Fix Valgrind issue where memory was not freed
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@ -356,6 +356,7 @@ _objs_nodes_free(Eina_List *parents)
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EINA_LIST_FREE(parents, info_node)
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{
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if (info_node->info) free(info_node->info->kl_name);
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free(info_node->info);
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_objs_nodes_free(info_node->children);
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free(info_node);
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