Commit Graph

5007 Commits

Author SHA1 Message Date
Xavi Artigas b04a7ed4f4 code comments: annoying typos 2019-12-04 18:22:25 +01:00
Mike Blumenkrantz 22b005ea8a efl_ui/layout: unconditionally emit theme,changed event for legacy layouts
this will automatically be optimized by smart callback internals and fix
emission of this event

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10750
2019-12-04 16:48:01 +01:00
Mike Blumenkrantz 3f7a63149a efl_ui/layout: fix multiple emissions of theme,changed during construction
in the case where a layout object was created and had a theme manually set
with efl_ui_layout_theme_set() during construction, the layout would then
call theme_apply() a second time internally during finalize which, if the
theme has not changed (as can only be the case if this flag is unset),
results in a repeated theme_apply for the existing theme

@fix

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10738
2019-12-04 16:47:40 +01:00
Mike Blumenkrantz e9281cf124 efl_ui/layout: fix typo in theme,changed event checking and fix this event
this was a copy/paste error

ref 7ad8acc290

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10737
2019-12-04 16:47:37 +01:00
Marcel Hollerbach 20699d7f61 efl_ui_radio_box: declare stable
this was forgotten, the task for it (T8026) was even closed.

Differential Revision: https://phab.enlightenment.org/D10786
2019-12-04 16:47:33 +01:00
Marcel Hollerbach 655472d9c9 efl_ui_mutli_selectable: stabelize interfaces
these classes are after a long naming discussion stable.

fixes T7871
fixes T8265
fixes T7922

Reviewed-by: Daniel Kolesa <daniel@octaforge.org>
Differential Revision: https://phab.enlightenment.org/D10734
2019-12-04 16:47:32 +01:00
Xavi Artigas 3b8648257b Efl.Ui.Spotlight_Container: update docs after push/pop changes
Differential Revision: https://phab.enlightenment.org/D10784
2019-12-03 14:38:29 +01:00
Marcel Hollerbach 290526da75 efl_ui_spotlight_manager_stack: fix positioning
we also need to reemit the position of current active element. Otherwise
the indicator will display a wrong value.

This is already done in any other spotlight manager.

fixes T8499

Differential Revision: https://phab.enlightenment.org/D10782
2019-12-03 14:38:28 +01:00
Marcel Hollerbach d973bcc087 efl_ui_spotlight_container: reverse push and pop semantics
before this commit, push would add before the current element, pop would
return to the next higher element.
after this commit, push would add after the current element, pop would
return to the previous element.

ref T7991

Differential Revision: https://phab.enlightenment.org/D10781
2019-12-03 14:38:28 +01:00
Marcel Hollerbach 6d2a9ae1f8 introduce efl_ui_{pager/scroller}
They are just helpers, so a user does not need to handcreate spotlight
managers. This also leaves us the possibility of letting
spotlight_managers beeing @beta.

ref T7991

Differential Revision: https://phab.enlightenment.org/D10773
2019-12-02 18:30:26 +01:00
Marcel Hollerbach 842e6e9c67 efl_ui_spotlight_container: bring in min / max handling
the spotlight now is setting the overall correct min and max size on
itself. Additionally, the page size is now clamped to the size of the
container.

Correct min size of the container is defined to the MAX min size of all
the content.
The correct max size of the container is defined to the MIN max size of
all the content.

ref T7991

Differential Revision: https://phab.enlightenment.org/D10766
2019-12-02 18:30:23 +01:00
Marcel Hollerbach 7033816554 efl_ui_spotlight: do not inherit from layout anymore
before we inherited from layout, however the theme of the layout was
basically just the event part, and the holder part for the indicator.
The indicator part is going to be refactored into something else
anyways, since the indicator should be useable on other widgets as well.
Which means, only the event part is left, which is only used by the
scroller spotlight manager, (and now moved there).

