efl/src/lib/eina/eina_tmpstr.c

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/* EINA - EFL data type library
* Copyright (C) 2002,2003,2004,2005,2006,2007,2008,2010
* Carsten Haitzler,
* Jorge Luis Zapata Muga,
* Cedric Bail,
* Gustavo Sverzut Barbieri
* Tom Hacohen
* Brett Nash
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library;
* if not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "eina_config.h"
#include "eina_private.h"
#include "eina_log.h"
#include "eina_lock.h"
#include "eina_share_common.h"
/* undefs EINA_ARG_NONULL() so NULL checks are not compiled out! */
#include "eina_safety_checks.h"
#include "eina_tmpstr.h"
typedef struct _Str Str;
struct _Str
{
size_t length;
Str *next;
char *str;
Eina_Bool ma : 1;
};
static Eina_Lock _mutex;
static Str *strs = NULL;
Eina_Bool
eina_tmpstr_init(void)
{
if (!eina_lock_new(&_mutex)) return EINA_FALSE;
return EINA_TRUE;
}
Eina_Bool
eina_tmpstr_shutdown(void)
{
eina_lock_free(&_mutex);
return EINA_TRUE;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API Eina_Tmpstr *
eina_tmpstr_add_length(const char *str, size_t length)
{
Str *s;
if (!str || !length) return NULL;
s = malloc(sizeof(Str) + length + 1);
if (!s) return NULL;
s->length = length;
s->str = ((char *)s) + sizeof(Str);
strncpy(s->str, str, length);
s->str[length] = '\0';
s->ma = EINA_FALSE;
eina_lock_take(&_mutex);
s->next = strs;
strs = s;
eina_lock_release(&_mutex);
return s->str;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API Eina_Tmpstr *
eina_tmpstr_manage_new_length(char *str, size_t length)
{
Str *s;
if (!str || !length) return NULL;
s = calloc(1, sizeof(Str));
if (!s) return NULL;
s->length = length;
s->str = str;
s->ma = EINA_TRUE;
eina_lock_take(&_mutex);
s->next = strs;
strs = s;
eina_lock_release(&_mutex);
return s->str;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API Eina_Tmpstr *
eina_tmpstr_manage_new(char *str)
{
size_t len;
if (!str) return NULL;
len = strlen(str);
return eina_tmpstr_manage_new_length(str, len);
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API Eina_Tmpstr *
eina_tmpstr_add(const char *str)
{
size_t len;
if (!str) return NULL;
len = strlen(str);
return eina_tmpstr_add_length(str, len);
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API void
eina_tmpstr_del(Eina_Tmpstr *tmpstr)
{
Str *s, *sp;
if ((!strs) || (!tmpstr)) return;
eina_lock_take(&_mutex);
for (sp = NULL, s = strs; s; sp = s, s = s->next)
{
if (s->str == tmpstr)
{
if (sp) sp->next = s->next;
else strs = s->next;
if (s->ma) free(s->str);
free(s);
break;
}
}
eina_lock_release(&_mutex);
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API size_t
eina_tmpstr_strlen(Eina_Tmpstr *tmpstr)
{
if (!tmpstr) return 0;
return eina_tmpstr_len(tmpstr) + 1;
}
eina: Rename EAPI macro to EINA_API in Eina library Summary: Patch from a series of patches to rename EAPI symbols to specific library DSOs. EAPI was designed to be able to pass `__attribute__ ((visibility ("default")))` for symbols with GCC, which would mean that even if -fvisibility=hidden was used when compiling the library, the needed symbols would get exported. MSVC __almost__ works like GCC (or mingw) in which you can declare everything as export and it will just work (slower, but it will work). But there's a caveat: global variables will not work the same way for MSVC, but works for mingw and GCC. For global variables (as opposed to functions), MSVC requires correct DSO visibility for MSVC: instead of declaring a symbol as export for everything, you need to declare it as import when importing from another DSO and export when defining it locally. With current EAPI definitions, we get the following example working in mingw and MSVC (observe it doesn't define any global variables as exported symbols). Example 1: dll1: ``` EAPI void foo(void); EAPI void bar() { foo(); } ``` dll2: ``` EAPI void foo() { printf ("foo\n"); } ``` This works fine with API defined as __declspec(dllexport) in both cases and for gcc defining as `__atttribute__((visibility("default")))` However, the following: Example 2: dll1: ``` EAPI extern int foo; EAPI void foobar(void); EAPI void bar() { foo = 5; foobar(); } ``` dll2: ``` EAPI int foo = 0; EAPI void foobar() { printf ("foo %d\n", foo); } ``` This will work on mingw but will not work for MSVC. And that's why EAPI is the only solution that worked for MSVC. Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com> Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev> Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com> Reviewers: jptiz, lucas, woohyun, vtorri, raster Reviewed By: jptiz, lucas, vtorri Subscribers: ProhtMeyhet, cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D12188
2020-11-25 04:35:48 -08:00
EINA_API size_t
eina_tmpstr_len(Eina_Tmpstr *tmpstr)
{
Str *s;
if (!tmpstr) return 0;
if (!strs) return strlen(tmpstr);
eina_lock_take(&_mutex);
for (s = strs; s; s = s->next)
{
if (s->str == tmpstr)
{
size_t ret = s->length;
eina_lock_release(&_mutex);
return ret;
}
}
eina_lock_release(&_mutex);
return strlen(tmpstr);
}