_vector2_length_get(const Eina_Vector2 *v);
static inline double
eina_vector2_length_get(const Eina_Vector2 *v)
{
return sqrt((v->x * v->x) + (v->y * v->y));
}
/**
* @brief Return the length in square of the given vector.
@ -148,7 +193,11 @@ EAPI double eina_vector2_length_get(const Eina_Vector2 *v);
*
* @since 1.17
*/
EAPI double eina_vector2_length_square_get(const Eina_Vector2 *v);
static inline double
eina_vector2_length_square_get(const Eina_Vector2 *v)
{
return (v->x * v->x) + (v->y * v->y);
}
/**
* @brief Return the distance between of two vectors.
@ -159,7 +208,14 @@ EAPI double eina_vector2_length_square_get(const Eina_Vector2 *v);
*
* @since 1.17
*/
EAPI double eina_vector2_distance_get(const Eina_Vector2 *a, const Eina_Vector2 *b);
static inline double
eina_vector2_distance_get(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
Eina_Vector2 v;
eina_vector2_subtract(&v, a, b);
return eina_vector2_length_get(&v);
}
/**
* @brief Return the distance in square between of two vectors.
@ -170,8 +226,14 @@ EAPI double eina_vector2_distance_get(const Eina_Vector2 *a, const Eina_Vector2
*
* @since 1.17
*/
EAPI double eina_vector2_distance_square_get(const Eina_Vector2 *a,
const Eina_Vector2 *b);
static inline double
eina_vector2_distance_square_get(const Eina_Vector2 *a, const Eina_Vector2 *b)
{
Eina_Vector2 v;
eina_vector2_subtract(&v, a, b);
return eina_vector2_length_square_get(&v);
}
/**
* @brief normalize vector.
@ -181,7 +243,12 @@ EAPI double eina_vector2_distance_square_get(const Eina_Vector2 *a,
*
* @since 1.17
*/
EAPI void eina_vector2_normalize(Eina_Vector2 *out, const Eina_Vector2 *v);
static inline void
eina_vector2_normalize(Eina_Vector2 *out, const Eina_Vector2 *v)
{
/* Assume "v" is not a zero vector */
eina_vector2_scale(out, v, 1.0 / eina_vector2_length_get(v));
}
/**
* @brief Transform vector.
@ -192,8 +259,17 @@ EAPI void eina_vector2_normalize(Eina_Vector2 *out, const Eina_Vector2 *v);
*
* @since 1.17
*/
EAPI void eina_vector2_transform(Eina_Vector2 *out, const Eina_Matrix2 *m,
const Eina_Vector2 *v);
static inline void
eina_vector2_transform(Eina_Vector2 *out, const Eina_Matrix2 *m,
const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y);
tmp.y = (m->xy * v->x) + (m->yy * v->y);
eina_vector2_copy(out, &tmp);
}
/**
* @brief Homogeneous position transform vector.
@ -204,9 +280,18 @@ EAPI void eina_vector2_transform(Eina_Vector2 *out, const Eina_Matrix2 *m,
*
* @since 1.17
*/
EAPI void eina_vector2_homogeneous_position_transform(Eina_Vector2 *out,
const Eina_Matrix3 *m,
const Eina_Vector2 *v);
static inline void
eina_vector2_homogeneous_position_transform(Eina_Vector2 *out,
const Eina_Matrix3 *m,
const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y) + m->zx;
tmp.y = (m->xy * v->x) + (m->yy * v->y) + m->zy;
eina_vector2_scale(out, &tmp, 1.0 / ((m->xz * v->x) + (m->yz * v->y) + m->zz));
}
/**
* @brief Homogeneous direction ransform vector.
@ -217,8 +302,17 @@ EAPI void eina_vector2_homogeneous_position_transform(Eina_Vector2 *out,
*
* @since 1.17
*/
EAPI void eina_vector2_homogeneous_direction_transform(Eina_Vector2 *out,
const Eina_Matrix3 *m,
const Eina_Vector2 *v);
static inline void
eina_vector2_homogeneous_direction_transform(Eina_Vector2 *out,
const Eina_Matrix3 *m,
const Eina_Vector2 *v)
{
Eina_Vector2 tmp;
tmp.x = (m->xx * v->x) + (m->yx * v->y);
tmp.y = (m->xy * v->x) + (m->yy * v->y);
eina_vector2_copy(out, &tmp);
}
#endif