2019-12-10 00:39:59 -08:00
# ifndef _EFL_CANVAS_TEXTBLOCK_INTERNAL_H
# define _EFL_CANVAS_TEXTBLOCK_INTERNAL_H
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
# include <Evas.h>
# define _REPLACEMENT_CHAR_UTF8 "\xEF\xBF\xBC"
# define _PARAGRAPH_SEPARATOR_UTF8 "\xE2\x80\xA9"
# define _NEWLINE_UTF8 "\n"
# define _TAB_UTF8 "\t"
/* private struct for textblock object internal data */
/**
* @ internal
2019-12-10 00:39:59 -08:00
* @ typedef Efl_Canvas_Textblock_Data
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
* The actual textblock object .
*/
2019-12-10 00:39:59 -08:00
typedef struct _Evas_Object_Textblock Efl_Canvas_Textblock_Data ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
/**
* @ internal
* @ typedef Evas_Object_Style_Tag
* The structure used for finding style tags .
*/
typedef struct _Evas_Object_Style_Tag Evas_Object_Style_Tag ;
/**
* @ internal
* @ typedef Evas_Object_Style_Tag
* The structure used for finding style tags .
*/
typedef struct _Evas_Object_Style_Tag_Base Evas_Object_Style_Tag_Base ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Node_Text
* A text node .
*/
typedef struct _Evas_Object_Textblock_Node_Text Evas_Object_Textblock_Node_Text ;
/*
* Defined in Evas . h
typedef struct _Evas_Object_Textblock_Node_Format Evas_Object_Textblock_Node_Format ;
*/
typedef struct _Evas_Textblock_Node_Format Evas_Textblock_Node_Format ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Paragraph
* A layouting paragraph .
*/
typedef struct _Evas_Object_Textblock_Paragraph Evas_Object_Textblock_Paragraph ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Line
* A layouting line .
*/
typedef struct _Evas_Object_Textblock_Line Evas_Object_Textblock_Line ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Item
* A layouting item .
*/
typedef struct _Evas_Object_Textblock_Item Evas_Object_Textblock_Item ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Item
* A layouting text item .
*/
typedef struct _Evas_Object_Textblock_Text_Item Evas_Object_Textblock_Text_Item ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Format_Item
* A layouting format item .
*/
typedef struct _Evas_Object_Textblock_Format_Item Evas_Object_Textblock_Format_Item ;
/**
* @ internal
* @ typedef Evas_Object_Textblock_Format
* A textblock format .
*/
typedef struct _Evas_Object_Textblock_Format Evas_Object_Textblock_Format ;
/**
* @ internal
* @ typedef Evas_Textblock_Selection_Iterator
* A textblock selection iterator .
*/
typedef struct _Evas_Textblock_Selection_Iterator Evas_Textblock_Selection_Iterator ;
/**
* @ internal
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
* @ typedef Efl_Text_Attribute_Handle_Iterator
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
* A textblock annotation iterator .
