Sound: Mostly cosmetic changes

This commit is contained in:
Kim Woelders 2020-12-30 20:34:11 +01:00
parent 3c75173573
commit b69ced9eba
1 changed files with 26 additions and 30 deletions

View File

@ -1,6 +1,6 @@
/*
* Copyright (C) 2000-2007 Carsten Haitzler, Geoff Harrison and various contributors
* Copyright (C) 2004-2020 Kim Woelders
* Copyright (C) 2004-2021 Kim Woelders
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
@ -175,7 +175,7 @@ _SclassSampleDestroy(void *data, void *user_data __UNUSED__)
}
static SoundClass *
SclassCreate(const char *name, const char *file)
_SclassCreate(const char *name, const char *file)
{
SoundClass *sclass;
@ -193,7 +193,7 @@ SclassCreate(const char *name, const char *file)
}
static void
SclassDestroy(SoundClass * sclass)
_SclassDestroy(SoundClass * sclass)
{
if (!sclass)
return;
@ -206,12 +206,6 @@ SclassDestroy(SoundClass * sclass)
Efree(sclass);
}
static void
_SclassDestroy(void *data, void *user_data __UNUSED__)
{
SclassDestroy((SoundClass *) data);
}
#if USE_SOUND_PLAYER
static void
_SclassPlayAplay(SoundClass * sclass)
@ -227,7 +221,7 @@ _SclassPlayAplay(SoundClass * sclass)
#endif
static void
SclassApply(SoundClass * sclass)
_SclassApply(SoundClass * sclass)
{
if (!sclass || !Conf_sound.enable)
return;
@ -253,7 +247,7 @@ SclassApply(SoundClass * sclass)
"Enlightenment will continue to operate, but you\n"
"may wish to check your configuration settings.\n"),
sclass->file);
SclassDestroy(sclass);
_SclassDestroy(sclass);
return;
}
}
@ -269,7 +263,7 @@ _SclassMatchName(const void *data, const void *match)
}
static SoundClass *
SclassFind(const char *name)
_SclassFind(const char *name)
{
return LIST_FIND(SoundClass, &sound_list, _SclassMatchName, name);
}
@ -285,12 +279,12 @@ _SoundPlayByName(const char *name)
if (!name || !*name)
return;
sclass = SclassFind(name);
sclass = _SclassFind(name);
if (EDebug(EDBUG_TYPE_SOUND))
Eprintf("%s: %s file=%s\n", "SclassApply", name, SC_NAME(sclass));
SclassApply(sclass);
_SclassApply(sclass);
}
#define _SoundMasked(i) \
@ -312,18 +306,18 @@ SoundPlay(int sound)
}
static int
SoundFree(const char *name)
_SoundFree(const char *name)
{
SoundClass *sclass;
sclass = SclassFind(name);
SclassDestroy(sclass);
sclass = _SclassFind(name);
_SclassDestroy(sclass);
return !!sclass;
}
static void
SoundInit(void)
_SoundInit(void)
{
if (!Conf_sound.enable)
return;
@ -364,7 +358,7 @@ SoundInit(void)
}
static void
SoundExit(void)
_SoundExit(void)
{
SoundClass *sc;
@ -386,9 +380,9 @@ _SoundConfigure(int enable)
Conf_sound.enable = enable;
if (Conf_sound.enable)
SoundInit();
_SoundInit();
else
SoundExit();
_SoundExit();
}
/*
@ -418,7 +412,7 @@ _SoundConfigParse(FILE * fs)
Eprintf("*** Ignoring line: %s\n", s);
continue;
}
SclassCreate(s1, s2);
_SclassCreate(s1, s2);
}
#if 0 /* Errors here are just ignored */
if (err)
@ -450,7 +444,9 @@ _SoundConfigUnload(void)
SoundClass *sc, *tmp;
LIST_FOR_EACH_SAFE(SoundClass, &sound_list, sc, tmp)
_SclassDestroy(sc, NULL);
{
_SclassDestroy(sc);
}
Mode_sound.cfg_loaded = 0;
}
@ -476,7 +472,7 @@ _SoundThemeChange(void *item __UNUSED__, const char *theme)
*/
static void
SoundSighan(int sig, void *prm __UNUSED__)
_SoundSighan(int sig, void *prm __UNUSED__)
{
switch (sig)
{
@ -484,17 +480,17 @@ SoundSighan(int sig, void *prm __UNUSED__)
memset(&Mode_sound, 0, sizeof(Mode_sound));
break;
case ESIGNAL_CONFIGURE:
SoundInit();
_SoundInit();
break;
case ESIGNAL_START:
if (!Conf_sound.enable)
break;
SoundPlay(SOUND_STARTUP);
SoundFree("SOUND_STARTUP");
_SoundFree("SOUND_STARTUP");
break;
case ESIGNAL_EXIT:
/* if (Mode.wm.master) */
SoundExit();
_SoundExit();
break;
}
}
@ -563,7 +559,7 @@ SoundIpc(const char *params)
if (!strncmp(cmd, "del", 3))
{
SoundFree(prm);
_SoundFree(prm);
}
else if (!strncmp(cmd, "list", 2))
{
@ -571,7 +567,7 @@ SoundIpc(const char *params)
}
else if (!strncmp(cmd, "new", 3))
{
SclassCreate(prm, p);
_SclassCreate(prm, p);
}
else if (!strncmp(cmd, "off", 2))
{
@ -618,7 +614,7 @@ extern const EModule ModSound;
const EModule ModSound = {
"sound", "audio",
SoundSighan,
_SoundSighan,
{N_IPC_FUNCS, SoundIpcArray},
{N_CFG_ITEMS, SoundCfgItems}
};