efl/legacy/evas/debian/control

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Source: libevas
2002-11-07 23:46:04 -08:00
Section: libs
Priority: optional
2006-04-04 12:53:41 -07:00
Maintainer: Falko Schmidt <kaethorn@stud.uni-stuttgart.de>
Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), libeet0-dev, libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, libxrender-dev | xlibs-dev, zlib1g-dev | libz-dev, libjpeg62-dev, autotools-dev
Standards-Version: 3.6.2.2
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Package: libevas0-dev
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Section: devel
Architecture: any
Depends: libevas0 (= ${Source-Version})
Provides: libevas-dev
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Description: enlightenment advanced canvas library development files
This package provides headers and static libraries required to develop against
evas.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0
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Section: libs
Architecture: any
Depends: ${shlibs:Depends}
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Suggests: libevas0-engines
Provides: libevas
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Description: enlightenment advanced canvas library
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0-engine-fb
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
Description: Evas module providingg the framebuffer render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas engine module for framebuffer rendering.
Package: libevas0-engine-software-x11
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
Description: Evas module providing the software X11 render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas engine module for software X11 rendering.
Package: libevas0-engine-software-generic
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the generic software render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas engine module for generic software
rendering.
Package: libevas0-engine-buffer
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
Description: Evas module providing the buffer render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas engine module for buffer rendering.
Package: libevas0-engine-xrender
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
Description: Evas module providing the Xrender engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas engine module for Xrender.
Package: libevas0-loader-eet
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the Eet loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas loader module for Eet.
Package: libevas0-loader-png
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the PNG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas loader module for PNG.
Package: libevas0-loader-jpeg
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the JPEG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas loader module for JPEG.
Package: libevas0-saver-eet
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the Eet saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas saver module for Eet.
Package: libevas0-saver-png
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the PNG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas saver module for PNG.
Package: libevas0-saver-jpeg
Section: libs
Architecture: any
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Depends: ${shlibs:Depends}, libevas0
Description: Evas module providing the JPEG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
This package contains the Evas saver module for JPEG.
Package: evas0-debug
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Section: graphics
Architecture: any
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Depends: ${shlibs:Depends}, libevas0-engine-software-x11, libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-xrender, libevas0-loader-png, libevas0-loader-jpeg
Provides: evas-bin, evas0-bin, evas-debug
Conflicts: evas0-bin
Description: Programs for libevas
This package provides test programs packaged with evas.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0-all
Section: graphics
Architecture: any
Depends: libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-xrender, libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png, libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png
Description: virtual package providing all available Evas modules
This is a virtual package providing all available Evas modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0-engines-all
Section: graphics
Architecture: any
Depends: libevas0-engine-buffer, libevas0-engine-fb, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-xrender
Description: virtual package providing all available Evas engines
This is a virtual package providing all available Evas engine modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0-loaders-all
Section: graphics
Architecture: any
Depends: libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png
Description: virtual package providing all available Evas loaders
This is a virtual package providing all available Evas loader modules.
.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.
Package: libevas0-savers-all
Section: graphics
Architecture: any
Depends: libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png
Description: virtual package providing all available Evas savers
This is a virtual package providing all available Evas saver modules.
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.
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
This new version of evas is much more cleaner, compact and portable; and has
Ipaq support. The Ipaq version of the library is just 191Kb in size!
.
Due to its simple API, evas can be developed with rapidly, and cleanly.
Install evas if you want to develop applications against the only
hardware-accelerated canvas library, or if you want to try out the
applications under development.