With the move from this away we are saving round about 0.2KB of pure
edje accounting. Additionally, we are saving in perf 4% that is spend in
_efl_canvas_layout_efl_gfx_entity_size_set, which also makes this less
CPU intensive when resizing (Or even just starting is also enough).

ref T7991

Differential Revision: https://phab.enlightenment.org/D10765
2019-12-02 18:30:22 +01:00
Marcel Hollerbach acfd031e47 efl_ui_spotlight_indicator: make this undependend from the main widget
the main widget before presented a layout to hold the indicator,
however, for the causual case, this is not really needed. The indicator
itself is anyways going to be a more general prupose widget soon, where
the layout here can be taken as an starting point.

Additionally, this fixes general displaying of the indicator, before the
box padding refactor, a padding would have changed the minsize of the
mix, this is not the case anymore, which forces us to calculate the
minsize of the indicator theme.

Differential Revision: https://phab.enlightenment.org/D10764
2019-12-02 18:30:20 +01:00
Marcel Hollerbach d51bdf3c77 efl_ui_spotlight: move event rectangle
for now the eventrect was a swallow part, created by the container, set
to the edje layout. However, the only real user for this is the scroll
spotlight manager.
Which means, we have mostly unneeded element resized by edje, which is
quite an overhead. With this commit, this is moved to the scroll
manager, which makes the usage with stack and plain less memory heavy.

Differential Revision: https://phab.enlightenment.org/D10763
2019-12-02 18:30:19 +01:00
Marcel Hollerbach a66f1130af efl_ui_spotlight: ensure correct positioning
if something is just repositioned, but not resized, it would not have
been placed correctly. This fixes that.

Differential Revision: https://phab.enlightenment.org/D10762
2019-12-02 18:30:18 +01:00
Lauro Moura f203c164d8 eo files: Avoid container<ptr(value_type)> usage.
Summary:
Value types are already assumed to be stored by pointer (e.g.
`int val = *(node->data);`)

This commit just changes the current usage of the `ptr` modifier in the
ptr, not affecting the parser.

Reviewers: q66, segfaultxavi, bu5hm4n, felipealmeida

Reviewed By: q66

Subscribers: cedric, #reviewers, #committers, brunobelo

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10769
2019-11-29 17:22:07 -03:00
Yeongjong Lee 3ba366498c elementary: stabilize Efl.Ui.Relative_Container
Summary: ref T8380

Reviewers: segfaultxavi, woohyun, zmike, bu5hm4n, cedric

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8380

Differential Revision: https://phab.enlightenment.org/D10641
2019-11-29 10:43:43 +01:00
WooHyun Jung 62e470130c efl_ui_position_manager_grid: avoid zero division case
This fixes the issue of zero division when columns is zero.
Sometimes columns can be zero when "pd->viewport.w = 0".

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10768
2019-11-29 08:08:19 +01:00
Ali Alzyod 7bdb63d045 Polish text interface methods
Summary:
This patch is set to rename some properties of `Efl.Text_Font` & `Efl.Text_Format` interfaces.

1- efl_text_font_set/get become (efl_text_font_family_set/get, efl_text_font_size_set/get)

2- efl_text_valign/halign   become efl_text_vertical/horizontal_align

3- efl_text_halign_auto_type  become  efl_text_horizontal_align_auto_type

Reviewers: ali.alzyod, woohyun, segfaultxavi, bu5hm4n, zmike, cedric

Reviewed By: woohyun

Subscribers: zmike, #committers, #reviewers, cedric

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10716
2019-11-28 16:55:27 +09:00
Marcel Hollerbach dd941fe4f8 remove unused code file
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10707
2019-11-27 15:55:18 +01:00
Marcel Hollerbach ebf8d0cf30 theme: rename pager to spotlight
that mirrors the name of the widget.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10706
2019-11-27 15:55:15 +01:00
Marcel Hollerbach 3ad70802c6 efl_ui_spotlight_manager_*: remove size and position events
there is no need to listen to them, they are already listent to by the
container, and new sizes are told via the size property.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10704
2019-11-27 15:55:09 +01:00
Marcel Hollerbach 58a2fa931b efl_ui_spotlight_manager: remove the group object
i do not know why its there, it caused a bug in the past (in regards of
clippers and visibility). Now we can get rid of it completly, the state
of it is always compatible to the one of the widget itself, soooo ...

