Carsten Haitzler
1b272aec90
joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
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do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.
SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler
3621124677
stringshare works! :)
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SVN revision: 18724
2005-11-30 08:45:20 +00:00
tsauerbeck
594ad62182
free image cache on shutdown
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SVN revision: 18703
2005-11-29 11:46:20 +00:00
Carsten Haitzler
7ea7bdf610
disable stringshare... something fishy.
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SVN revision: 18698
2005-11-29 09:02:51 +00:00
Carsten Haitzler
aaf6e303bd
use stringshare. saves a few hundred allocs... if we start doing lots of text
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:)
SVN revision: 18679
2005-11-28 15:18:01 +00:00
tsauerbeck
d9eb3e3958
use valgrind's user requests to tell it that our image data should be treated as being readable
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SVN revision: 16670
2005-09-09 13:45:07 +00:00
sebastid
3f776d358a
Cleanup some headers.
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Remove duplicate typedefs and declerations.
SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler
46e02cf8bb
whitespace
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SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler
f047113949
dont realod ye demons of evil slowness! FIX FIX! cache you biotch! cache!
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SVN revision: 14055
2005-04-01 07:14:16 +00:00
Carsten Haitzler
44f0d70286
span lists were a failure. sloweer than the current brute force method - and
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slower to boot.
ooh.. found i was fuckign up the memcpy's. fixed :) and much faster too :)
SVN revision: 13103
2005-01-27 10:05:41 +00:00
Carsten Haitzler
2b34d43044
well it was an interesting experiment. but the blender code is already so
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optimal... we dont gain much at all. :(
SVN revision: 13102
2005-01-26 16:42:31 +00:00
Carsten Haitzler
f39f6f9840
useless data files removed... making room for improvements in the engine.
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chnaged some images. need to update evas_*_test at some point to not be ugly
and be able to test everything.
SVN revision: 13101
2005-01-26 07:49:57 +00:00
tsauerbeck
c62c7f1fdf
Initialize image data to zero if we're running under Valgrind's control. This means the suppression file is no longer needed.
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SVN revision: 10000
2004-05-02 08:41:11 +00:00
Carsten Haitzler
95355ffdc1
split up nasty smooth scaler code to separate parts - they are #included
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though for speed reasons, but this makes it more maintainable.
SVN revision: 8726
2004-01-30 05:46:57 +00:00
tsauerbeck
c94d39aeba
fixed some warnings
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SVN revision: 8555
2004-01-18 07:55:14 +00:00
tsauerbeck
d573ecc0f4
added evas_common_image_init()/shutdown()
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SVN revision: 8527
2004-01-17 16:27:58 +00:00
Carsten Haitzler
112333f1cb
no no no!
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malloc! not calloc
why?
large chunks of memory are used for image pixels
why set them all to 0 THEN set them to their pixel values? it's harmless
having them uninitialized. the idea is to avoid zeroing out potentially
megabytes of data.
SVN revision: 8440
2004-01-15 04:48:48 +00:00
tsauerbeck
ae0df2ecb5
initialize that memory block before reading from it
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SVN revision: 8406
2004-01-14 18:11:03 +00:00
Carsten Haitzler
42d8853235
oops leakage on ferring an evas! fix.
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SVN revision: 7059
2003-06-22 02:33:25 +00:00
Carsten Haitzler
a057104399
oops... bug bug bug... FIX :)
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SVN revision: 6659
2003-02-05 03:08:20 +00:00
Carsten Haitzler
3f207b8c08
const-ify lots of things...
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SVN revision: 6558
2003-01-10 04:58:51 +00:00
Carsten Haitzler
124d4a8909
and dont leak
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SVN revision: 6557
2003-01-10 02:07:23 +00:00
Carsten Haitzler
8e3e8c5848
resolve symlinks...
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SVN revision: 6556
2003-01-10 02:05:37 +00:00
Carsten Haitzler
3dc1dcbd32
the big internal function call renaming happened... and it was good.
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SVN revision: 6449
2002-11-14 05:38:10 +00:00
Carsten Haitzler
56b5e15f26
code move
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SVN revision: 6445
2002-11-08 08:02:15 +00:00