forked from enlightenment/efl
wayland_egl: Call ecore_wl2_window_buffer_attach
This lets ecore_wl2 know that there's a buffer attached - even if we don't know what it is because it's hidden by gl.
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@ -516,6 +516,7 @@ eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_
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glsym_evas_gl_common_context_done(ob->gl_context);
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eglSwapInterval(ob->egl_disp, 0);
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ecore_wl2_window_buffer_attach(ob->wl2_win, NULL, 0, 0, EINA_TRUE);
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ecore_wl2_window_commit(ob->wl2_win, EINA_FALSE);
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if ((glsym_eglSwapBuffersWithDamage) && (surface_damage) &&
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