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10702
2019-11-27 15:55:03 +01:00
Marcel Hollerbach 5932520f03 efl_ui_spotligt: make it possible to freeze animations
this new API makes it possible to stop animations beeing executed in the
spotlight manager. (The logic in the spotlight managers itself are
already implemented).
The animation will also be frozen during construction time of the
spotlight.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10701
2019-11-27 15:55:00 +01:00
Ali Alzyod c7f37fe618 Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.

Currently, we have two public methods:

```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```

Other methods will be internal methods, for the time being, we will redesign internal methods

Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike

Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10646
2019-11-27 13:04:32 +09:00
Yeongjong Lee a21f615a19 eo: add missing move tag
`efl_access_action_actions_get`
the list is created by `eina_list_append`

`efl_ui_format_values_set`
the accessor is freed in that function.
`efl_ui_format_values_get`
The accessor is created by `eina_inarray_accessor_new`

`efl_core_command_line_command_access`
The accessor is created by `eina_array_accessor_new`

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10720
2019-11-26 15:51:08 +01:00
Yeongjong Lee fba098df38 eo: add move tag to iterator
It is impossible to reuse iterator after `EINA_ITERATOR_FOREACH`(`eina_iterator_next`).

E.g.
```
eina_init();

eina_file_dir_list("/home/", EINA_FALSE, _print_cb, NULL);

it = eina_file_ls("/home/");
EINA_ITERATOR_FOREACH(it, f_name)
  {
     printf("%s\n", f_name);
     eina_stringshare_del(f_name);
  }
EINA_ITERATOR_FOREACH(it, f_name)
  {
     printf("Again %s\n", f_name);
     eina_stringshare_del(f_name);
  }
eina_iterator_free(it);
```
`Agian ...` is never printed.

Therefore, iterator always need `@move` tag to avoid unexpected behavior without
any error message.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10719
2019-11-26 15:51:05 +01:00
Marcel Hollerbach f7868fd28c efl_ui_multi_selectable: clean this up
this commit merges common functions from efl_ui_multi_selectable and
efl_ui_multi_selectable_async. Additionally, the two different aspects
of accessing the elements in a multi_selectable widget (numerical or
object based) are now abstracted into interfaces called range_numeric and
range_object. numeric APIs are also prefixed with id's, so its possible
for one widget to implement both (if there will ever be the demand to do
that in future).

The main reason for this split is:
- there is no good common path between mvvm based multi_selectable and
object based multi_Selectable, so there is no way that both sides would
benefit, without the other one suffering.
- If we find later on the demand to implement both on one widget, we now
can fully do that
- Common API is available for both types, so its less API and less
confusion for the API user.

ref T7871
ref T8265

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10675
2019-11-25 13:31:24 +01:00
WooHyun Jung d2ed28bd8a efl_ui_internal_text_interactive: fix undefined symbol issue
Summary: This fixes an issue from d7352f4db4.

Reviewers: segfaultxavi, bu5hm4n

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10725
2019-11-22 12:51:26 +01:00
Wonki Kim 8559b0472e efl_ui_table: modify comparing logic
Summary:
pad.h/v are integer varaibles, and also parameters h/v are too.
so that it is not needed to compare them like they are floating pointer.

Reviewers: bu5hm4n, segfaultxavi

Reviewed By: segfaultxavi

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10722
2019-11-22 12:43:14 +01:00
Ali Alzyod d7352f4db4 Efl.Text.Cursor
Summary:
Implementation of new cursor text object.

This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
   => there are some modifications on cursor methods

2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces

3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory

4- Add main cursor property into efl.text.interactive

5- Add cursor_new method in efl.ui.text  (I think we may move it into efl.text.interactive interface)

There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.

