Commit Graph

176 Commits

Author SHA1 Message Date
Xavi Artigas b179e397d6 Efl.Canvas.Animation: Rename repeat_count to play_count
Summary:
play_count is a tad simpler to understand, since it means the TOTAL number of
times the animation will play.
The default value is now 1, and 0 means INFINITE (instead of -1). This allows
removing yet another constant from header files.

Depends on D10799

Test Plan: Everything builds and passes tests. Elm_test Animation.Repeat has been adjusted accordingly.

Reviewers: bu5hm4n

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10800
2019-12-04 17:43:31 +01:00
Marcel Hollerbach a6c102df1f efl_canvas_animation_group: remove implicit children behaviour
you could set the duration of the group to all children, however, the
default behaviour was to not do that. This is however a bit probeblatic,
and needs to be more expclicit. If this is needed again, then this can
be reintroduced, however, not in this form.

ref T8437
Depends on D10798

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D10799
2019-12-04 16:30:50 +01:00
Marcel Hollerbach 752855825d remove unsued macros
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D10798
2019-12-04 16:30:47 +01:00
Ali Alzyod d7352f4db4 Efl.Text.Cursor
Summary:
Implementation of new cursor text object.

This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
   => there are some modifications on cursor methods

2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces

3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory

4- Add main cursor property into efl.text.interactive

5- Add cursor_new method in efl.ui.text  (I think we may move it into efl.text.interactive interface)

There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.

```
enum @beta Efl.Text.Cursor_Move_Type
{
   [[Text cursor movement types]]
   char_next,       [[Advances to the next character]]
   char_prev,       [[Advances to the previous character]]
   cluster_next,    [[Advances to the next grapheme cluster]]
   cluster_prev,    [[Advances to the previous grapheme cluster]]
   paragraph_start, [[Advances to the first character in this paragraph]]
   paragraph_end,   [[Advances to the last character in this paragraph]]
   word_start,      [[Advance to current word start]]
   word_end,        [[Advance to current word end]]
   line_start,      [[Advance to current line first character]]
   line_end,        [[Advance to current line last character]]
   paragraph_first, [[Advance to current paragraph first character]]
   paragraph_last,  [[Advance to current paragraph last character]]
   paragraph_next,  [[Advances to the start of the next text node]]
   paragraph_prev   [[Advances to the end of the previous text node]]
}
move {
         [[Move the cursor]]
         params {
            @in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
         }
         return: bool; [[True if actually moved]]
      }
```

or old way:
```
char_next {
         [[Advances to the next character]]
         // FIXME: Make the number of characters we moved by? Useful for all the other functions
         return: bool; [[True if actually moved]]
      }
      char_prev {
         [[Advances to the previous character]]
         return: bool; [[True if actually moved]]
      }

      char_delete {
         [[Deletes a single character from position pointed by given cursor.]]
      }

      cluster_next {
         [[Advances to the next grapheme cluster]]
         return: bool; [[True if actually moved]]
      }
      cluster_prev {
         [[Advances to the previous grapheme cluster]]
         return: bool; [[True if actually moved]]
      }

      // FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
      paragraph_start {
         [[Advances to the first character in this paragraph]]
         return: bool; [[True if actually moved]]
      }
      paragraph_end {
         [[Advances to the last character in this paragraph]]
         return: bool; [[True if actually moved]]
      }
      word_start {
         [[Advance to current word start]]
         return: bool; [[True if actually moved]]
      }
      word_end {
         [[Advance to current word end]]
         return: bool; [[True if actually moved]]
      }
      line_start {
         [[Advance to current line first character]]
         return: bool; [[True if actually moved]]
      }
      line_end {
          [[Advance to current line last character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_first {
         [[Advance to current paragraph first character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_last {
         [[Advance to current paragraph last character]]
         return: bool; [[True if actually moved]]
      }
      paragraph_next {
         [[Advances to the start of the next text node]]
         return: bool; [[True if actually moved]]
      }
      paragraph_prev {
         [[Advances to the end of the previous text node]]
         return: bool; [[True if actually moved]]
      }
```

Reviewers: woohyun, tasn, segfaultxavi

Reviewed By: woohyun

Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 17:35:54 +09:00
Cedric Bail 21f07b9fa9 evas: deprecate evas_device_parent_set.
Summary:
It is unlikely that the code was working before and it was a bad idea
anyway. There is no user of this API in EFL.

Depends on D10490

Reviewers: zmike, raster, bu5hm4n, Hermet

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8321

Differential Revision: https://phab.enlightenment.org/D10491
2019-10-31 13:29:56 -04:00
Cedric Bail 7dc98ab3d0 evas: move efl_input_device into evas/Efl_Canvas.h
Summary:
The internal and the API we would like is mostly a canvas API. A lot of the code
in evas is working around the fact that efl_input_device is not defined inside Evas.
This patch is the first step to try to clean this up.

