object inthe evas are in layers above the new one.. fix fix oops.. that was
a silly bug... :)
and well.. while i was at it.. some actual code in the render extension
support in the render engine in evas.. it onyl does image objects right
now.. and it doesnt do it very optimally.. consider that engine a work in
progres.. i'm finding what does and doesnt work well in the render extension
and noticing some holes in it... this one wont be ready any time soon
though... and the gl engine is still about 10 times faster on the same
hardware... and in theory both are hardware accelerated...
anyway only time will tell. the render extension doesnt do image
transforms.. so this wont help speed it up at all that much :(
SVN revision: 5267
1. they are rendered completely unclipped by clip obejcts or edges of the
canvas for more than 16 iterations at the same size with no border scaling
2. it will throw thme out if things chnage
3. it will share image objects only of original size :)
SVN revision: 5139
the actual configure checks for imlib2 as the script shoudl contain all the
stuff needed - all it needs to do is chekc the imlib2-config script is alive
and around. thats all.
SVN revision: 4978
needs work.. but that can wait as an optmization/imporovement later. for now
it works and works pretty fast / ok if your hardware is good. i'll have to
make it better later.
SVN revision: 3932
so you cant look into them. all defines now become enums too - cleaner. no
more bypassing the api is possible :)
also added better checks and --with- stuff for imlib2, gl and ttf
SVN revision: 3548
gl image enign handles disparate src and dest rects fine. it also handles
border scaling for images.... after a lot fo work and fiddling.
SVN revision: 3082