From e07a7ac891a7c3ad9451ce4a1de2f3fb50c01f92 Mon Sep 17 00:00:00 2001 From: Cedric BAIL Date: Tue, 12 Mar 2013 20:08:42 +0900 Subject: [PATCH] eo: 32bits should be enough for any sane object size. --- src/lib/eo/eo.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lib/eo/eo.c b/src/lib/eo/eo.c index 83d98a31ed..faef268ea1 100644 --- a/src/lib/eo/eo.c +++ b/src/lib/eo/eo.c @@ -108,10 +108,10 @@ struct _Eo_Class const Eo_Class **mro; Eo_Kls_Itr mro_itr; - size_t extn_data_size; - size_t chain_size; - size_t base_id; - size_t data_offset; /* < Offset of the data within object data. */ + unsigned int extn_data_size; + unsigned int chain_size; + unsigned int base_id; + unsigned int data_offset; /* < Offset of the data within object data. */ Eina_Bool constructed : 1; }; @@ -1064,7 +1064,7 @@ eo_class_new(const Eo_Class_Description *desc, const Eo_Class *parent, ...) if (getenv("EO_DEBUG")) { - fprintf(stderr, "Eo class '%s' will take %i bytes per object.\n", + fprintf(stderr, "Eo class '%s' will take %d bytes per object.\n", desc->name, klass->data_offset + EO_ALIGN_SIZE(klass->desc->data_size) + klass->extn_data_size); }