*/
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
typedef struct _Efl_Text_Attribute_Handle_Iterator Efl_Text_Attribute_Handle_Iterator ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
/**
* @ internal
2019-12-10 00:39:59 -08:00
* @ typedef Efl_Canvas_Textblock_Filter
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
* A structure holding gfx filter information for a text item
*/
2019-12-10 00:39:59 -08:00
typedef struct _Efl_Canvas_Textblock_Filter Efl_Canvas_Textblock_Filter ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
/**
* @ internal
2019-12-10 00:39:59 -08:00
* @ typedef Efl_Canvas_Textblock_Filter_Post_Render
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
* Post - render data for async rendering of gfx filters
*/
2019-12-10 00:39:59 -08:00
typedef struct _Efl_Canvas_Textblock_Filter_Post_Render Efl_Canvas_Textblock_Filter_Post_Render ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
/**
* @ internal
2019-12-10 00:39:59 -08:00
* @ typedef Efl_Canvas_Textblock_Filter_Program
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
* Filter name - code database
*/
2019-12-10 00:39:59 -08:00
typedef struct _Efl_Canvas_Textblock_Filter_Program Efl_Canvas_Textblock_Filter_Program ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
/**
* @ internal
* @ typedef Text_Item_Filter
* Text item filter properties ( run context , output buffer , . . . )
*/
typedef struct _Text_Item_Filter Text_Item_Filter ;
struct _Evas_Object_Style_Tag_Base
{
const char * tag ; /**< Format Identifier: b=Bold, i=Italic etc. */
const char * replace ; /**< Replacement string. "font_weight=Bold", "font_style=Italic" etc. */
size_t tag_len ; /**< Strlen of tag. */
} ;
struct _Evas_Object_Style_Tag
{
EINA_INLIST ;
Evas_Object_Style_Tag_Base tag ; /**< Base style object for holding style information. */
} ;
struct _Evas_Object_Textblock_Node_Text
{
EINA_INLIST ;
Eina_UStrbuf * unicode ; /**< Actual paragraph text. */
char * utf8 ; /**< Text in utf8 format. */
Evas_Object_Textblock_Node_Format * format_node ; /**< Points to the last format node before the paragraph, or if there is none, to the first format node within the paragraph.*/
Evas_Object_Textblock_Paragraph * par ; /**< Points to the paragraph node of which this node is a part. */
Eina_Bool dirty : 1 ; /**< EINA_TRUE if already handled/format changed, else EINA_FALSE. */
Eina_Bool is_new : 1 ; /**< EINA_TRUE if its a new paragraph, else EINA_FALSE. */
} ;
struct _Evas_Textblock_Node_Format
{
EINA_INLIST ;
const char * format ; /**< Cached, parsed and translated version of orig_format. */
const char * orig_format ; /**< Original format information. */
Evas_Object_Textblock_Node_Text * text_node ; /**< The text node it's pointing to. */
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
Efl_Text_Attribute_Handle * annotation ; /**< Pointer to this node's annotation handle (if exists). */
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
size_t offset ; /**< Offset from the last format node of the same text. */
struct {
unsigned char l , r , t , b ;
} pad ; /**< Amount of padding required. */
unsigned char anchor : 2 ; /**< ANCHOR_NONE, ANCHOR_A or ANCHOR_ITEM. */
Eina_Bool opener : 1 ; /**< EINA_TRUE if opener, else EINA_FALSE. */
Eina_Bool own_closer : 1 ; /**< EINA_TRUE if own_closer, else EINA_FALSE. */
Eina_Bool visible : 1 ; /**< EINA_TRUE if format is visible format, else EINA_FALSE. */
Eina_Bool format_change : 1 ; /**< EINA_TRUE if the format of the textblock has changed, else EINA_FALSE. */
Eina_Bool is_new : 1 ; /**< EINA_TRUE if its a new format node, else EINA_FALSE */
} ;
struct _Efl_Text_Cursor_Handle
{
Evas_Object * obj ;
Eina_List * cur_objs ;
size_t pos ;
Evas_Object_Textblock_Node_Text * node ;
unsigned int ref_count ;
Eina_Bool changed : 1 ;
} ;
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
struct _Efl_Text_Attribute_Handle
{
EINA_INLIST ;
Evas_Object * obj ;
Evas_Object_Textblock_Node_Format * start_node , * end_node ;
Eina_Bool is_item : 1 ; /**< indicates it is an item/object placeholder */
} ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
void evas_textblock_cursor_line_jump_by ( Efl_Text_Cursor_Handle * cur , int by ) ;
int _cursor_text_append ( Efl_Text_Cursor_Handle * cur , const char * text ) ;
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
void evas_textblock_async_block ( Evas_Object * eo_object ) ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
// Used in Efl.Text.Cursor, where multible objects can have same handle.
Efl_Text_Cursor_Handle *
evas_textblock_cursor_ref ( Efl_Text_Cursor_Handle * cursor , Eo * cursor_obj ) ;
// Used in Efl.Text.Cursor, where multible objects can have same handle.
void
evas_textblock_cursor_unref ( Efl_Text_Cursor_Handle * cursor , Eo * cursor_obj ) ;
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
void _evas_textblock_cursor_init ( Efl_Text_Cursor_Handle * cur , const Evas_Object * tb ) ;
/*Annoation Functions*/
/**
* @ internal
* Returns the value of the current data of list node ,
* and goes to the next list node .
