efl/legacy/edje/src/lib
Carsten Haitzler c3d08acb8b file and collection cache - this should remove a lot of file io... :)
SVN revision: 14081
2005-04-03 11:43:00 +00:00
..
.cvsignore added .cvsignore files 2004-01-17 16:36:46 +00:00
Edje.h file and collection cache - this should remove a lot of file io... :) 2005-04-03 11:43:00 +00:00
Makefile.am fixie fixie long time. 2004-11-09 09:31:08 +00:00
edje_calc.c optimization. to check whether a string is empty (len == 0), we don't need to run strlen, checking whether the first char is the terminating NUL is enough 2005-03-31 17:39:31 +00:00
edje_callbacks.c use new extended event info 2004-12-14 03:24:32 +00:00
edje_container.c containers on hold for now... 2004-08-25 00:53:45 +00:00
edje_container.h 1. more container work 2004-08-24 01:48:19 +00:00
edje_data.c sanitize border scaling middle something logic. if the property needs to set to 'true' to be disabled, we better name it that way. this breaks eet compatibility, but since the previous commit is still young, i don't increment the version ids 2005-03-31 17:26:31 +00:00
edje_embryo.c force a recalc when set_state() has been called (Embryo) 2004-12-10 15:45:31 +00:00
edje_load.c file and collection cache - this should remove a lot of file io... :) 2005-04-03 11:43:00 +00:00
edje_main.c file and collection cache - this should remove a lot of file io... :) 2005-04-03 11:43:00 +00:00
edje_message_queue.c working on fixing job loss... 2005-01-14 04:50:29 +00:00
edje_misc.c fully supported message queues now. that was a chunk of work! 2004-07-02 10:17:25 +00:00
edje_private.h file and collection cache - this should remove a lot of file io... :) 2005-04-03 11:43:00 +00:00
edje_program.c fix page jumping! 2004-11-21 03:52:28 +00:00
edje_smart.c more comments 2004-07-14 09:59:29 +00:00
edje_text.c file and collection cache - this should remove a lot of file io... :) 2005-04-03 11:43:00 +00:00
edje_util.c tweak. if edje_fontset_append_set() is passed NULL, free the global variable and set it to NULL instead of not doing anything 2005-03-28 14:26:29 +00:00
edje_var.c always append new animators to _edje_anim_list so we can have more than one animator in an edje/in multiple edjes 2004-12-29 19:17:01 +00:00