```
enum @beta Efl.Text.Cursor_Move_Type
{
   [[Text cursor movement types]]
   char_next,       [[Advances to the next character]]
   char_prev,       [[Advances to the previous character]]
   cluster_next,    [[Advances to the next grapheme cluster]]
   cluster_prev,    [[Advances to the previous grapheme cluster]]
   paragraph_start, [[Advances to the first character in this paragraph]]
   paragraph_end,   [[Advances to the last character in this paragraph]]
   word_start,      [[Advance to current word start]]
   word_end,        [[Advance to current word end]]
   line_start,      [[Advance to current line first character]]
   line_end,        [[Advance to current line last character]]
   paragraph_first, [[Advance to current paragraph first character]]
   paragraph_last,  [[Advance to current paragraph last character]]
   paragraph_next,  [[Advances to the start of the next text node]]
   paragraph_prev   [[Advances to the end of the previous text node]]
}
move {
         [[Move the cursor]]
         params {
            @in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
         }
         return: bool; [[True if actually moved]]
      }
```

or old way:
```
char_next {
         [[Advances to the next character]]
         // FIXME: Make the number of characters we moved by? Useful for all the other functions
         return: bool; [[True if actually moved]]
      }
      char_prev {
         [[Advances to the previous character]]
         return: bool; [[True if actually moved]]
      }

      char_delete {
         [[Deletes a single character from position pointed by given cursor.]]
      }

      cluster_next {
         [[Advances to the next grapheme cluster]]
         return: bool; [[True if actually moved]]
      }
      cluster_prev {
         [[Advances to the previous grapheme cluster]]
         return: bool; [[True if actually moved]]
      }

      // FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
      paragraph_start {
         [[Advances to the first character in this paragraph]]
         return: bool; [[True if actually moved]]
      }
      paragraph_end {
         [[Advances to the last character in this paragraph]]
         return: bool; [[True if actually moved]]
      }
      word_start {
         [[Advance to current word start]]
         return: bool; [[True if actually moved]]
      }
      word_end {
         [[Advance to current word end]]
         return: bool; [[True if actually moved]]
      }
      line_start {
         [[Advance to current line first character]]
         return: bool; [[True if actually moved]]
      }
      line_end {
          [[Advance to current line last character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_first {
         [[Advance to current paragraph first character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_last {
         [[Advance to current paragraph last character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_next {
         [[Advances to the start of the next text node]]
         return: bool; [[True if actually moved]]
      }
      paragraph_prev {
         [[Advances to the end of the previous text node]]
         return: bool; [[True if actually moved]]
      }
```

Reviewers: woohyun, tasn, segfaultxavi

Reviewed By: woohyun

Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 17:35:54 +09:00
junsu choi 044bc28e3a elm/hoversel: Recalculate items before box calculate.
Summary:
After the item is packed into the box,
the min of the item can be initialized with content_set working.
content_set calls parent_set and checks the theme when calling parent_set.
At that time, if theme is changed in the parent of layout using hoversel,
call theme_apply(efl_ui_layout) to make min value 0, 0.
This patch can avoid it.

Test Plan: N/A

Reviewers: YOhoho, Hermet, woohyun, zmike, Jaehyun_Cho

Reviewed By: Jaehyun_Cho

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10712
2019-11-21 19:49:01 +09:00
Marcel Hollerbach d4c004ab5d efl_ui_spotlight_manager stack: move away from player object
with this commit we move from using the player object to using the mixin
that was introduced a few commits before. The new mixin is way easier to
use here, we safe a lot of code, we also only need 1 object instead of
4. (And overall, everything just gets sooooo much more easier).

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10637
2019-11-20 09:58:30 +01:00
Xavi Artigas 9bb2df9966 Unify "animated" flags
There exist several flags to indicate whether an object should be animated, with inconsistent names:
Efl.Canvas.Layout.animation: bool indicating if Edje animations should be played
Efl.Ui.Spotlight_Manager.animation_enabled: bool indicating if page transitions should be animated
Efl.Canvas.Animation_Player.animation: Efl.Canvas.Animation object

This commit unifies all of them: "animated" is now a flag, and "animation" is an object.

Note: Animation_Player is in the process of being replaced by an "animation" property in the
Efl.Canvas.Object, hence the need for non-clashing animation flags.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10645
2019-11-20 09:58:23 +01:00
Bowon Ryu eb13df21d0 slider: fix behavior of slider when mirrored
Summary:
The vertical slider(!horizontal) should not be inverted when mirrored.
This patch fixes and cleans up this.

Test Plan:
elementary_test -to slider
elementary_test -to efl.ui.slider

UI-Mirroring on/off and observe vertical slides.

Reviewers: woohyun, cedric, bu5hm4n

Reviewed By: woohyun

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10693
2019-11-19 14:04:05 +09:00
Bowon Ryu c30176e7ff slider: fix value error from step
Summary:
When the slider moves using step,
_drag_value_fetch(), _val_fetch() calculates a value from position of edje_part.
Then the calculated value is updated.
However, this causes a slight error.

This patch updates value ​​first when moving with steps.

* Test Example

