diff --git a/src/modules/evas/engines/gl_common/evas_gl_context.c b/src/modules/evas/engines/gl_common/evas_gl_context.c index 2f7302771c..a269181829 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_context.c +++ b/src/modules/evas/engines/gl_common/evas_gl_context.c @@ -909,6 +909,7 @@ evas_gl_common_context_newframe(Evas_Engine_GL_Context *gc) if (getenv("EVAS_GL_DBG")) dbgflushnum = 1; } if (dbgflushnum) printf("----prev-flushnum: %i -----------------------------------\n", gc->flushnum); + fprintf(stderr, "------------------------\n"); gc->flushnum = 0; gc->state.current.cur_prog = 0; @@ -2817,9 +2818,9 @@ shader_array_flush(Evas_Engine_GL_Context *gc) { unsigned char *x; -# define VERTEX_SIZE (gc->pipe[i].array.alloc * sizeof(GLshort) * 3) -# define COLOR_SIZE (gc->pipe[i].array.alloc * sizeof(GLubyte) * 4) -# define TEX_SIZE (gc->pipe[i].array.alloc * sizeof(GLfloat) * 2) +# define VERTEX_SIZE (gc->pipe[i].array.num * sizeof(GLshort) * 3) +# define COLOR_SIZE (gc->pipe[i].array.num * sizeof(GLubyte) * 4) +# define TEX_SIZE (gc->pipe[i].array.num * sizeof(GLfloat) * 2) vertex_ptr = NULL; color_ptr = vertex_ptr + VERTEX_SIZE; texuv_ptr = color_ptr + COLOR_SIZE; @@ -2856,6 +2857,20 @@ shader_array_flush(Evas_Engine_GL_Context *gc) memcpy(x + (unsigned long)texm_ptr, gc->pipe[i].array.texm, TEX_SIZE); if (gc->pipe[i].array.use_texsam) memcpy(x + (unsigned long)texsam_ptr, gc->pipe[i].array.texsam, TEX_SIZE); +/* + fprintf(stderr, "copy %i bytes [%i/%i slots] [%i + %i + %i + %i + %i + %i + %i] <%i %i %i %i %i %i %i>\n", + (int)((unsigned char *)END_POINTER), + gc->pipe[i].array.num, + gc->pipe[i].array.alloc, + VERTEX_SIZE, COLOR_SIZE, TEX_SIZE, TEX_SIZE, TEX_SIZE, TEX_SIZE, TEX_SIZE, + gc->pipe[i].array.use_vertex, + gc->pipe[i].array.use_color, + gc->pipe[i].array.use_texuv, + gc->pipe[i].array.use_texuv2, + gc->pipe[i].array.use_texuv3, + gc->pipe[i].array.use_texm, + gc->pipe[i].array.use_texsam); + */ glsym_glUnmapBuffer(GL_ARRAY_BUFFER); } }