import evas_types; class Evas.Canvas3D.Object (Eo.Base, Evas.Common_Interface) { legacy_prefix: null; data: Evas_Canvas3D_Object_Data; methods { change { [[Notify the object regarding its state change.]] params { @in state: Evas.Canvas3D.State; [[State that is changed.]] @in ref: Evas.Canvas3D.Object *; [[The Object that caused the change.]] } } type_get @const { [[Returns the type of the object.]] return: Evas.Canvas3D.Object_Type; } type_set { [[Returns the type of the object.]] params{ @in type: Evas.Canvas3D.Object_Type; } } dirty_get @const { [[Returns the status of a particular state of the object.]] return: bool; params { @in state: Evas.Canvas3D.State; [[State whose status is being asked.]] } } update { [[Update request for the object.]] } update_notify @virtual_pure { [[Pure virtual update_notify function. Update request for the object.]] } change_notify @virtual_pure { [[Pure virtual change_notify function. Update request for the object.]] params { @in state: Evas.Canvas3D.State; [[State that is changed.]] @in ref: Evas.Canvas3D.Object *; [[The Object that caused the change.]] } } callback_register @virtual_pure { [[Pure virtual register samrt callback function.]] params { @in event: const(char)*; [[Event type.]] @in data: const(void)*; [[User data.]] } } callback_unregister @virtual_pure { [[Pure virtual unregister smart callback function.]] params { @in event: const(char)*; [[Event type.]] } } } implements { Eo.Base.constructor; Eo.Base.event_callback_priority_add; Eo.Base.event_callback_del; Evas.Common_Interface.evas.get; } events { clicked; [[Clicked Event.]] collision; [[Collision Event.]] } }