forked from enlightenment/efl
329 lines
8.7 KiB
C
329 lines
8.7 KiB
C
/* config.h. Generated from config.h.in by configure. */
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/* config.h.in. Generated from configure.in by autoheader. */
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/* Build Altivec Code */
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/* #undef BUILD_ALTIVEC */
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/* Build plain C code */
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#define BUILD_C 1
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/* 16bpp BGR 565 Converter Support */
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#define BUILD_CONVERT_16_BGR_565 1
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/* 16bpp RGB 444 Converter Support */
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#define BUILD_CONVERT_16_RGB_444 1
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/* 16bpp 565 (444 ipaq) Converter Support */
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#define BUILD_CONVERT_16_RGB_454645 1
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/* 16bpp RGB 555 Converter Support */
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#define BUILD_CONVERT_16_RGB_555 1
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/* 16bpp RGB 565 Converter Support */
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#define BUILD_CONVERT_16_RGB_565 1
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/* 16bpp RGB Rotation 0 Converter Support */
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#define BUILD_CONVERT_16_RGB_ROT0 1
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/* 16bpp RGB Rotation 180 Converter Support */
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#define BUILD_CONVERT_16_RGB_ROT180 1
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/* 16bpp RGB Rotation 270 Converter Support */
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#define BUILD_CONVERT_16_RGB_ROT270 1
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/* 16bpp RGB Rotation 90 Converter Support */
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#define BUILD_CONVERT_16_RGB_ROT90 1
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/* 24bpp BGR 888 Converter Support */
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#define BUILD_CONVERT_24_BGR_888 1
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/* 24bpp RGB 888 Converter Support */
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#define BUILD_CONVERT_24_RGB_888 1
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/* 32bpp BGRX 8888 Converter Support */
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#define BUILD_CONVERT_32_BGRX_8888 1
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/* 32bpp BGR 8888 Converter Support */
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#define BUILD_CONVERT_32_BGR_8888 1
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/* 32bpp RGBX 8888 Converter Support */
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#define BUILD_CONVERT_32_RGBX_8888 1
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/* 32bpp RGB 8888 Converter Support */
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#define BUILD_CONVERT_32_RGB_8888 1
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/* 32bpp RGB Rotation 0 Converter Support */
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#define BUILD_CONVERT_32_RGB_ROT0 1
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/* 32bpp RGB Rotation 180 Converter Support */
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#define BUILD_CONVERT_32_RGB_ROT180 1
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/* 32bpp RGB Rotation 270 Converter Support */
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#define BUILD_CONVERT_32_RGB_ROT270 1
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/* 32bpp RGB Rotation 90 Converter Support */
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#define BUILD_CONVERT_32_RGB_ROT90 1
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/* 8bpp RGB 111 Converter Support */
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#define BUILD_CONVERT_8_RGB_111 1
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/* 8bpp RGB 121 Converter Support */
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#define BUILD_CONVERT_8_RGB_121 1
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/* 8bpp RGB 221 Converter Support */
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#define BUILD_CONVERT_8_RGB_221 1
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/* 8bpp RGB 222 Converter Support */
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#define BUILD_CONVERT_8_RGB_222 1
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/* 8bpp RGB 232 Converter Support */
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#define BUILD_CONVERT_8_RGB_232 1
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/* 8bpp RGB 332 Converter Support */
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#define BUILD_CONVERT_8_RGB_332 1
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/* 8bpp RGB 666 Converter Support */
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#define BUILD_CONVERT_8_RGB_666 1
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/* YUV Converter Support */
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#define BUILD_CONVERT_YUV 1
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/* Buffer Rendering Backend */
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#define BUILD_ENGINE_BUFFER 1
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/* Generic Cairo Rendering Support */
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/* #undef BUILD_ENGINE_CAIRO_COMMON */
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/* Cairo X11 Rendering Backend */
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/* #undef BUILD_ENGINE_CAIRO_X11 */
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/* Direct3D Rendering Backend */
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#define BUILD_ENGINE_DIRECT3D 1
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/* DirectFB Rendering Backend */
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/* #undef BUILD_ENGINE_DIRECTFB */
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/* Linux FB Rendering Backend */
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/* #undef BUILD_ENGINE_FB */
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/* Glitz X11 Rendering Backend */
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/* #undef BUILD_ENGINE_GLITZ_X11 */
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/* Generic OpenGL Rendering Support */
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#define BUILD_ENGINE_GL_COMMON 1
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/* OpenGL Glew Rendering Backend */
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#define BUILD_ENGINE_GL_GLEW 1
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/* OpenGL X11 Rendering Backend */
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/* #undef BUILD_ENGINE_GL_X11 */
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/* SDL Rendering Backend */
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#define BUILD_ENGINE_SDL 1
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/* 16bit Software DirectDraw Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_16_DDRAW */
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/* Software 16bit X11 Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_16_X11 */
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/* Software DirectDraw Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_DDRAW */
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/* Qtopia Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_QTOPIA */
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/* Software X11 Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_X11 */
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/* Software XCB Rendering Backend */
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/* #undef BUILD_ENGINE_SOFTWARE_XCB */
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/* XRender X11 Rendering Backend */
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/* #undef BUILD_ENGINE_XRENDER_X11 */
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/* Xrender XCB Rendering Backend */
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/* #undef BUILD_ENGINE_XRENDER_XCB */
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/* EET Font Loader Support */
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#define BUILD_FONT_LOADER_EET 1
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/* EDB Image Loader Support */
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/* #undef BUILD_LOADER_EDB */
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/* EET Image Loader Support */
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#define BUILD_LOADER_EET 1
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/* GIF Image Loader Support */
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#define BUILD_LOADER_GIF 1
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/* JPEG Image Loader Support */
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#define BUILD_LOADER_JPEG 1
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/* TIFF Image Loader Support */
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#define BUILD_LOADER_TIFF 1
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/* Build MMX Code */
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/* #define BUILD_MMX 1 */
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/* No Dither Mask Support */
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/* #undef BUILD_NO_DITHER_MASK */
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/* Build Threaded Rendering */
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/* #undef BUILD_PTHREAD */
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/* Sampling Scaler Support */
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#define BUILD_SCALE_SAMPLE 1
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/* Smooth Scaler Support */
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#define BUILD_SCALE_SMOOTH 1
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/* Small Dither Mask Support */
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/* #undef BUILD_SMALL_DITHER_MASK */
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/* Build SSE Code */
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/* #define BUILD_SSE 1 */
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/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
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systems. This function is required for `alloca.c' support on those systems.