Depends on D10487

Reviewers: zmike, raster, bu5hm4n, Hermet

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8321

Differential Revision: https://phab.enlightenment.org/D10488
2019-10-31 13:29:56 -04:00
Tom Hacohen 84e06f7234 Evas: migrate Evas_BiDi_Direction -> Efl_Text_Bidirectional_Type. 2019-08-07 15:01:22 +01:00
Myoungwoon Roy, Kim dbf8a44d71 evas doc: Add a comment for Efl_Canvas_Object type. 2019-05-03 13:22:06 +09:00
Xavi Artigas 68c530080b docs: Fix common misspellings in H files
Fixed all appearances of words from this list in H files:
https://en.wikipedia.org/wiki/Wikipedia:Lists_of_common_misspellings/For_machines
2019-04-02 13:28:48 +02:00
Daniel Kolesa 58b8a3d163 efl: remove EFL_EO_API_SUPPORT macro
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.

This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)

Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi

Reviewed By: cedric, segfaultxavi

Subscribers: segfaultxavi, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8322
2019-03-18 12:13:59 +01:00
Mike Blumenkrantz 1d1effea90 evas: add a bunch of interfaces type includes and typedefs
this sucks but we've been using these types in legacy headers for years
and it's not something we can rush in a fix for

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8248
2019-03-08 12:06:28 -08:00
Mike Blumenkrantz 91b84fa2a8 evas: restore legacy types which were defined to eo types
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8245
2019-03-08 12:06:24 -08:00
Mike Blumenkrantz f886941b11 api: efl.gfx.size_hints -> efl.gfx.hints
Summary:
these hints are not strictly size-related, so renaming them is more consistent
with their actual function

ref T7563

Depends on D7968

Reviewers: segfaultxavi, cedric, bu5hm4n

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7563

Differential Revision: https://phab.enlightenment.org/D7977
2019-02-21 18:43:12 +01:00
Chris Michael 78d5c4bdae evas-file: Remove cserve2 support
Summary:
ref T7226
Depends on D6935

Reviewers: raster, cedric, zmike, Hermet

Reviewed By: Hermet

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7226

Differential Revision: https://phab.enlightenment.org/D6937
2018-08-30 13:49:04 +09:00
Mike Blumenkrantz 6fa8c581b5 evas: fix minor typo in smart class color_set method doc
Reviewers: vtorri

Reviewed By: vtorri

Subscribers: cedric, #committers

Tags: #efl_docs

Differential Revision: https://phab.enlightenment.org/D6591
2018-07-13 17:09:06 -04:00
Xavi Artigas 5697f6e94b Efl.Gfx.Image* (From Efl.Image*)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:40 -07:00
Jaehyun Cho 503bb0c8f9 efl_canvas_animation_player: Change Running_Event_Info to Event_Running
To synchronize other types of event info,
Efl_Canvas_Animation_Player_Running_Event_Info is changed to
Efl_Canvas_Animation_Player_Event_Running.

Remove unused struct.
2018-04-10 22:38:32 +09:00
Mike Blumenkrantz f535a88d54 evas: fix nolegacy builds with evas headers 2018-02-26 14:47:57 -05:00
Mike Blumenkrantz a0a80fc74a Efl.Animator: rename to Efl.Canvas.Animator
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:06:43 -05:00
Mike Blumenkrantz 7eb0375c0e efl_vg: namespace moves
efl.vg -> efl.canvas.vg.node
efl.vg.* -> efl.canvas.vg.*

ref T6714
2018-02-21 14:04:59 -05:00
Sungtaek Hong 588995da31 efl_playable: split Efl.Player interface to Efl.Playable interface
Summary:
Efl.Player interface simply provides play functions,
but another interface which indicates Efl.Player will play is also
needed.

Test Plan: Run elementary_test->Efl.Animation tests

Reviewers: woohyun, conr2d, Jaehyun_Cho, jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D5662
2018-01-16 22:04:55 +09:00
Jaehyun Cho 108994d383 efl_animation: Add repeat_count property 2017-10-12 21:03:49 +09:00
Jaehyun Cho 4112a68e32 efl_animation: Add sequential group animation and object
Efl.Animation.Group.Sequential is a class for animations started in
sequence.
Efl.Animation.Object.Group.Sequential is a class which provides
methods for an object of Efl.Animation.Group.Sequential.
The objects added into the sequential group animation object start
in sequence.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 923a5b02eb efl_animation: Add parallel group animation and object
Efl.Animation.Group.Parallel is a class for animations started in
parallel.
Efl.Animation.Object.Group.Parallel is a class which provides methods
for an object of Efl.Animation.Group.Parallel.
The objects added into the parallel group animation object start in
parallel.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 861a90415c efl_animation: Add group animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho e1a73fffb9 efl_animation: Add group animation
Efl.Animation.Group is an abstract class which provides methods for
group animations such as parallel and sequential group animations.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5a1147d643 efl_animation: Add translate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho f01c96e542 efl_animation: Add translate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 5540520846 efl_animation: Add scale animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho c3865609c9 efl_animation: Add scale animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 29917e4e91 efl_animation: Add rotate animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho d4f96f9728 efl_animation: Add rotate animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho 58dd0bebaa efl_animation: Add alpha animation object 2017-10-12 21:03:49 +09:00
Jaehyun Cho 31ed27f002 efl_animation: Add alpha animation 2017-10-12 21:03:49 +09:00
Jaehyun Cho b4d4e2a2cc efl_animation: Add animation object
Efl.Animation.Object is a class which starts or cancels animation.
Efl.Animation.Object instance is created by Efl.Animation instance.
So Efl.Animation.Object instance contains animation properties from
Efl.animation instance.

