Subject: [E-devel] 8bpp xcb evas engine
Hi all,
I've implemented the 8bpp grayscale evas engine. It is based on the 16bpp
engine. It would be nice if someone could review the code and maybe commit
into svn. The patches against evas and ecore are attached.
SVN revision: 50560
files detection. It should work with and without an
Objective C compiler. The problem is a bug in the
AC_PROG_OBJC macro.
Patch by Ralf Wildenhues
SVN revision: 46890
* allow the build of evas without xlib installed (for OpenInkpot guys)
* add big fat warning when at least a module is linked statically (try it !)
more patches will follow now (ecore, e, rage and ewl)
I let pyton and c++ bindings maintainer to do the rename
SVN revision: 41329
a way to select it with --enable-foo by passing
'static'. Use at your own risks.
If I've messed something up, please report in that thread
SVN revision: 41160
The behavior of AC_CHECK_HEADERS is a bit strange: If one has
2 header files foo.h and bar.h and foo.h exists while bar.h
does not, then:
1) with
have headers="no"
AC_CHECK_HEADERS([foo.h bar.h], [have_headers="yes"])
the value of have_headers is "yes"
2) with
AC_CHECK_HEADERS([foo.h bar.h], [have_headers="yes"], [have_headers="no"])
the value of have_headers is "no"
SVN revision: 39479
fast direct3d engine written by Dmitriy Mazovka. You rock !
* m4/evas_check_engine.m:
* m4/evas_check_loader.m4:
use m4_popdef for each macro (otherwise, fail if aclocal is too old)
* src/lib/canvas/evas_font_dir.c:
include evas_common.h and evas_private.h after Eet.h and Evil.h
so that EAPI is correctly defined
SVN revision: 38244
* group the want_* variables related to engines and loaders at the beginning
of configure.ac
* use -no-undefined directly instead of a flag checked wrt the host
* some clean up in Makefile.am files
Please report any problem
SVN revision: 37784