Dammit. The random cloak code was slightly off. I screwed it up by removing
an anim without decrementing a number. Fixed. SVN revision: 1454
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@ -259,6 +259,7 @@ cloak_draw (void *data)
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default:
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{
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blank_buf ();
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Epplet_timer (cloak_draw, NULL, opt.draw_interval, "DRAW_TIMER");
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break;
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}
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}
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