#ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "evas_common_private.h" #include "evas_private.h" static inline void _texture_proxy_set(Evas_3D_Texture *texture, Evas_Object *eo_src, Evas_Object_Protected_Data *src) { EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, src->proxy, Evas_Object_Proxy_Data, proxy_src) { proxy_src->proxy_textures = eina_list_append(proxy_src->proxy_textures, texture); proxy_src->redraw = EINA_TRUE; } EINA_COW_WRITE_END(evas_object_proxy_cow, src->proxy, proxy_src); texture->source = eo_src; } static inline void _texture_proxy_unset(Evas_3D_Texture *texture) { Evas_Object_Protected_Data *src = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS); EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, src->proxy, Evas_Object_Proxy_Data, proxy_src); { proxy_src->proxy_textures = eina_list_remove(proxy_src->proxy_textures, texture); if (eina_list_count(proxy_src->proxy_textures) == 0 && eina_list_count(proxy_src->proxies) == 0 && proxy_src->surface != NULL) { Evas_Public_Data *e = src->layer->evas; e->engine.func->image_map_surface_free(e->engine.data.output, proxy_src->surface); proxy_src->surface = NULL; } if (proxy_src->src_invisible) { proxy_src->src_invisible = EINA_FALSE; src->changed_src_visible = EINA_TRUE; evas_object_change(texture->source, src); evas_object_smart_member_cache_invalidate(texture->source, EINA_FALSE, EINA_FALSE, EINA_TRUE); } } EINA_COW_WRITE_END(evas_object_proxy_cow, src->proxy, proxy_src); texture->source = NULL; } static inline void _texture_proxy_subrender(Evas_3D_Texture *texture) { /* Code taken from _proxy_subrender() in file evas_object_image.c */ Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); Evas_Object_Protected_Data *source; void *ctx, *image; int w, h; Eina_Bool is_image; if (!texture->source) return; source = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS); is_image = eo_isa(texture->source, EVAS_OBJ_IMAGE_CLASS); EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, source->proxy, Evas_Object_Proxy_Data, proxy_write) { proxy_write->redraw = EINA_FALSE; if (is_image) { image = source->func->engine_data_get(texture->source); e->engine.func->image_size_get(e->engine.data.output, image, &w, &h); } else { w = source->cur->geometry.w; h = source->cur->geometry.h; } /* We need to redraw surface then */ if ((proxy_write->surface) && ((proxy_write->w != w) || (proxy_write->h != h))) { e->engine.func->image_map_surface_free(e->engine.data.output, proxy_write->surface); proxy_write->surface = NULL; } /* FIXME: Hardcoded alpha 'on' */ /* FIXME (cont): Should see if the object has alpha */ if (!proxy_write->surface) { proxy_write->surface = e->engine.func->image_map_surface_new (e->engine.data.output, w, h, 1); if (!proxy_write->surface) goto end; proxy_write->w = w; proxy_write->h = h; } ctx = e->engine.func->context_new(e->engine.data.output); e->engine.func->context_color_set(e->engine.data.output, ctx, 0, 0, 0, 0); e->engine.func->context_render_op_set(e->engine.data.output, ctx, EVAS_RENDER_COPY); e->engine.func->rectangle_draw(e->engine.data.output, ctx, proxy_write->surface, 0, 0, w, h, EINA_FALSE); e->engine.func->context_free(e->engine.data.output, ctx); ctx = e->engine.func->context_new(e->engine.data.output); if (is_image) { void *image = source->func->engine_data_get(texture->source); if (image) { int imagew, imageh; e->engine.func->image_size_get(e->engine.data.output, image, &imagew, &imageh); e->engine.func->image_draw(e->engine.data.output, ctx, proxy_write->surface, image, 0, 0, imagew, imageh, 0, 0, w, h, 0, EINA_FALSE); } } else { Evas_Proxy_Render_Data proxy_render_data = { .eo_proxy = NULL, .proxy_obj = NULL, .eo_src = texture->source, .source_clip = EINA_FALSE }; evas_render_mapped(e, texture->source, source, ctx, proxy_write->surface, -source->cur->geometry.x, -source->cur->geometry.y, 1, 0, 0, e->output.w, e->output.h, &proxy_render_data #ifdef REND_DBG , 1 #endif , EINA_FALSE); } e->engine.func->context_free(e->engine.data.output, ctx); proxy_write->surface = e->engine.func->image_dirty_region (e->engine.data.output, proxy_write->surface, 0, 0, w, h); } end: EINA_COW_WRITE_END(evas_object_proxy_cow, source->proxy, proxy_write); } static void _texture_fini(Evas_3D_Texture *texture) { if (texture->engine_data) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_free(e->engine.data.output, texture->engine_data); texture->engine_data = NULL; } if (texture->materials) { eina_hash_free(texture->materials); texture->materials = NULL; } if (texture->source) { _texture_proxy_unset(texture); } } static void _texture_free(Evas_3D_Object *obj) { Evas_3D_Texture *texture = (Evas_3D_Texture *)obj; _texture_fini(texture); free(texture); } static Eina_Bool _texture_material_change_notify(const Eina_Hash *hash EINA_UNUSED, const void *key, void *data EINA_UNUSED, void *fdata) { Evas_3D_Material *m = *(Evas_3D_Material **)key; evas_3d_object_change(&m->base, EVAS_3D_STATE_MATERIAL_TEXTURE, (Evas_3D_Object *)fdata); return EINA_TRUE; } static void _texture_change(Evas_3D_Object *obj, Evas_3D_State state EINA_UNUSED, Evas_3D_Object *ref EINA_UNUSED) { Evas_3D_Texture *texture = (Evas_3D_Texture *)obj; if (texture->materials) eina_hash_foreach(texture->materials, _texture_material_change_notify, obj); } static void _texture_update(Evas_3D_Object *obj) { Evas_3D_Texture *texture = (Evas_3D_Texture *)obj; if (texture->source) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); Evas_Object_Protected_Data *src = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS); if (texture->engine_data == NULL) { texture->engine_data = e->engine.func->texture_new(e->engine.data.output); if (texture->engine_data == NULL) { ERR("Failed to create engine-side texture object."); return; } } if (src->proxy->surface && !src->proxy->redraw) { e->engine.func->texture_image_set(e->engine.data.output, texture->engine_data, src->proxy->surface); return; } texture->proxy_rendering = EINA_TRUE; _texture_proxy_subrender(texture); e->engine.func->texture_image_set(e->engine.data.output, texture->engine_data, src->proxy->surface); texture->proxy_rendering = EINA_FALSE; } } static const Evas_3D_Object_Func texture_func = { _texture_free, _texture_change, _texture_update, }; void evas_3d_texture_material_add(Evas_3D_Texture *texture, Evas_3D_Material *material) { int count = 0; if (texture->materials == NULL) { texture->materials = eina_hash_pointer_new(NULL); if (texture->materials == NULL) { ERR("Failed to create hash table."); return; } } else count = (int)eina_hash_find(texture->materials, &material); /* Increase reference count or add new one if not exist. */ eina_hash_set(texture->materials, &material, (const void *)(count + 1)); } void evas_3d_texture_material_del(Evas_3D_Texture *texture, Evas_3D_Material *material) { int count = 0; if (texture->materials == NULL) { ERR("No material to delete."); return; } count = (int)eina_hash_find(texture->materials, &material); if (count == 1) eina_hash_del(texture->materials, &material, NULL); else eina_hash_set(texture->materials, &material, (const void *)(count - 1)); } Evas_3D_Texture * evas_3d_texture_new(Evas *e) { Evas_3D_Texture *texture = NULL; texture = (Evas_3D_Texture *)calloc(1, sizeof(Evas_3D_Texture)); if (texture == NULL) { ERR("Failed to allocate memory."); return NULL; } evas_3d_object_init(&texture->base, e, EVAS_3D_OBJECT_TYPE_TEXTURE, &texture_func); return texture; } EAPI Evas_3D_Texture * evas_3d_texture_add(Evas *e) { return evas_3d_texture_new(e); } EAPI void evas_3d_texture_del(Evas_3D_Texture *texture) { evas_3d_object_unreference(&texture->base); } EAPI Evas * evas_3d_texture_evas_get(const Evas_3D_Texture *texture) { return texture->base.evas; } EAPI void evas_3d_texture_data_set(Evas_3D_Texture *texture, Evas_3D_Color_Format color_format, Evas_3D_Pixel_Format pixel_format, int w, int h, const void *data) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); if (texture->engine_data == NULL) texture->engine_data = e->engine.func->texture_new(e->engine.data.output); e->engine.func->texture_data_set(e->engine.data.output, texture->engine_data, color_format, pixel_format, w, h, data); evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_DATA, NULL); } EAPI void evas_3d_texture_file_set(Evas_3D_Texture *texture, const char *file, const char *key) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); if (texture->engine_data == NULL) texture->engine_data = e->engine.func->texture_new(e->engine.data.output); e->engine.func->texture_file_set(e->engine.data.output, texture->engine_data, file, key); evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_DATA, NULL); } EAPI void evas_3d_texture_source_set(Evas_3D_Texture *texture, Evas_Object *source) { Evas_Object_Protected_Data *src; if (source == texture->source) return; _texture_fini(texture); if (source == NULL) return; if (evas_object_evas_get(source) != texture->base.evas) { ERR("Not matching canvas."); return; } src = eo_data_scope_get(source, EVAS_OBJ_CLASS); if (src->delete_me) { ERR("Source object is deleted."); return; } if (src->layer == NULL) { ERR("No evas surface associated with the source object."); return; } _texture_proxy_set(texture, source, src); evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_DATA, NULL); } EAPI void evas_3d_texture_source_visible_set(Evas_3D_Texture *texture, Eina_Bool visible) { Evas_Object_Protected_Data *src_obj; if (texture->source == NULL) return; src_obj = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS); if (src_obj->proxy->src_invisible == !visible) return; EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, src_obj->proxy, Evas_Object_Proxy_Data, proxy_write) proxy_write->src_invisible = !visible; EINA_COW_WRITE_END(evas_object_proxy_cow, src_obj->proxy, proxy_write); src_obj->changed_src_visible = EINA_TRUE; evas_object_smart_member_cache_invalidate(texture->source, EINA_FALSE, EINA_FALSE, EINA_TRUE); evas_object_change(texture->source, src_obj); } EAPI Eina_Bool evas_3d_texture_source_visible_get(const Evas_3D_Texture *texture) { Evas_Object_Protected_Data *src_obj; if (texture->source == NULL) return EINA_FALSE; src_obj = eo_data_scope_get(texture->source, EVAS_OBJ_CLASS); return !src_obj->proxy->src_invisible; } EAPI Evas_3D_Color_Format evas_3d_texture_color_format_get(const Evas_3D_Texture *texture) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); Evas_3D_Color_Format format; e->engine.func->texture_color_format_get(e->engine.data.output, texture->engine_data, &format); return format; } EAPI void evas_3d_texture_size_get(const Evas_3D_Texture *texture, int *w, int *h) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_size_get(e->engine.data.output, texture->engine_data, w, h); } EAPI void evas_3d_texture_wrap_set(Evas_3D_Texture *texture, Evas_3D_Wrap_Mode s, Evas_3D_Wrap_Mode t) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_wrap_set(e->engine.data.output, texture->engine_data, s, t); evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_WRAP, NULL); } EAPI void evas_3d_texture_wrap_get(const Evas_3D_Texture *texture, Evas_3D_Wrap_Mode *s, Evas_3D_Wrap_Mode *t) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_wrap_get(e->engine.data.output, texture->engine_data, s, t); } EAPI void evas_3d_texture_filter_set(Evas_3D_Texture *texture, Evas_3D_Texture_Filter min, Evas_3D_Texture_Filter mag) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_filter_set(e->engine.data.output, texture->engine_data, min, mag); evas_3d_object_change(&texture->base, EVAS_3D_STATE_TEXTURE_FILTER, NULL); } EAPI void evas_3d_texture_filter_get(const Evas_3D_Texture *texture, Evas_3D_Texture_Filter *min, Evas_3D_Texture_Filter *mag) { Evas_Public_Data *e = eo_data_scope_get(texture->base.evas, EVAS_CLASS); e->engine.func->texture_filter_get(e->engine.data.output, texture->engine_data, min, mag); }