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*/
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/* #undef CRAY_STACKSEG_END */
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/* Define to 1 if using `alloca.c'. */
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/* #undef C_ALLOCA */
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/* Define to mention that evas is built */
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#define EFL_EVAS_BUILD 1
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/* Define to 1 if you have `alloca', as a function or macro. */
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#define HAVE_ALLOCA 1
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/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
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*/
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/* #undef HAVE_ALLOCA_H */
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/* Have altivec.h header file */
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/* #undef HAVE_ALTIVEC_H */
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/* Define to 1 if you have the <d3d9.h> header file. */
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#define HAVE_D3D9_H 1
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/* Define to 1 if you have the <d3dx9.h> header file. */
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/* #undef HAVE_D3DX9_H */
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/* Define to 1 if you have the `dladdr' function. */
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#define HAVE_DLADDR 1
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/* Define to 1 if you have the <dlfcn.h> header file. */
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#define HAVE_DLFCN_H 1
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/* Define to 1 if you have the `dlopen' function. */
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/* #undef HAVE_DLOPEN */
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/* Set to 1 if evil package is installed */
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#define HAVE_EVIL 1
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/* Define to 1 if you have the `fnmatch' function. */
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/* #undef HAVE_FNMATCH */
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/* have fontconfig searching capabilities */
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#define HAVE_FONTCONFIG 1
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/* Define to 1 if you have the <GL/glew.h> header file. */
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#define HAVE_GL_GLEW_H 1
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/* Define to 1 if you have the <GL/glu.h> header file. */
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#define HAVE_GL_GLU_H 1
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/* Define to 1 if you have the <GL/gl.h> header file. */
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#define HAVE_GL_GL_H 1
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/* Define to 1 if you have the <inttypes.h> header file. */
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#define HAVE_INTTYPES_H 1
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/* Define to 1 if you have the <memory.h> header file. */
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#define HAVE_MEMORY_H 1
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/* Define to 1 if you have the <pthread.h> header file. */
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/* #undef HAVE_PTHREAD_H */
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/* Define to 1 if you have the <sched.h> header file. */
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/* #undef HAVE_SCHED_H */
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/* Define to 1 if you have the <stdint.h> header file. */
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/* #define HAVE_STDINT_H 1 */
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/* Define to 1 if you have the <stdlib.h> header file. */
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#define HAVE_STDLIB_H 1
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/* Define to 1 if you have the <strings.h> header file. */
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#define HAVE_STRINGS_H 1
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/* Define to 1 if you have the <string.h> header file. */
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#define HAVE_STRING_H 1
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/* Define to 1 if you have the <sys/stat.h> header file. */
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#define HAVE_SYS_STAT_H 1
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/* Define to 1 if you have the <sys/types.h> header file. */
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#define HAVE_SYS_TYPES_H 1
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/* Define to 1 if you have the <unistd.h> header file. */
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/* #define HAVE_UNISTD_H 1 */
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/* Valgrind support */
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/* #undef HAVE_VALGRIND */
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/* Define to 1 if you have the <X11/extensions/Xrender.h> header file. */
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/* #undef HAVE_X11_EXTENSIONS_XRENDER_H */
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/* Define to 1 if you have the <X11/X.h> header file. */
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/* #undef HAVE_X11_X_H */
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/* Name of package */
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#define PACKAGE "evas"
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/* Define to the address where bug reports for this package should be sent. */
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#define PACKAGE_BUGREPORT "enlightenment-devel@lists.sourceforge.net"
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/* Define to the full name of this package. */
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#define PACKAGE_NAME "evas"
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/* Define to the full name and version of this package. */
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#define PACKAGE_STRING "evas 1.0.0"
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/* Define to the one symbol short name of this package. */
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#define PACKAGE_TARNAME "evas"
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/* Define to the version of this package. */
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#define PACKAGE_VERSION "1.0.0"
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/* If using the C implementation of alloca, define if you know the
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direction of stack growth for your system; otherwise it will be
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automatically deduced at runtime.
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STACK_DIRECTION > 0 => grows toward higher addresses
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STACK_DIRECTION < 0 => grows toward lower addresses
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STACK_DIRECTION = 0 => direction of growth unknown */
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/* #undef STACK_DIRECTION */
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/* Define to 1 if you have the ANSI C header files. */
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#define STDC_HEADERS 1
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/* Version number of package */
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#define VERSION "1.0.0"
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/* Define to 1 if your processor stores words with the most significant byte
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first (like Motorola and SPARC, unlike Intel and VAX). */
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/* #undef WORDS_BIGENDIAN */
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/* Define to 1 if the X Window System is missing or not being used. */
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#define X_DISPLAY_MISSING 1
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/* Define to empty if `const' does not conform to ANSI C. */
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/* #undef const */
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#define VMAJ 1
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#define VMIN 0
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#define VMIC 0
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#define VREV 0
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