Commit Graph

186 Commits

Author SHA1 Message Date
Cedric Bail 7dc98ab3d0 evas: move efl_input_device into evas/Efl_Canvas.h
Summary:
The internal and the API we would like is mostly a canvas API. A lot of the code
in evas is working around the fact that efl_input_device is not defined inside Evas.
This patch is the first step to try to clean this up.

Depends on D10487

Reviewers: zmike, raster, bu5hm4n, Hermet

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8321

Differential Revision: https://phab.enlightenment.org/D10488
2019-10-31 13:29:56 -04:00
junsu choi 6deb21f9f9 Efl.Gfx.Vg.Value_Provider: Introduce property change feature of Efl.Ui.Animation_View
Summary:
Efl.Gfx.Vg.Value_Provider is an object for integrating and managing the properties of vector objects.
These values are dependent on the keypath.
Keypath is the target a specific content or a set of contents that will be updated.
It can include the specific name of the contents, wildcard(*) or Globstar(**).

The valueProvider is borrowed from another library that uses a vector object of type json, such as Efl.Ui.Animation_View
(5fc0e59e0c/lottie-swift/src/Public/iOS/AnimatedControl.swift (L50))

This feature should be used with some patches that apply to the vg json loader and Efl.Canvas.Vg.Object.

Test Plan: N/A

Reviewers: Hermet, kimcinoo, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9874
2019-10-02 14:19:30 +09:00
WooHyun Jung 77e268e6ab efl_input_clickable: rename efl_ui_clickable to efl_input_clickable
Summary:
Renamed all efl_ui_clickable_XXX to efl_input_clickable_XXX based on
the discussion in T7847

ref T7847 T7976

Reviewers: zmike, bu5hm4n, segfaultxavi

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7976, T7847

Differential Revision: https://phab.enlightenment.org/D9427
2019-07-29 11:43:01 +02:00
junsu choi 56ebaea1fe Efl.Canvas.Vg : Implement Efl.Canvas.Vg.Image class
Summary:
Implements a vector class that can support image.
User can use this class to output an image with a vector object.

Depends on D9218:Ector.Renderer : Implement Ector.Renderer.(Software).Image class

Test Plan: N/A

Reviewers: Hermet, smohanty, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9219
2019-07-22 13:37:47 +09:00
Woochanlee 54175998d5 Gesture Manager: Add gestures and fix gesture managing, recognizer logic.
Summary:
https://phab.enlightenment.org/T7544

Provides a way for a user to get a gesture manager, recognizer instance.

Supports different recognizer properties for each target(Eo).

Gesture, Touch Class Life-cycle re-implementation. for supporting multiple touches.

Add below gestures.
efl_canvas_gesture_tap
efl_canvas_gesture_double_tap
efl_canvas_gesture_triple_tap
efl_canvas_gesture_long_tap
efl_canvas_gesture_momentum
efl_canvas_gesture_zoom
efl_canvas_gesture_flick

Test Plan:
Simple test -> test_gesture_framework.c
More test cases will upload.

Reviewers: woohyun, smohanty, segfaultxavi, Jaehyun_Cho

Reviewed By: Jaehyun_Cho

Subscribers: Jaehyun_Cho, segfaultxavi, cedric

Tags: #efl, #do_not_merge

Differential Revision: https://phab.enlightenment.org/D7579
2019-05-14 16:37:20 +09:00
Daniel Kolesa 58b8a3d163 efl: remove EFL_EO_API_SUPPORT macro
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.

This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)

Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi

Reviewed By: cedric, segfaultxavi

Subscribers: segfaultxavi, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8322
2019-03-18 12:13:59 +01:00
Xavi Artigas 220f17ee8d Rename Efl.Gfx.Map -> Efl.Gfx.Mapping
Summary:
For clarity, since there are all kinds of maps, including a navigation map
widget.
Also, corrected some misspellings.

Test Plan: make && make check && make examples all work

Reviewers: cedric, zmike, bu5hm4n

Reviewed By: cedric

Subscribers: Jaehyun_Cho, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7564

Differential Revision: https://phab.enlightenment.org/D7974
2019-02-21 19:20:09 +01:00
Marcel Hollerbach 9fefc35308 Revert "evas: make efl_canvas_group abstract"
This reverts commit ae65c64b8d.

It appears that abstract -> abstract enforcement is not needed anymore,
the other patches are fine. However, this one proposes a new object
which is not needed to exist.

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7676
2019-01-17 13:58:08 +01:00
Marcel Hollerbach ae65c64b8d evas: make efl_canvas_group abstract
the efl_canvas_group should be abstract in order to support other
classes which are inheriting from it, which are abstract. This is done
in order to support only abstract parents from abstract classes.

ref T7240

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7600
2019-01-15 17:37:40 +01:00
Hermet Park 2614179af8 Revert "evas vg: changed "vg object" to "vg""
This reverts commit ec69abed9d.

