forked from enlightenment/efl
evas mesh save - use alloca for tmp strings instead of heap
this reduces code and means we dont have to handle NULL exceptions as alloca always "works". @fix
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@ -228,17 +228,14 @@ evas_model_save_file_obj(const Evas_Canvas3D_Mesh *mesh,
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Evas_Canvas3D_Material_Data *mat;
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len = strlen(_obj_file_name);
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_without_extention = (char *)malloc(len - 3);
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_mtl_file_name = (char *)malloc(len + 1);
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_without_extention = alloca(len - 3);
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_mtl_file_name = alloca(len + 1);
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eina_strlcpy(_without_extention, _obj_file_name, len - 3);
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eina_str_join(_mtl_file_name, len + 1, '.', _without_extention, "mtl");
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free(_without_extention);
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Evas_Canvas3D_Mesh_Data *pd = efl_data_scope_get(mesh, EVAS_CANVAS3D_MESH_CLASS);
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mat = efl_data_scope_get(f->material, EVAS_CANVAS3D_MATERIAL_CLASS);
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if (mat != NULL) _save_material(pd, _mtl_file_name, mat);
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_save_mesh(pd, _obj_file_name, _mtl_file_name, f);
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free(_mtl_file_name);
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}
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