2003-09-07 04:24:48 -07:00
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#include "evas_gl_private.h"
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2009-12-26 16:40:25 -08:00
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// FIXME: this is a verbatim copy of the software poly renderer. it just
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// use gl to draw 1 pixel high spans like software does. this is to make
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// sure rendering correctness matches the software engine but also to save
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// time in coming up with a good triangulation algorithm. if you want to
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// feel free to turn this into a real triangulation system and use gl to its
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// fullest, but as such polygons are used so little, it's not worth it.
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2009-01-20 23:44:20 -08:00
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2009-12-26 16:40:25 -08:00
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typedef struct _RGBA_Span RGBA_Span;
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typedef struct _RGBA_Edge RGBA_Edge;
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typedef struct _RGBA_Vertex RGBA_Vertex;
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struct _RGBA_Span
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{
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EINA_INLIST;
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int x, y, w;
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};
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struct _RGBA_Edge
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{
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double x, dx;
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int i;
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};
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struct _RGBA_Vertex
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{
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double x, y;
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int i;
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};
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#define POLY_EDGE_DEL(_i) \
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{ \
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int _j; \
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\
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for (_j = 0; (_j < num_active_edges) && (edges[_j].i != _i); _j++); \
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if (_j < num_active_edges) \
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{ \
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num_active_edges--; \
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memmove(&(edges[_j]), &(edges[_j + 1]), \
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(num_active_edges - _j) * sizeof(RGBA_Edge)); \
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} \
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}
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#define POLY_EDGE_ADD(_i, _y) \
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{ \
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int _j; \
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float _dx; \
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RGBA_Vertex *_p, *_q; \
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if (_i < (n - 1)) _j = _i + 1; \
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else _j = 0; \
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if (point[_i].y < point[_j].y) \
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{ \
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_p = &(point[_i]); \
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_q = &(point[_j]); \
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} \
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else \
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{ \
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_p = &(point[_j]); \
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_q = &(point[_i]); \
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} \
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edges[num_active_edges].dx = _dx = (_q->x - _p->x) / (_q->y - _p->y); \
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edges[num_active_edges].x = (_dx * ((float)_y + 0.5 - _p->y)) + _p->x; \
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edges[num_active_edges].i = _i; \
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num_active_edges++; \
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}
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2003-09-07 04:24:48 -07:00
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Evas_GL_Polygon *
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evas_gl_common_poly_point_add(Evas_GL_Polygon *poly, int x, int y)
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{
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Evas_GL_Polygon_Point *pt;
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if (!poly) poly = calloc(1, sizeof(Evas_GL_Polygon));
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if (!poly) return NULL;
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pt = calloc(1, sizeof(Evas_GL_Polygon_Point));
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if (!pt) return NULL;
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pt->x = x;
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pt->y = y;
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2008-10-21 09:31:05 -07:00
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poly->points = eina_list_append(poly->points, pt);
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2008-06-10 05:18:54 -07:00
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poly->changed = 1;
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2003-09-07 04:24:48 -07:00
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return poly;
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}
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Evas_GL_Polygon *
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evas_gl_common_poly_points_clear(Evas_GL_Polygon *poly)
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{
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if (!poly) return NULL;
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while (poly->points)
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{
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Evas_GL_Polygon_Point *pt;
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2005-05-21 19:49:50 -07:00
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2003-09-07 04:24:48 -07:00
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pt = poly->points->data;
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2008-10-21 09:31:05 -07:00
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poly->points = eina_list_remove(poly->points, pt);
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2003-09-07 04:24:48 -07:00
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free(pt);
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}
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free(poly);
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return NULL;
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}
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2009-12-26 16:40:25 -08:00
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static int
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polygon_point_sorter(const void *a, const void *b)
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2003-09-07 04:24:48 -07:00
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{
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2009-12-26 16:40:25 -08:00
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RGBA_Vertex *p, *q;
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p = (RGBA_Vertex *)a;
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q = (RGBA_Vertex *)b;
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if (p->y <= q->y) return -1;
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return 1;
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2003-09-07 04:24:48 -07:00
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}
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2009-12-26 16:40:25 -08:00
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static int
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polygon_edge_sorter(const void *a, const void *b)
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2003-09-07 04:24:48 -07:00
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{
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2009-12-26 16:40:25 -08:00
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RGBA_Edge *p, *q;
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p = (RGBA_Edge *)a;
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q = (RGBA_Edge *)b;
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if (p->x <= q->x) return -1;
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return 1;
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2003-09-07 04:24:48 -07:00
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}
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void
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2011-03-16 10:32:49 -07:00
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evas_gl_common_poly_draw(Evas_Engine_GL_Context *gc, Evas_GL_Polygon *poly, int dx, int dy)
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2003-09-07 04:24:48 -07:00
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{
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2009-12-26 16:40:25 -08:00
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Cutout_Rects *rects;
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Cutout_Rect *r;
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int c, cx, cy, cw, ch, cr, cg, cb, ca, i;
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2010-08-18 09:08:30 -07:00
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int x = 0, y = 0, w = 0, h = 0;
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2009-12-26 16:40:25 -08:00
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2008-10-21 09:31:05 -07:00
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Eina_List *l;
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2009-12-26 16:40:25 -08:00
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int n, k, num_active_edges, y0, y1, *sorted_index, j;
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RGBA_Edge *edges;
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RGBA_Vertex *point;
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Evas_GL_Polygon_Point *pt;
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Eina_Inlist *spans;
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/* save out clip info */
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c = gc->dc->clip.use; cx = gc->dc->clip.x; cy = gc->dc->clip.y; cw = gc->dc->clip.w; ch = gc->dc->clip.h;
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ca = (gc->dc->col.col >> 24) & 0xff;
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if (ca <= 0) return;
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cr = (gc->dc->col.col >> 16) & 0xff;
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cg = (gc->dc->col.col >> 8 ) & 0xff;