Ooops, I didn't intended this patch.  @#!@#!@#!@#
2018-09-10 17:27:42 +09:00
Hermet Park ec69abed9d evas vg: changed "vg object" to "vg"
Summary:
Following our naming rule, rename to like other primitives.

i.e. efl_canvas_rect, efl_canvas_image, efl_canvas_vg ...

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7013
2018-09-10 14:06:58 +09:00
Jaehyun Cho 81f94f5a09 efl_canvas_object: Add event info to animation events in eo 2018-05-01 00:40:34 +09:00
Jaehyun Cho e9b61a8969 efl_canvas_object: Change name of animation event info
Change name of animation event info to synchronize with other event
info names.

Change data name in animation event info to synchronize with data type
name, Efl.Event.Description.
2018-05-01 00:13:56 +09:00
Xavi Artigas a217d4b455 Efl.Canvas.Vg.Object (from Efl.Canvas.Vg)
Also, Efl.Canvas.Vg.* (from Efl.Canvas.VG.*)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:30 -07:00
Xavi Artigas 80db4c0c22 Efl.Canvas.Event_Grabber (from Efl.Canvas.Object.Event.Grabber)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:28 -07:00
Jaehyun Cho e3315baaa3 efl_canvas_object: Add events for state changes of object's animation
Add events to notice the state changes of canvas object's animation.
anim_started, anim_running, and anim_ended events are added.
2018-04-19 23:39:32 +09:00
Jaehyun Cho 503bb0c8f9 efl_canvas_animation_player: Change Running_Event_Info to Event_Running
To synchronize other types of event info,
Efl_Canvas_Animation_Player_Running_Event_Info is changed to
Efl_Canvas_Animation_Player_Event_Running.

Remove unused struct.
2018-04-10 22:38:32 +09:00
Mike Blumenkrantz f535a88d54 evas: fix nolegacy builds with evas headers 2018-02-26 14:47:57 -05:00
Mike Blumenkrantz bbbdfbecc4 Efl.Gesture: rename to Efl.Canvas.Gesture
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:43:37 -05:00
Mike Blumenkrantz a0a80fc74a Efl.Animator: rename to Efl.Canvas.Animator
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:06:43 -05:00
Mike Blumenkrantz 7eb0375c0e efl_vg: namespace moves
efl.vg -> efl.canvas.vg.node
efl.vg.* -> efl.canvas.vg.*

ref T6714
2018-02-21 14:04:59 -05:00
Daniel Hirt 4a905a22a4 Canvas image: add Efl.Canvas.Text.Factory + use in Ui.Text
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.

Ui text: add ability to set item factories

Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).

You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.

This also includes 3 public factories (Image, Emoticon and Fallback):
  - Image factory: creates images from added entries (key strings)
  - Emoticon factory: creates emoticons by querying the theme
  - Fallback: creates image, then falls back to emoticon

If no factory is set, then the fallback (internal) factory is used.

See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.

@feature
2018-01-18 10:20:28 -08:00
Sungtaek Hong 588995da31 efl_playable: split Efl.Player interface to Efl.Playable interface
Summary:
Efl.Player interface simply provides play functions,
but another interface which indicates Efl.Player will play is also
needed.

Test Plan: Run elementary_test->Efl.Animation tests

Reviewers: woohyun, conr2d, Jaehyun_Cho, jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D5662
2018-01-16 22:04:55 +09:00
Jean-Philippe Andre 9cec14918c evas: Move evas_canvas.eo to legacy-only
This isn't meant to be installed. The canvas API in EO is based around
the interfaces Efl.Canvas and the widget Efl.Ui.Win. Anything else is
not EO (eg: ecore_evas, evas, ...)

Note: evas_canvas3d is the last remaining thing that is installed along
EO files, but those are all beta APIs.
2017-11-01 11:22:33 +09:00
subhransu mohanty 880dd63a0c evas/vg: renamed the evas_vg class to efl_canvas_vg
Reviewers: jpeg

Subscribers: jenkins, cedric

Differential Revision: https://phab.enlightenment.org/D5357
2017-10-24 15:19:53 +09:00
smohanty d5f72053fd evas/gesture: Added long_tap gesture to gesture framework 2017-10-19 10:33:12 +09:00
smohanty b1c6915ab4 evas/gesture: Added Eo classes for evas gesture framework. 2017-10-19 10:33:12 +09:00
Jaehyun Cho 4112a68e32 efl_animation: Add sequential group animation and object
Efl.Animation.Group.Sequential is a class for animations started in
sequence.
Efl.Animation.Object.Group.Sequential is a class which provides
methods for an object of Efl.Animation.Group.Sequential.
The objects added into the sequential group animation object start
in sequence.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 923a5b02eb efl_animation: Add parallel group animation and object
Efl.Animation.Group.Parallel is a class for animations started in
parallel.
Efl.Animation.Object.Group.Parallel is a class which provides methods
for an object of Efl.Animation.Group.Parallel.
The objects added into the parallel group animation object start in
parallel.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 861a90415c efl_animation: Add group animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho e1a73fffb9 efl_animation: Add group animation
Efl.Animation.Group is an abstract class which provides methods for
group animations such as parallel and sequential group animations.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5a1147d643 efl_animation: Add translate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho f01c96e542 efl_animation: Add translate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 5540520846 efl_animation: Add scale animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho c3865609c9 efl_animation: Add scale animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 29917e4e91 efl_animation: Add rotate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho d4f96f9728 efl_animation: Add rotate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 58dd0bebaa efl_animation: Add alpha animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho 31ed27f002 efl_animation: Add alpha animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho b4d4e2a2cc efl_animation: Add animation object
Efl.Animation.Object is a class which starts or cancels animation.
Efl.Animation.Object instance is created by Efl.Animation instance.
So Efl.Animation.Object instance contains animation properties from
Efl.animation instance.