Animation properties are set by using Efl.Animation instance and the
animation is started or cancelled by using Efl.Animation.Object.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 5038223b61 efl_animation: Add efl_animation
Efl.Animation is a class which contains basic properties of animation
for Efl.Canvas.Object.
2017-10-12 21:03:49 +09:00
Bryce Harrington d94a4d8d89 evas: Document Textgrid objects API
Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5179
2017-09-19 16:55:47 +09:00
Jean-Philippe Andre 0c46fc7103 evas: Use Eina_Rectangle internally
Instead of Evas_Coord_Rectangle which is exactly the same thing but with
a different name and typedefs.
2017-09-13 18:03:34 +09:00
Bryce Harrington 05344040ec evas: Improve the documentation for evas_init() and evas_shutdown()
Summary:
Rephrase the documentation to read a bit more clearly, and restructure
the inclusions of stanzas from evas-buffer-simple.c to reflect the
recent updates to that example.

Reviewers: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5015
2017-07-11 12:22:11 +09:00
Youngbok Shin 12787d6665 evas: fix version info for evas_language_direction_get
Summary:
The patch was created for EFL 1.18. But, it was merged for EFL 1.20.
@fix

Test Plan: N/A

Reviewers: herdsman, jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D4968

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-06-19 14:08:54 -07:00
Youngbok Shin cbea6e4386 evas textblock: add align=locale option to respect locale's direction
Summary:
There are many requests to add a new feature for handling horizontal align
according to current locale. For example, in RTL locale setting,
users want to see right aligned text for every list's item.
Even if some of list's items only contain LTR characters!
It is useful for the needs.
@feature

Test Plan: N/A

Reviewers: herdsman, tasn, woohyun, raster, cedric

Reviewed By: herdsman, raster

Subscribers: z-wony, jpeg

Differential Revision: https://phab.enlightenment.org/D4664
2017-06-15 08:59:17 +03:00
Jean-Philippe Andre 4eb13031ee evas: Disable calls to evas_device_class_set
After finalize, the type of an input device can not be changed.
So, deprecate the function and prevent anything from happening
unless we're inside efl_add().

Ref T5515
2017-06-15 09:58:40 +09:00
Jean-Philippe Andre e8f9f109a6 evas: Rename device Class to Type, remove Sub_Class
1. The word "class" is a pain point with many languages where
   it's a keyword. Type is a little better. Also, the property
   was already named "device_type" and not "device_class".

2. Remove Efl.Input.Device.Sub_Class
   It's not used inside EFL upstream codebase, and unlikely to
   be used anywhere else (even in Tizen).

Hopefully no one used the Efl_ enum types. So far only the Evas_
types should be in used.

Ref T5540
2017-06-12 15:21:55 +09:00
Bryce Harrington 1c61a518be evas: revise grammar for memory allocator error status
Summary:
Wordsmith phrasings to be a bit more concise.  In example code,
distinguish better between the OOM and Low Mem conditions that it
is demonstrating.

Reviewers: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D4898

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-06-05 12:07:56 -07:00
Jean-Philippe Andre 20a305a85d interfaces: Remove display_mode from EO size hints
This size hint is only used by naviframe, which is not part of
our EO widgets. I also believe it might be an even more confusing
hint than the others.

I kept the typedef as is in Evas_Legacy.h in case an app is
written using EFL_GFX_ instead of EVAS_...
2017-05-31 18:42:32 +09:00
Mike Blumenkrantz 31295a95d7 evas: fix doc copypaste on evas_device_get() 2017-05-19 13:17:31 -04:00
Mike Blumenkrantz d47197e65b evas: add evas_device_get_by_seat_id()
sometimes it may be more useful to find a device by its hw id

@feature
2017-05-19 13:17:31 -04:00
Mike Blumenkrantz 589773055a evas_device: add seat_id property, set seat id for default fallback seat
@feature
2017-05-19 12:41:16 -04:00
Jean-Philippe Andre a96b7edb41 evas: Rename evas_types to evas_canvas3d_types
Now evas_types has nothing but canvas3d definitions.

Fixes T5312
2017-05-16 20:47:49 +09:00
Jean-Philippe Andre 83d1162171 evas: Remove Evas.Lock from EO
This is a step towards the removal of the modifier & lock API
as it is and use enums exclusively.

Ref T5312
2017-05-16 20:47:48 +09:00