efl/legacy/elementary/src/bin/config.c

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#include <Elementary.h>
#ifndef ELM_LIB_QUICKLAUNCH
static int quiet = 0;
static int interactive = 1;
static const char *theme_set = NULL;
static const char *finger_size_set = NULL;
static const char *scale_set = NULL;
static void
my_win_del(void *data, Evas_Object *obj, void *event_info)
{
/* called when my_win_main is requested to be deleted */
elm_exit(); /* exit the program's main loop that runs in elm_run() */
}
static void
status_win(void)
{
Evas_Object *win, *bg, *bx0;
win = elm_win_add(NULL, "main", ELM_WIN_BASIC);
elm_win_title_set(win, "Elementary Config");
evas_object_smart_callback_add(win, "delete,request", my_win_del, NULL);
bg = elm_bg_add(win);
evas_object_size_hint_weight_set(bg, 0.0, 0.0);
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
bx0 = elm_box_add(win);
evas_object_size_hint_weight_set(bx0, 0.0, 0.0);
elm_win_resize_object_add(win, bx0);
evas_object_show(bx0);
if (!interactive)
{
Evas_Object *lb, *fr;
fr = elm_frame_add(win);
elm_frame_label_set(fr, "Information");
elm_box_pack_end(bx0, fr);
evas_object_show(fr);
lb = elm_label_add(win);
elm_label_label_set(lb,
"Applying configuration change"
);
elm_frame_content_set(fr, lb);
evas_object_show(lb);
}
else
{
Evas_Object *lb, *fr;
fr = elm_frame_add(win);
elm_frame_label_set(fr, "Fill me in");
elm_box_pack_end(bx0, fr);
evas_object_show(fr);
lb = elm_label_add(win);
elm_label_label_set(lb,
"Not done yet"
);
elm_frame_content_set(fr, lb);
evas_object_show(lb);
}
evas_object_show(win);
}
static int
_exit_timer(void *data)
{
elm_exit();
}
/* this is your elementary main function - it MUSt be called IMMEDIATELY
* after elm_init() and MUSt be passed argc and argv, and MUST be called
* elm_main and not be static - must be a visible symbol with EAPI infront */
EAPI int
elm_main(int argc, char **argv)
{
int i;
for (i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "-h"))
{
printf("Usage:\n"
" -h This help\n"
" -q Quiet mode (dont show window)\n"
" -t THEME Set theme to THEME (ELM_THEME spec)\n"
" -f SIZE Set finger size to SIZE pixels\n"
" -s SCALE Set scale factor to SCALE\n"
);
}
else if (!strcmp(argv[i], "-q"))
{
quiet = 1;
interactive = 0;
}
else if ((!strcmp(argv[i], "-t")) && (i < argc - 1))
{
i++;
theme_set = argv[i];
interactive = 0;
}
else if ((!strcmp(argv[i], "-f")) && (i < argc - 1))
{
i++;
finger_size_set = argv[i];
interactive = 0;
}
else if ((!strcmp(argv[i], "-s")) && (i < argc - 1))
{
i++;
scale_set = argv[i];
interactive = 0;
}
}
/* put ere any init specific to this app like parsing args etc. */
if (!quiet)
{
status_win(); /* create main window */
ecore_timer_add(2.0, _exit_timer, NULL);
}
if (!interactive)
{
if (theme_set)
{
elm_theme_all_set(theme_set);
}
if (finger_size_set)
{
elm_finger_size_all_set(atoi(finger_size_set));
}
if (scale_set)
{
elm_scale_all_set(atof(scale_set));
}
if (quiet)
{
elm_exit();
}
}
elm_run(); /* and run the program now and handle all events etc. */
/* if the mainloop that elm_run() runs exist - we exit the app */
elm_shutdown(); /* clean up and shut down */
/* exit code */
return 0;
}
#endif
/* all emeentary apps should use this. but it right after elm_main() */
ELM_MAIN()