```
Evas_Object *sl = elm_slider_add(bx);
elm_slider_min_max_set(sl, -5, 5);
elm_slider_value_set(sl, 0.0);
elm_slider_step_set(sl, 0.1);
evas_object_size_hint_align_set(sl, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_size_hint_weight_set(sl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_smart_callback_add(sl, "changed", _change_cb, NULL);
```
```
void
_change_cb(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
   double val = elm_slider_value_get(obj);

   if (val == -5.0) printf("val[%f] == -5.0 \n", val);
   if (val == -4.0) printf("val[%f] == -4.0 \n", val);
   if (val == -3.0) printf("val[%f] == -3.0 \n", val);
   if (val == -2.0) printf("val[%f] == -2.0 \n", val);
   if (val == -1.0) printf("val[%f] == -1.0 \n", val);
   if (val == 0.0) printf("val[%f] == 0.0 \n", val);
   if (val == 1.0) printf("val[%f] == 1.0 \n", val);
   if (val == 2.0) printf("val[%f] == 2.0 \n", val);
   if (val == 3.0) printf("val[%f] == 3.0 \n", val);
   if (val == 4.0) printf("val[%f] == 4.0 \n", val);
   if (val == 5.0) printf("val[%f] == 5.0 \n", val);
}
```

If you move the slider using step in this test,
You can see that some logs are not visible. (Some values ​​are incorrect)

Test Plan:
elementary_test -to slider
elementary_test -to efl.ui.slider

Reviewers: woohyun, cedric, bu5hm4n

Reviewed By: woohyun, bu5hm4n

Subscribers: bu5hm4n, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10662
2019-11-18 21:25:26 +09:00
Carsten Haitzler f8cf378868 strings - be cleaere we are initialising buffers not appending
also should silence possible code checkers.
2019-11-16 13:02:10 +00:00
Cedric BAIL 6cec0df499 elementary: fix initialization order and memory leak when setting model on Efl.Ui.CollectionView.
This patch use volatile model to make sure that a model is properly cleaned once it is not
used anymore.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10625
2019-11-13 21:16:11 +01:00
Cedric BAIL f71a109e70 elementary: fix recursive case during model fetch in Efl.Ui.CollectionView.
Figuring out why model fetch was sometime not working recursively allow to
reduce the amount of request that need to be made. In this case, notifying
the position manager or lack of notification was triggering a case where the
item would not show up (Joice of nested asynchronous behavior).

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10624
2019-11-13 21:16:07 +01:00
Yeongjong Lee 246485ca92 efl_ui_relative_container: rename relative_layout
Summary:
Also,
Rename parameter name `target` to `base`.
Rename parameter name `relative` to `relative_position`.

ref T8380

Depends On D10639

Test Plan: ninja test

Reviewers: woohyun, segfaultxavi

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8380

Differential Revision: https://phab.enlightenment.org/D10640
2019-11-12 14:33:13 +01:00
Xavi Artigas 3fc7102561 Efl.Ui.Scroll_Manager: Fix indentation 2019-11-12 13:00:23 +01:00
junsu choi 7d97abc05b Efl.Ui.Animation_View: Implement sector playing feature
Summary:
play_sector method is API for playing section.
If the animation object has section information, user can play the section.
Get the start and end section name and get the frame of each section.
And set and play the min and max frames of the current animation object.

Depends on D10506

Test Plan:
For example. Animation objects have "first","second" and "third" sectors.
And sector "second" has duration information.

User can use it like this:
efl_ui_animation_view_play_sector(anim_view, "first", "second");
efl_ui_animation_view_play_sector(anim_view, "second", NULL);