Animation properties are set by using Efl.Animation instance and the
animation is started or cancelled by using Efl.Animation.Object.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5038223b61 efl_animation: Add efl_animation
Efl.Animation is a class which contains basic properties of animation
for Efl.Canvas.Object.
2017-10-12 21:03:49 +09:00
Jean-Philippe Andre 9ed6838f17 evas: Remove class Efl.Canvas.Group.Clipped
The functionality is now merged inside the core Group class, which will
allow us to clean up its API.
2017-09-13 09:57:05 +09:00
Daniel Zaoui 2f53bdfe60 Move efl interfaces from evas to efl directory
You may need to remove your installed directory to avoid conflicts
2017-08-22 09:53:24 +03:00
Daniel Hirt 49b838c448 Canvas text cursor: move to Efl.Canvas.Text namespace
Originally it was its own object.
There are some valid claims that there is no justification for it to
remain an object.
Furthermore, it's apparent that it added little benefit: changes of
each cursors, in practice, triggered a query for all objects of the
same textblock. There wasn't real advantage to have a finer resolution
of controlling the cursors with their own events.

This ports back a lot of code, and changes a lot of other code in the
higher-up widgets, such as Efl.Ui.Text and co.

The usage was replaces from:
  efl_canvas_text_cursor_char_next(cur_obj)
to
  efl_canvas_text_cursor_char_next(text_obj, cur_obj)
that is, it is an operations on the TEXT OBJECT, rather than on the
(now removed) cursor object.

So, one less efl object to worry about now.
Hopefully, the port went smooth.
2017-06-11 23:58:52 +03:00
Mike Blumenkrantz 7fafbdee28 evas: add new event_grabber smart-ish object
adding an "event rect" is a common use case for rectangles, but I needed
a smarter event rect so I sent one off to school and it came back like this.

an event_grabber is a smart object which functions like a normal event rect
which has color(0,0,0,0), but with an important difference: it can have smart
members. event propagation works differently for an event_grabber:

normal:
	event -> layer -> smart(obj1,obj2,obj3) ->(?) other objects
in this case, obj1,obj2,obj3 are all "inside" the smart object and their stacking
will always be considered as being inside the smart object. rendering is also
tied to the smart object in this case, as is clipping.
an event which reaches a smart object will be sent to the objects inside,
and then may continue through the smart object if there are no objects which
block repeating.

event_grabber:
	event -> layer -> event_grabber -> obj1,obj2,obj3 -> STOP
in this case, obj1,obj2,obj3 are unmodified after being added to the event_grabber
and can be stacked, rendered, and clipped completely independently of the
event_grabber.
the event_grabber is considered an "event_parent" for this case. member objects
are not "inside" the event_grabber, and they are unable to receive events on
their own. instead, the event_grabber, which must be stacked above all its
members, receives events and propagates them top->down through its member objects.
if none of the member objects block the repeat of an event then the event will
still be blocked from further propagation past the event_grabber.

object lifetimes are independent of the event_grabber; deleting the event_grabber
has no effect on its members.

@feature
2017-06-09 20:06:19 -04:00
Amitesh Singh 5e1711aac1 rename Efl.Ui.Zoomable to Efl.Ui.Zoom
Signed-off-by: Amitesh Singh <amitesh.sh@samsung.com>
2017-05-18 14:56:49 +09:00
Jean-Philippe Andre a96b7edb41 evas: Rename evas_types to evas_canvas3d_types
Now evas_types has nothing but canvas3d definitions.

Fixes T5312
2017-05-16 20:47:49 +09:00
Bryce Harrington 910c316c17 evas: Rewrite Evas Eo documentation
Summary:
Cleans up grammar, simplifies wording, and elaborates on some details
for better clarity.  Assume the reader will already have a basic
understanding of reference counting and 3D graphics in order to avoid
overexplaining these concepts.

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4837
2017-05-03 12:38:41 +02:00
Bryce Harrington 4b653b7a31 evas: Fix grammar of which vs. that
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4809
2017-04-24 08:28:31 -04:00
Bryce Harrington 4768b38e6c evas: fix spelling for "ptimitive"
Reviewers: cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4804

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-04-19 10:49:20 -07:00