efl/src/lib/evas/canvas/efl_vg.eo

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import eina_types;
abstract Efl.VG (Eo.Base, Efl.Gfx, Efl.Gfx.Stack)
{
eo_prefix: efl_vg;
legacy_prefix: evas_vg_node;
methods {
@property name {
set {
[[Set an unique name from the parent point of view. $null means
no name.
@since 1.16
]]
}
get {
[[Get an unique name from the parent point of view.
$null means no name. When set a parent after the name what
defined, it might be forced back to $null if the parent
already has a node of that name.
@since 1.16
]]
}
values {
name: const(char) *;
}
}
@property transformation {
set {
[[Sets the transformation matrix to be used for this node object.
Note: Pass $null to cancel the applied transformation.
@since 1.14]]
}
get {
[[Gets the transformation matrix used for this node object.
@since 1.14]]
}
values {
m: const(Eina.Matrix3) *; [[transformation matrix.]]
}
}
@property origin {
set {
[[Sets the origin position of this node object.
This origin position affects to node transformation.
@since 1.14]]
}
get {
[[Gets the origin position of this node object.
@since 1.14]]
}
values {
x: double; [[$origin x position.]]
y: double; [[$origin y position.]]
}
}
@property mask {
set {
}
get {
}
values {
m: Efl.VG *;
}
}
/* quality {
set {
}
get {
}
values {
Evas_VG_Quality q;
}
} */
bounds_get @virtual_pure {
[[Give the bounding box in screen coordinate as being drawn.
It will start as the control box until it is refined once the shape
is computed.
@since 1.14]]
params {
@out r: Eina.Rectangle; [[bounding box to be returned.]]
}
}
interpolate {
return: bool;
params {
@in from: const(Efl.VG)*;
@in to: const(Efl.VG)*;
@in pos_map: double;
}
}
dup {
params {
@in from: const(Efl.VG)*;
}
}
}
implements {
Eo.Base.parent.set;
Eo.Base.constructor;
Eo.Base.destructor;
Efl.Gfx.visible.set;
Efl.Gfx.visible.get;
Efl.Gfx.color.set;
Efl.Gfx.color.get;
Efl.Gfx.color_part.set;
Efl.Gfx.color_part.get;
Efl.Gfx.size.get;
Efl.Gfx.position.set;
Efl.Gfx.position.get;
Efl.Gfx.Stack.below.get;
Efl.Gfx.Stack.above.get;
Efl.Gfx.Stack.stack_below;
Efl.Gfx.Stack.stack_above;
Efl.Gfx.Stack.raise;
Efl.Gfx.Stack.lower;
}
}