Carsten Haitzler
327dbc9a72
small fix for over-zealous limiting of draws - use clip regions instead.
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SVN revision: 45861
2010-02-04 07:41:07 +00:00
Carsten Haitzler
1dedddf95d
big speedups for scrolling and drawing big textblock (once they are
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formatted) as it will skip (relatively quickly0 draws outside the canvas
viewport. this could become quicker with a fask line-skip table to specific
coordinates, but for now, it's a
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT
better. like going from 1fps to 60fps+
SVN revision: 45836
2010-02-03 15:47:13 +00:00
Carsten Haitzler
c0baeaeb68
1. fix fcfini issue i hit - yes . things may look like they leak in valgrind
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- they dont. in reality.
2. major text rendeering speedups. up to 41% in textblock intl, 33% in
textblock basic, 12-20$ in other text rendering tests. generic eina hash's
are just tooo slow for what we are doing there. specialised "Fash"
blocked-array.
3. still LOTS of optimisations left.
SVN revision: 45829
2010-02-03 11:18:00 +00:00
Carsten Haitzler
ee6abe9ca0
disable
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SVN revision: 45828
2010-02-03 04:36:05 +00:00
Carsten Haitzler
0ee6420e42
move to eglwaitnative - still doesnt help tho:(
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SVN revision: 45802
2010-02-02 11:50:49 +00:00
Carsten Haitzler
466fb263ac
clean up gl text-from-pixmap a bit
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SVN revision: 45796
2010-02-02 07:00:10 +00:00
Carsten Haitzler
2087f9468c
fix! broek egl compositing. fixed now.
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SVN revision: 45792
2010-02-02 05:30:19 +00:00
Iván Briano
27eccf0332
When a clipper is no more, redraw the portion of the canvas it takes.
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SVN revision: 45781
2010-02-01 19:50:01 +00:00
xcomputerman
34d7cdb3fc
Fix broken build for non-GLES gl_sdl
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SVN revision: 45763
2010-02-01 04:55:03 +00:00
Carsten Haitzler
37cd2fff83
make that an ifdef for gles
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SVN revision: 45762
2010-02-01 04:40:48 +00:00
Carsten Haitzler
f35fa585c4
add 3 things
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1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.
SVN revision: 45761
2010-02-01 04:26:55 +00:00
Carsten Haitzler
a022e49d82
more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
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SVN revision: 45750
2010-01-31 02:50:01 +00:00
xcomputerman
48f31c7cb0
Output GL info to stderr instead of stdout
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SVN revision: 45731
2010-01-30 08:36:00 +00:00
xcomputerman
bf69a60f64
Fix gl_sdl for WebOS -- need to check SDL_RESIZABLE because calling SetVideoMode() kills the GL context
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SVN revision: 45730
2010-01-30 08:11:51 +00:00
Vincent Torri
20d5a675db
* undef close() and open() in evas_module also for mingw
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* init Evil in eina as it uses fcntl() with the winsock2 library
* fix compilation of evas_cache_image.c with mingw
* formatting
SVN revision: 45724
2010-01-30 00:09:29 +00:00
Carsten Haitzler
2b33ec0988
put in little vsync option and section. not turned on by anything yet.
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SVN revision: 45708
2010-01-29 17:14:50 +00:00
Carsten Haitzler
ef3b81b395
some safety with freeing texture stuff
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SVN revision: 45701
2010-01-29 10:53:53 +00:00
Carsten Haitzler
0aec2b4dcd
oops - missed name.
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SVN revision: 45697
2010-01-29 08:20:58 +00:00
Carsten Haitzler
325da4619c
some build fixes... oops.
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SVN revision: 45693
2010-01-29 06:33:10 +00:00
xcomputerman
a61baea31e
Various fixes to enable building SDL/OpenGLES
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SVN revision: 45692
2010-01-29 06:12:35 +00:00
Carsten Haitzler
dcd3b345e5
gles - update on t2pixmap
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SVN revision: 45681
2010-01-29 05:32:51 +00:00
xcomputerman
cdcc000942
Add OpenGL SDL engine
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SVN revision: 45674
2010-01-29 02:31:37 +00:00
Boris Faure
b2f665d0b2
evas: remove useless include. patch by vtorry
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SVN revision: 45660
2010-01-28 12:38:21 +00:00
Carsten Haitzler
36270ab981
fix rgb textures on fglrx again
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SVN revision: 45628
2010-01-27 15:29:24 +00:00
Carsten Haitzler
c612e20b40
move fastpath where it should be
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SVN revision: 45623
2010-01-27 06:49:21 +00:00
Nicholas Hughart
9b343e33e3
libpng 1.4 no longer has png_check_sig, png_sig_cmp should be used instead. This exists in 1.2 as well and I'd hope noone is still on the 1.0 branch.
