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#ifndef __ESCAPE_H__
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#define __ESCAPE_H__
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#ifndef EAPI
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#define EAPI
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#endif /* EAPI */
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#define __UNUSED__ __attribute__((unused))
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#include <unistd.h>
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#ifdef CLOCK_REALTIME
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#undef CLOCK_REALTIME
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#endif
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#ifdef CLOCK_PROF
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#undef CLOCK_PROF
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#endif
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#ifdef CLOCK_PROCESS_CPUTIME_ID
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#undef CLOCK_PROCESS_CPUTIME_ID
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#endif
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/**
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* @page escape_main Escape
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* @date 2011
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*
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* @section intro_sec Introduction
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*
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* The Escape library is a library that acts implements some of the missing
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* function from the PS3 GameOS system that are needed for the proper
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* functioning of the EFL.
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*
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* @section escape_sec Escape API Documentation
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*
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* Take a look at the documentation of @ref mmap/munmap.
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*
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*/
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#include "escape_libgen.h"
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#include "escape_unistd.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Nothing to see here */
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#ifdef __cplusplus
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}
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#endif
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#endif /* __ESCAPE_H__ */
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