forked from enlightenment/efl
399 lines
14 KiB
C
399 lines
14 KiB
C
#define ELM_GENGRID_ITEM_CLASS_VERSION ELM_GEN_ITEM_CLASS_VERSION
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#define ELM_GENGRID_ITEM_CLASS_HEADER ELM_GEN_ITEM_CLASS_HEADER
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/**
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* @see Elm_Gen_Item_Text_Get_Cb
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*/
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typedef Elm_Gen_Item_Text_Get_Cb Elm_Gengrid_Item_Text_Get_Cb;
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/**
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* @see Elm_Gen_Item_Content_Get_Cb
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*/
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typedef Elm_Gen_Item_Content_Get_Cb Elm_Gengrid_Item_Content_Get_Cb;
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/**
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* @see Elm_Gen_Item_State_Get_Cb
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*/
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typedef Elm_Gen_Item_State_Get_Cb Elm_Gengrid_Item_State_Get_Cb;
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/**
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* @see Elm_Gen_Item_Del_Cb
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*/
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typedef Elm_Gen_Item_Del_Cb Elm_Gengrid_Item_Del_Cb;
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/**
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* Add a new gengrid item class in a given gengrid widget.
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*
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* @return New allocated a gengrid item class.
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*
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* This adds gengrid item class for the gengrid widget. When adding an item,
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* gengrid_item_{append, prepend, insert} function needs item class of the item.
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* Given callback parameters are used at retrieving {text, content} of
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* added item. Set as NULL if it's not used.
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* If there's no available memory, return can be NULL.
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*
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* @see elm_gengrid_item_class_free()
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* @see elm_gengrid_item_append()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI Elm_Gengrid_Item_Class *elm_gengrid_item_class_new(void);
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/**
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* Remove an item class in a given gengrid widget.
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*
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* @param itc The itc to be removed.
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*
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* This removes item class from the gengrid widget.
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* Whenever it has no more references to it, item class is going to be freed.
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* Otherwise it just decreases its reference count.
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*
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* @see elm_gengrid_item_class_new()
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* @see elm_gengrid_item_class_ref()
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* @see elm_gengrid_item_class_unref()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_class_free(Elm_Gengrid_Item_Class *itc);
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/**
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* Increments object reference count for the item class.
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*
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* @param itc The given item class object to reference
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*
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* This API just increases its reference count for item class management.
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*
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* @see elm_gengrid_item_class_unref()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_class_ref(Elm_Gengrid_Item_Class *itc);
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/**
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* Decrements object reference count for the item class.
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*
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* @param itc The given item class object to reference
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*
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* This API just decreases its reference count for item class management.
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* Reference count can't be less than 0.
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*
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* @see elm_gengrid_item_class_ref()
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* @see elm_gengrid_item_class_free()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_class_unref(Elm_Gengrid_Item_Class *itc);
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/**
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* Set the text to be shown in a given gengrid item's tooltips.
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*
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* @param it The gengrid item
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* @param text The text to set in the content
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*
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* This call will setup the text to be used as tooltip to that item
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* (analogous to elm_object_tooltip_text_set(), but being item
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* tooltips with higher precedence than object tooltips). It can
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* have only one tooltip at a time, so any previous tooltip data
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* will get removed.
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*
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* In order to set a content or something else as a tooltip, look at
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* elm_gengrid_item_tooltip_content_cb_set().
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_tooltip_text_set(Elm_Object_Item *it, const char *text);
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/**
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* Set the content to be shown in a given gengrid item's tooltip
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*
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* @param it The gengrid item.
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* @param func The function returning the tooltip contents.
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* @param data What to provide to @a func as callback data/context.
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* @param del_cb Called when data is not needed anymore, either when
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* another callback replaces @p func, the tooltip is unset with
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* elm_gengrid_item_tooltip_unset() or the owner @p item
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* dies. This callback receives as its first parameter the
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* given @p data, being @p event_info the item handle.
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*
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* This call will setup the tooltip's contents to @p item
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* (analogous to elm_object_tooltip_content_cb_set(), but being
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* item tooltips with higher precedence than object tooltips). It
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* can have only one tooltip at a time, so any previous tooltip
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* content will get removed. @p func (with @p data) will be called
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* every time Elementary needs to show the tooltip and it should
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* return a valid Evas object, which will be fully managed by the
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* tooltip system, getting deleted when the tooltip is gone.
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*
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* In order to set just a text as a tooltip, look at
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* elm_gengrid_item_tooltip_text_set().