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SVN revision: 45620
2010-01-27 05:52:27 +00:00
Carsten Haitzler
82ea9859e8
fastpath for map that are... well.. not mapped.
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SVN revision: 45574
2010-01-26 08:16:36 +00:00
Carsten Haitzler
be64dad971
debug--
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SVN revision: 45555
2010-01-25 14:44:02 +00:00
Carsten Haitzler
7d25128c3d
more debug
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SVN revision: 45554
2010-01-25 14:29:30 +00:00
Carsten Haitzler
47ad18fafc
more debugging
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SVN revision: 45551
2010-01-25 14:02:14 +00:00
Carsten Haitzler
0948ee7e20
1. depth buf+ stencil buf explicityl zero for both glx and egl.
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2. some debugging - havving issues. will revert debug stuff soon
SVN revision: 45550
2010-01-25 13:42:57 +00:00
Carsten Haitzler
5eadacbaf8
avoid recursion!
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SVN revision: 45548
2010-01-25 11:04:32 +00:00
Carsten Haitzler
c12557d8f0
add pre/post swap callbacks. need them! :(
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SVN revision: 45514
2010-01-24 11:01:20 +00:00
Carsten Haitzler
e4200ef02b
oops - need to enable it for htings to work
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SVN revision: 45509
2010-01-24 05:41:53 +00:00
Carsten Haitzler
b06b71050a
ok. work on native pixmap suppport. have problmes - not sure why. see
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comments (create/destory glx pixmap needed for updates to work, but this
makes rendering dead-slow. without it rendering is fast, but updates dont
happen (useless).
anyone know why glxcreatepixmap is needed as well as bindteximage+release
(and destroy pixmap) vs just bind/unbind?
SVN revision: 45508
2010-01-24 05:11:54 +00:00
Carsten Haitzler
18c8ea2e96
fix native surface stuff - rounding dimensions up was not smart! :)
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SVN revision: 45484
2010-01-23 13:49:54 +00:00
Carsten Haitzler
31b9220a3e
fix texture size alloc for native textures.
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SVN revision: 45483
2010-01-23 13:21:04 +00:00
Carsten Haitzler
abb6c09cd6
go back to rgba
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SVN revision: 45437
2010-01-22 10:52:53 +00:00
Vincent Torri
8d9d9ea3a3
fix warnings
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patch by Albin Tonnerre
SVN revision: 45430
2010-01-22 06:51:27 +00:00
Carsten Haitzler
b2f0971068
fix variable
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SVN revision: 45427
2010-01-22 05:55:46 +00:00
Carsten Haitzler
33ba2279fc
some more cleanups - issed protecting 1 or 2 calls. gl still doesnt work tho
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:) not on fglrx.
SVN revision: 45388
2010-01-21 12:43:53 +00:00
Carsten Haitzler
dbf33fc10a
some protection against playing with native surfaces (setting image size
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doent re-alloc for example)
SVN revision: 45385
2010-01-21 09:42:26 +00:00
Carsten Haitzler
ad2b33c0bb
native surface support lives - for GL (GLX) only. it works - or seemingly
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does in my test casses. doesn't work for compositing though! don't know why.
SVN revision: 45383
2010-01-21 08:44:11 +00:00
Carsten Haitzler
efec562314
handle images that have alpha vhannel but are arbage (in gl) eg 0 or
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something other than 0xff
SVN revision: 45350
2010-01-20 03:59:32 +00:00
Carsten Haitzler
250496b0ea
hunting bug in fglrx libs - make comment!
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SVN revision: 45330
2010-01-19 14:29:20 +00:00
Cedric BAIL
6a0668110d
* evas: Fix segv source by checking result before using it.
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SVN revision: 45301
2010-01-18 20:04:21 +00:00
Carsten Haitzler
752a5bb7a4
add new check of in object list
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SVN revision: 45284
2010-01-18 11:55:52 +00:00
Carsten Haitzler
6fab52157f
map source api - nothing implemented. for future expansion.
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SVN revision: 45281
2010-01-18 09:46:45 +00:00
Carsten Haitzler
04bcfb9245
improving multi-touch structs and code.
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SVN revision: 45248
2010-01-17 08:52:21 +00:00
Mikhail Gusarov
49863000f6
evas: Fix prototype of evas_textblock_style_set, 'text' argument can be NULL
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SVN revision: 45245
2010-01-17 06:01:13 +00:00