Commit Graph

13 Commits

Author SHA1 Message Date
Davide Andreoli 60a9d16676 emotion_generic: tabs-- 2013-09-01 18:43:13 +02:00
Chris Michael 6e49578cb7 Check for valid string before trying to write (potentially NULL) to
the pipe.

NB: Fixes Coverity CID1039398

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 14:38:54 +01:00
Sebastian Dransfeld 336f6ec328 efl: formatting 2013-06-20 13:28:18 +02:00
Sebastian Dransfeld 068f1ddc62 efl: formatting 2013-06-20 13:08:36 +02:00
Cedric Bail d92783d5f7 emotion: rename Emotion_Module.h to emotion_modules.h 2013-05-10 10:48:33 +09:00
Cedric BAIL 1121103ecb emotion: improve portability of Emotion Generic by using EFL more. 2013-02-27 21:10:28 +09:00
Gustavo Sverzut Barbieri 356d4f733c efl/emotion: rework module infra, better integration with 'generic'.
Change the module infra and allow one to register using the
description structure itself, saves some work.

Replace module_open and module_close with add() and del(), that are
more descriptive.

Move stuff to init/shutdown where it was a better fit.

Since add() now receives the first parameter being the owning
structure we can create one structure per generic player and they will
merge transparently with other modules, then we can use a simple
algorithm that considers the plugin priority. ALL DYNAMIC!

Future work could be done to load the plugin priority specified by
user from configuration file. But this is not in my plans right now.



SVN revision: 82602
2013-01-11 03:06:42 +00:00
Gustavo Sverzut Barbieri 2fb89cc58a efl/emotion: remove init/shutdown from module, it's a subfunction of open/close!
SVN revision: 82600
2013-01-11 00:37:31 +00:00
Gustavo Sverzut Barbieri fbfc442465 efl/emotion: as handle went away, make the API const.
SVN revision: 82599
2013-01-11 00:33:26 +00:00
Gustavo Sverzut Barbieri 619d6033f3 efl/emotion: remove handle from wrong place.
that handle should live elsewhere, it was a hack.



SVN revision: 82598
2013-01-11 00:31:56 +00:00
Gustavo Sverzut Barbieri 8a4248732a efl/emotion: move module stuff.
* do not abuse emotion_private.h by using that in modules
 * split emotion_module.c to allow more changes later.



SVN revision: 82592
2013-01-10 22:11:07 +00:00
Gustavo Sverzut Barbieri 93ac29f610 efl/emotion: fix usage of eina_prefix, add checkme file.
we were using "" for locale that made eina_prefix think that we did
not had a common prefix.

take the time and add a magic file "checkme" to be checked at runtime
to validate stuff.

also made the binaries be searched in MODULE_ARCH namespace.



SVN revision: 82507
2013-01-10 05:45:50 +00:00
Gustavo Sverzut Barbieri dfb84c1657 efl: merge emotion.
this one was quite a huge work, but hopefully it's correct.

NOTES:
 * removed vlc generic module, it should go into a separate package.
 * gstreamer is enabled by default (see --disable-gstreamer)
 * xine is disabled by default (see --enable-gstreamer)
 * generic is always built statically if supported
 * gstreamer and xine can't be configured as static (just lacks command line options, build system supports it)
 * v4l2 is enabled by default on linux if eeze is built (see --disable-v4l2)
 * emotion_test moved to src/tests/emotion and depends on EFL_ENABLE_TESTS (--with-tests), but is still installed if enabled.

TODO (need your help!):
 * fix warnings with gstreamer and xine engine
 * call engine shutdown functions if building as static
 * remove direct usage of PACKAGE_*_DIR and use eina_prefix
 * add eina_prefix checkme file as evas and others
 * add support for $EFL_RUN_IN_TREE
 * create separate package for emotion_generic_modules
 * check docs hierarchy (doxygen is segv'in here)



SVN revision: 82501
2013-01-10 03:43:32 +00:00