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_tooltip_content_cb_set(Elm_Object_Item *it, Elm_Tooltip_Item_Content_Cb func, const void *data, Evas_Smart_Cb del_cb);
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/**
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* Unset a tooltip from a given gengrid item
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*
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* @param it gengrid item to remove a previously set tooltip from.
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*
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* This call removes any tooltip set on @p item. The callback
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* provided as @c del_cb to
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* elm_gengrid_item_tooltip_content_cb_set() will be called to
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* notify it is not used anymore (and have resources cleaned, if
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* need be).
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*
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* @see elm_gengrid_item_tooltip_content_cb_set()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_tooltip_unset(Elm_Object_Item *it);
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/**
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* Set a different @b style for a given gengrid item's tooltip.
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*
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* @param it gengrid item with tooltip set
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* @param style the <b>theme style</b> to use on tooltips (e.g. @c
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* "default", @c "transparent", etc)
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*
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* Tooltips can have <b>alternate styles</b> to be displayed on,
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* which are defined by the theme set on Elementary. This function
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* works analogously as elm_object_tooltip_style_set(), but here
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* applied only to gengrid item objects. The default style for
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* tooltips is @c "default".
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*
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* @note before you set a style you should define a tooltip with
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* elm_gengrid_item_tooltip_content_cb_set() or
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* elm_gengrid_item_tooltip_text_set()
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*
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* @see elm_gengrid_item_tooltip_style_get()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_tooltip_style_set(Elm_Object_Item *it, const char *style);
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/**
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* Get the style set a given gengrid item's tooltip.
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*
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* @param it gengrid item with tooltip already set on.
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* @return style the theme style in use, which defaults to
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* "default". If the object does not have a tooltip set,
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* then @c NULL is returned.
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*
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* @see elm_gengrid_item_tooltip_style_set() for more details
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI const char *elm_gengrid_item_tooltip_style_get(const Elm_Object_Item *it);
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/**
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* @brief Disable size restrictions on an object's tooltip
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* @param it The tooltip's anchor object
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* @param disable If @c EINA_TRUE, size restrictions are disabled
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* @return @c EINA_FALSE on failure, @c EINA_TRUE on success
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*
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* This function allows a tooltip to expand beyond its parent window's canvas.
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* It will instead be limited only by the size of the display.
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*/
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EAPI Eina_Bool elm_gengrid_item_tooltip_window_mode_set(Elm_Object_Item *it, Eina_Bool disable);
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/**
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* @brief Get size restriction state of an object's tooltip
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* @param it The tooltip's anchor object
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* @return If @c EINA_TRUE, size restrictions are disabled
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*
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* This function returns whether a tooltip is allowed to expand beyond
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* its parent window's canvas.
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* It will instead be limited only by the size of the display.
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*/
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EAPI Eina_Bool elm_gengrid_item_tooltip_window_mode_get(const Elm_Object_Item *it);
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/**
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* Set the type of mouse pointer/cursor decoration to be shown,
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* when the mouse pointer is over the given gengrid widget item
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*
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* @param it gengrid item to customize cursor on
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* @param cursor the cursor type's name
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*
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* This function works analogously as elm_object_cursor_set(), but
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* here the cursor's changing area is restricted to the item's
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* area, and not the whole widget's. Note that that item cursors
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* have precedence over widget cursors, so that a mouse over @p
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* item will always show cursor @p type.
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*
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* If this function is called twice for an object, a previously set
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* cursor will be unset on the second call.
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*
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* @see elm_object_cursor_set()
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* @see elm_gengrid_item_cursor_get()
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* @see elm_gengrid_item_cursor_unset()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_cursor_set(Elm_Object_Item *it, const char *cursor);
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/**
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* Get the type of mouse pointer/cursor decoration set to be shown,
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* when the mouse pointer is over the given gengrid widget item
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*
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* @param it gengrid item with custom cursor set
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* @return the cursor type's name or @c NULL, if no custom cursors
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* were set to @p item (and on errors)
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*
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* @see elm_object_cursor_get()
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* @see elm_gengrid_item_cursor_set() for more details
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* @see elm_gengrid_item_cursor_unset()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI const char *elm_gengrid_item_cursor_get(const Elm_Object_Item *it);
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/**
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* Unset any custom mouse pointer/cursor decoration set to be
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* shown, when the mouse pointer is over the given gengrid widget
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* item, thus making it show the @b default cursor again.
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*
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* @param it a gengrid item
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*
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* Use this call to undo any custom settings on this item's cursor
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* decoration, bringing it back to defaults (no custom style set).