*
* @ param it the iterator .
* @ param data the data of the current list node .
* @ return EINA_FALSE if unsuccessful . Otherwise , returns EINA_TRUE .
*/
Eina_Bool
_evas_textblock_annotation_iterator_next ( Efl_Text_Attribute_Handle_Iterator * it , void * * data ) ;
/**
* @ internal
* Frees the annotation iterator .
* @ param it the iterator to free
* @ return EINA_FALSE if unsuccessful . Otherwise , returns EINA_TRUE .
*/
void
_evas_textblock_annotation_iterator_free ( Efl_Text_Attribute_Handle_Iterator * it ) ;
/**
* @ internal
* Creates newly allocated iterator associated to a list .
* @ param list The list .
* @ return If the memory cannot be allocated , NULL is returned .
* Otherwise , a valid iterator is returned .
*/
Eina_Iterator *
_evas_textblock_annotation_iterator_new ( Eina_List * list ) ;
void
_textblock_cursor_pos_at_fnode_set ( Efl_Text_Cursor_Handle * cur ,
Evas_Object_Textblock_Node_Format * fnode ) ;
Eina_Bool
_evas_textblock_annotations_set ( Evas_Object * eo_obj ,
Efl_Text_Attribute_Handle * an ,
Efl_Text_Cursor_Handle * start , Efl_Text_Cursor_Handle * end ,
const char * format , Eina_Bool is_item ) ;
void
2019-12-10 00:39:59 -08:00
_evas_textblock_annotation_remove ( Evas_Object * eo_obj , Efl_Canvas_Textblock_Data * o ,
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
Efl_Text_Attribute_Handle * an , Eina_Bool remove_nodes , Eina_Bool invalidate ) ;
void
_evas_textblock_annotations_clear ( const Evas_Object * eo_obj ) ;
Efl_Text_Attribute_Handle *
_evas_textblock_annotations_insert ( Eo * eo_obj ,
Efl_Text_Cursor_Handle * start , Efl_Text_Cursor_Handle * end ,
const char * format , Eina_Bool is_item ) ;
Eina_Inlist *
_evas_textblock_annotations_get ( Evas_Object * o ) ;
void
_evas_textblock_annotations_node_format_remove ( Evas_Object * o , Evas_Object_Textblock_Node_Format * n , int visual_adjustment ) ;
void
_evas_textblock_relayout_if_needed ( Evas_Object * o ) ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
# ifdef EAPI
# undef EAPI
# endif
# ifdef _WIN32
# ifdef EFL_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif
# else
# define EAPI __declspec(dllimport)
# endif
# else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
# endif
/**
* Internally sets given text_object into cursor object .
*
* @ param canvas_text_obj the cursor object .
* @ param canvas_text_obj the canvas text object , where cursor methods will take effect .
* @ param text_obj the text_object that user can get using cursor text_object property .
*/
EAPI void efl_text_cursor_text_object_set ( Eo * cursor , Eo * canvas_text_obj , Eo * text_obj ) ;
Efl.Text.Attribute_Factory
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
2019-11-26 20:04:31 -08:00
/**
* Internally sets cursor handle ( legacy textblock cursor ) into cursor object .
*
* @ param obj the cursor object .
* @ param handle the text cursor handle .
*/
EAPI void efl_text_cursor_handle_set ( Eo * obj , Efl_Text_Cursor_Handle * handle ) ;
/**
* Internally gets cursor handle ( legacy textblock cursor ) from cursor object .
*
* @ param obj the cursor object .
* @ return the internal text cursor handle .
*/
EAPI Efl_Text_Cursor_Handle * efl_text_cursor_handle_get ( const Eo * obj ) ;
Efl.Text.Cursor
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
2019-11-22 00:35:54 -08:00
# undef EAPI
# define EAPI
2019-12-10 00:39:59 -08:00
# endif //#ifndef _EFL_CANVAS_TEXTBLOCK_INTERNAL_H