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cb = (gc->dc->col.col ) & 0xff;
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n = eina_list_count(poly->points);
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if (n < 3) return;
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edges = malloc(sizeof(RGBA_Edge) * n);
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if (!edges) return;
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point = malloc(sizeof(RGBA_Vertex) * n);
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if (!point)
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{
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free(edges);
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return;
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}
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sorted_index = malloc(sizeof(int) * n);
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if (!sorted_index)
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2003-09-07 04:24:48 -07:00
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{
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2009-12-26 16:40:25 -08:00
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free(edges);
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free(point);
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return;
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2003-09-07 04:24:48 -07:00
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}
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2009-12-26 16:40:25 -08:00
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k = 0;
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EINA_LIST_FOREACH(poly->points, l, pt)
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{
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2010-03-16 06:23:37 -07:00
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point[k].x = pt->x + dx;
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point[k].y = pt->y + dy;
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2009-12-26 16:40:25 -08:00
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point[k].i = k;
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k++;
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}
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qsort(point, n, sizeof(RGBA_Vertex), polygon_point_sorter);
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for (k = 0; k < n; k++) sorted_index[k] = point[k].i;
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k = 0;
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EINA_LIST_FOREACH(poly->points, l, pt)
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{
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2010-03-16 06:23:37 -07:00
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point[k].x = pt->x + dx;
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point[k].y = pt->y + dy;
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2009-12-26 16:40:25 -08:00
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point[k].i = k;
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k++;
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}
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y0 = MAX(cy, ceil(point[sorted_index[0]].y - 0.5));
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y1 = MIN(cy + ch - 1, floor(point[sorted_index[n - 1]].y - 0.5));
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k = 0;
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num_active_edges = 0;
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spans = NULL;
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for (y = y0; y <= y1; y++)
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{
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for (; (k < n) && (point[sorted_index[k]].y <= ((double)y + 0.5)); k++)
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{
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i = sorted_index[k];
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if (i > 0) j = i - 1;
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else j = n - 1;
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if (point[j].y <= ((double)y - 0.5))
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{
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POLY_EDGE_DEL(j)
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}
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else if (point[j].y > ((double)y + 0.5))
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{
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POLY_EDGE_ADD(j, y)
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}
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if (i < (n - 1)) j = i + 1;
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else j = 0;
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if (point[j].y <= ((double)y - 0.5))
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{
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POLY_EDGE_DEL(i)
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}
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else if (point[j].y > ((double)y + 0.5))
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{
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POLY_EDGE_ADD(i, y)
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}
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}
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qsort(edges, num_active_edges, sizeof(RGBA_Edge), polygon_edge_sorter);
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for (j = 0; j < num_active_edges; j += 2)
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{
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int x0, x1;
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x0 = ceil(edges[j].x - 0.5);
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if (j < (num_active_edges - 1))
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x1 = floor(edges[j + 1].x - 0.5);
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else
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x1 = x0;
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if ((x1 >= cx) && (x0 < (cx + cw)) && (x0 <= x1))
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{
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RGBA_Span *span;
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if (x0 < cx) x0 = cx;
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if (x1 >= (cx + cw)) x1 = cx + cw - 1;
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span = malloc(sizeof(RGBA_Span));
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spans = eina_inlist_append(spans, EINA_INLIST_GET(span));
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span->y = y;
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span->x = x0;
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span->w = (x1 - x0) + 1;
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}
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edges[j].x += edges[j].dx;
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edges[j + 1].x += edges[j + 1].dx;
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}
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}
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free(edges);
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free(point);
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free(sorted_index);
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evas_common_draw_context_clip_clip(gc->dc, 0, 0, gc->w, gc->h);
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if (spans)
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{
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RGBA_Span *span;
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/* no cutouts - cut right to the chase */
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if (!gc->dc->cutout.rects)
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{
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EINA_INLIST_FOREACH(spans, span)
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{
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x = span->x;
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y = span->y;
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w = span->w;
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h = 1;
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evas_gl_common_context_rectangle_push(gc, x, y, w, h, cr, cg, cb, ca);
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}
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}
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else
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{
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evas_common_draw_context_clip_clip(gc->dc, x, y, w, h);
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/* our clip is 0 size.. abort */
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if ((gc->dc->clip.w > 0) && (gc->dc->clip.h > 0))
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{
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rects = evas_common_draw_context_apply_cutouts(gc->dc);
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for (i = 0; i < rects->active; ++i)
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{
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r = rects->rects + i;
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if ((r->w > 0) && (r->h > 0))
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{
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EINA_INLIST_FOREACH(spans, span)
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{
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x = span->x;
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y = span->y;
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w = span->w;
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h = 1;
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RECTS_CLIP_TO_RECT(x, y, w, h, r->x, r->y, r->w, r->h);
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if ((w > 0) && (h > 0))
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evas_gl_common_context_rectangle_push(gc, x, y, w, h, cr, cg, cb, ca);
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}
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}
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}
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evas_common_draw_context_apply_clear_cutouts(rects);
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}
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}
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while (spans)
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{
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span = (RGBA_Span *)spans;
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spans = eina_inlist_remove(spans, spans);
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free(span);
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}
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}
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/* restore clip info */
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gc->dc->clip.use = c; gc->dc->clip.x = cx; gc->dc->clip.y = cy; gc->dc->clip.w = cw; gc->dc->clip.h = ch;
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2008-06-10 05:18:54 -07:00
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2003-09-07 04:24:48 -07:00
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}
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