efl_ui_animation_view_play_sector(anim_view, "first", NULL); // first sector ~ end frame of animation object.
efl_ui_animation_view_play_sector(anim_view, "second", "third");
efl_ui_animation_view_play_sector(anim_view, "second", "wrong name");

Reviewers: Hermet, smohanty, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10507
2019-11-12 14:30:25 +09:00
Marcel Hollerbach 4c8a764b49 elm: apply the same fix we needed in entry to other scrollable widgets
this here is the same effect as in my previous commit:
When re retheme a object, we need to reset the signals, otherwise there
would be wrongly displayed scrollbars.

This fixes wrong scrollbars in enlightenment.

Differential Revision: https://phab.enlightenment.org/D10628
2019-11-11 13:44:57 +01:00
Marcel Hollerbach 01bf9a34d6 elm_entry: fix wrong displayed scrollbars
the scrolbars have been displayed wrongly before. Reason for this is
that the theme displays the bars per default, the code however works
with hidden by default. This was worked arround before with the fact
that we are explicitly hiding the vbar/hbar before.
The reason this previous code was not working proberly is that entry
decided to retheme a object that was already set to the interface
scrollable object. Which means, it was not detected by the code. With
the newly introduced reset function you can tell the interface, that you
have changed the group, signals will be emitted accordingly.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10622
2019-11-07 22:24:11 +01:00
Cedric BAIL 1f66d9ed9b elementary: watch event on the model Efl.Ui.CollectionView use directly.
Efl.Model can be nested and Efl.Ui.CollectionView use this ability. Listening
on the nested model instead of the nester model can lead to event being triggered
that shouldn't. Better listen on the top model.

Differential Revision: https://phab.enlightenment.org/D10621
2019-11-07 22:24:08 +01:00
Cedric BAIL 65955b7a9f elementary: properly handle in flight request in Efl.Ui.CollectionView.
This fix adding item not always showing up in the CollectionView right away.
The main issue comes down to the fact we can not chain a new request when one
is already resolved partially. The code now make sure to properly do this.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10614
2019-11-07 22:24:03 +01:00
Cedric BAIL b77482e7d6 elementary: cleanup Eina_Future properly by relying on efl_future_then proper lifecycle.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10613
2019-11-07 22:24:00 +01:00
Taehyub Kim e4e7ff3905 efl_ui_alert_popup: add title part in parts block
Summary: add title part in parts block

Reviewers: Jaehyun_Cho, woohyun, zmike, segfaultxavi

Reviewed By: Jaehyun_Cho

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10596
2019-11-07 13:38:47 +09:00
Wonki Kim da5c0c63f2 elm_config: replace ecore_file_cp with ecore_file_mv
ecore_file_cp can cause config data(eet file) invalid,
once multiple processes are trying to call elm_config_save.

this patch replaces it with ecore_file_mv to prevent the problem.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10578
2019-11-06 03:01:57 -08:00
Cedric BAIL f7c6bec38f elementary: fix end of fast scroll not showing up during Efl.Ui.CollectionView scroll.
efl_ui_position_manager_entity_entities_ready is expecting the end offset and not the
length of how many items have been updated. Sending the correct number fixes the problem.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Reviewed-by: SangHyeon Jade Lee <sh10233.lee@samsung.com>
Differential Revision: https://phab.enlightenment.org/D10590
2019-11-06 02:14:55 -08:00