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*
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* @see elm_object_cursor_unset()
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* @see elm_gengrid_item_cursor_set() for more details
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_cursor_unset(Elm_Object_Item *it);
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/**
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* Set a different @b style for a given custom cursor set for a
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* gengrid item.
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*
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* @param it gengrid item with custom cursor set
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* @param style the <b>theme style</b> to use (e.g. @c "default",
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* @c "transparent", etc)
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*
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* This function only makes sense when one is using custom mouse
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* cursor decorations <b>defined in a theme file</b> , which can
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* have, given a cursor name/type, <b>alternate styles</b> on
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* it. It works analogously as elm_object_cursor_style_set(), but
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* here applied only to gengrid item objects.
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*
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* @warning Before you set a cursor style you should have defined a
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* custom cursor previously on the item, with
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* elm_gengrid_item_cursor_set()
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*
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* @see elm_gengrid_item_cursor_engine_only_set()
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* @see elm_gengrid_item_cursor_style_get()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_cursor_style_set(Elm_Object_Item *it, const char *style);
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/**
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* Get the current @b style set for a given gengrid item's custom
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* cursor
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*
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* @param it gengrid item with custom cursor set.
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* @return style the cursor style in use. If the object does not
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* have a cursor set, then @c NULL is returned.
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*
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* @see elm_gengrid_item_cursor_style_set() for more details
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI const char *elm_gengrid_item_cursor_style_get(const Elm_Object_Item *it);
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/**
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* Set if the (custom) cursor for a given gengrid item should be
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* searched in its theme, also, or should only rely on the
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* rendering engine.
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*
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* @param it item with custom (custom) cursor already set on
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* @param engine_only Use @c EINA_TRUE to have cursors looked for
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* only on those provided by the rendering engine, @c EINA_FALSE to
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* have them searched on the widget's theme, as well.
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*
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* @note This call is of use only if you've set a custom cursor
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* for gengrid items, with elm_gengrid_item_cursor_set().
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*
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* @note By default, cursors will only be looked for between those
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* provided by the rendering engine.
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_cursor_engine_only_set(Elm_Object_Item *it, Eina_Bool engine_only);
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/**
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* Get if the (custom) cursor for a given gengrid item is being
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* searched in its theme, also, or is only relying on the rendering
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* engine.
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*
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* @param it a gengrid item
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* @return @c EINA_TRUE, if cursors are being looked for only on
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* those provided by the rendering engine, @c EINA_FALSE if they
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* are being searched on the widget's theme, as well.
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*
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* @see elm_gengrid_item_cursor_engine_only_set(), for more details
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI Eina_Bool elm_gengrid_item_cursor_engine_only_get(const Elm_Object_Item *it);
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/**
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* Get a given gengrid item's position, relative to the whole
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* gengrid's grid area.
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*
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* @param it The Gengrid item.
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* @param x Pointer to variable to store the item's <b>row number</b>.
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* @param y Pointer to variable to store the item's <b>column number</b>.
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*
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* This returns the "logical" position of the item within the
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* gengrid. For example, @c (0, 1) would stand for first row,
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* second column.
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_pos_get(const Elm_Object_Item *it, unsigned int *x, unsigned int *y);
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/**
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* Set the gengrid item's select mode.
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*
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* @param it The gengrid item object
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* @param mode The select mode
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*
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* elm_gengrid_select_mode_set() changes item's select mode.
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* - ELM_OBJECT_SELECT_MODE_DEFAULT : The item will only call their selection func and
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* callback when first becoming selected. Any further clicks will
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* do nothing, unless you set always select mode.
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* - ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
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* every click will make the selected callbacks be called.
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* - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select the item
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* entirely and they will neither appear selected nor call selected
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* callback functions.
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* - ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY : This will apply no-finger-size rule
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* with ELM_OBJECT_SELECT_MODE_NONE. No-finger-size rule makes an item can be
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* smaller than lower limit. Clickable objects should be bigger than
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* human touch point device (your finger) for some touch or
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* small screen devices. So it is enabled, the item can be shrink than
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* predefined finger-size value. And the item will be updated.
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*
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* @see elm_gengrid_item_select_mode_get()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI void elm_gengrid_item_select_mode_set(Elm_Object_Item *it, Elm_Object_Select_Mode mode);
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/**
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* Get the gengrid item's select mode.
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*
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* @param it The gengrid item object
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* @return The select mode
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* (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
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*
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* @see elm_gengrid_item_select_mode_set()
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*
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* @ingroup Elm_Gengrid
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*/
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EAPI Elm_Object_Select_Mode elm_gengrid_item_select_mode_get(const Elm_Object_Item *it);
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