#include #ifndef ELM_LIB_QUICKLAUNCH static int quiet = 0; static int interactive = 1; static const char *theme_set = NULL; static const char *finger_size_set = NULL; static const char *scale_set = NULL; static void my_win_del(void *data, Evas_Object *obj, void *event_info) { /* called when my_win_main is requested to be deleted */ elm_exit(); /* exit the program's main loop that runs in elm_run() */ } static void status_win(void) { Evas_Object *win, *bg, *bx0; win = elm_win_add(NULL, "main", ELM_WIN_BASIC); elm_win_title_set(win, "Elementary Config"); evas_object_smart_callback_add(win, "delete,request", my_win_del, NULL); bg = elm_bg_add(win); evas_object_size_hint_weight_set(bg, 0.0, 0.0); elm_win_resize_object_add(win, bg); evas_object_show(bg); bx0 = elm_box_add(win); evas_object_size_hint_weight_set(bx0, 0.0, 0.0); elm_win_resize_object_add(win, bx0); evas_object_show(bx0); if (!interactive) { Evas_Object *lb, *fr; fr = elm_frame_add(win); elm_frame_label_set(fr, "Information"); elm_box_pack_end(bx0, fr); evas_object_show(fr); lb = elm_label_add(win); elm_label_label_set(lb, "Applying configuration change" ); elm_frame_content_set(fr, lb); evas_object_show(lb); } else { Evas_Object *lb, *fr; fr = elm_frame_add(win); elm_frame_label_set(fr, "Fill me in"); elm_box_pack_end(bx0, fr); evas_object_show(fr); lb = elm_label_add(win); elm_label_label_set(lb, "Not done yet" ); elm_frame_content_set(fr, lb); evas_object_show(lb); } evas_object_show(win); } static int _exit_timer(void *data) { elm_exit(); } /* this is your elementary main function - it MUSt be called IMMEDIATELY * after elm_init() and MUSt be passed argc and argv, and MUST be called * elm_main and not be static - must be a visible symbol with EAPI infront */ EAPI int elm_main(int argc, char **argv) { int i; for (i = 1; i < argc; i++) { if (!strcmp(argv[i], "-h")) { printf("Usage:\n" " -h This help\n" " -q Quiet mode (dont show window)\n" " -t THEME Set theme to THEME (ELM_THEME spec)\n" " -f SIZE Set finger size to SIZE pixels\n" " -s SCALE Set scale factor to SCALE\n" ); } else if (!strcmp(argv[i], "-q")) { quiet = 1; interactive = 0; } else if ((!strcmp(argv[i], "-t")) && (i < argc - 1)) { i++; theme_set = argv[i]; interactive = 0; } else if ((!strcmp(argv[i], "-f")) && (i < argc - 1)) { i++; finger_size_set = argv[i]; interactive = 0; } else if ((!strcmp(argv[i], "-s")) && (i < argc - 1)) { i++; scale_set = argv[i]; interactive = 0; } } /* put ere any init specific to this app like parsing args etc. */ if (!quiet) { status_win(); /* create main window */ ecore_timer_add(2.0, _exit_timer, NULL); } if (!interactive) { if (theme_set) { elm_theme_all_set(theme_set); } if (finger_size_set) { elm_finger_size_all_set(atoi(finger_size_set)); } if (scale_set) { elm_scale_all_set(atof(scale_set)); } if (quiet) { elm_exit(); } } elm_run(); /* and run the program now and handle all events etc. */ /* if the mainloop that elm_run() runs exist - we exit the app */ elm_shutdown(); /* clean up and shut down */ /* exit code */ return 0; } #endif /* all emeentary apps should use this. but it right after elm_main() */ ELM_MAIN()