enum node_type; /* different kinds of things that can appear in the value field of a hash node. Actually, this may be useless now. */ union hashval { int ival; char *cpval; DEFINITION *defn; }; struct hashnode { struct hashnode *next; /* double links for easy deletion */ struct hashnode *prev; struct hashnode **bucket_hdr; /* also, a back pointer to this node's hash * chain is kept, in case the node is the head * of the chain and gets deleted. */ enum node_type type; /* type of special token */ int length; /* length of token, for quick comparison */ char *name; /* the actual name */ union hashval value; /* pointer to expansion, or whatever */ }; typedef struct hashnode HASHNODE; /* Some definitions for the hash table. The hash function MUST be computed as shown in hashf () below. That is because the rescan loop computes the hash value `on the fly' for most tokens, in order to avoid the overhead of a lot of procedure calls to the hashf () function. Hashf () only exists for the sake of politeness, for use when speed isn't so important. */ #define HASHSIZE 1403 #define HASHSTEP(old, c) ((old << 2) + c) #define MAKE_POS(v) (v & 0x7fffffff) /* make number positive */ extern int hashf(const char *name, int len, int hashsize); extern HASHNODE *cpp_lookup(const char *name, int len, int hash); extern void delete_macro(HASHNODE * hp); extern HASHNODE *install(const char *name, int len, enum node_type type, int ivalue, char *value, int hash); extern void cpp_hash_cleanup(cpp_reader * pfile);